More like a setup for what "could" be done than actually is.
I got a ps3 recently and as any wise sagelike gamer, (me!) I decided not to rush into what's 59.99 right away. So In my usual pattern of game buying I went for some of the older or we can say Classic releases on the PS3. I remember Resistance from it's launch day release and wanted to check it out from that moment onward. So I did! It's more a game based around what could be done in the next game but it was worth the time spent. So Away we go!
<strong>Good:</strong> This game could not be a more "classic" shooter if it tried. It has all the elements someone who enjoys a FPS (First Person Shooter) would fall instantly in love with. Lets start off with there are aliens. And then there are more aliens. There are big aliens. There are VERY big aliens. There are small aliens. Then there are VERY small aliens that hit you when you can't see them. There are dark tunnels that you can throw grenades down and blow up more aliens. And. There. Are. Lots. Of. Guns. Ones that blow up all the aforementioned aliens. Although they don't blow them apart. There are interesting effects on the weapons, the Bullseye has a near effect where you tag an enemy and your bullets seek them out. (Doesnt go around corners though). There's a bomb placing gun that you just have to see to get and there is also a turret that's HANDHELD. Yes. It's that awesome.. There's a catch though (see bad). The story has neat sci-fi elements that keeps you a little interested in parts and sustains you through some boring stretches of gameplay. The look of the game is very dark, it is set in england which is perpetually in the middle of a light shower. What other country in the world could have bred the Smiths or Morrissey for that matter.
<strong>Bad:</strong> The aliens have 3 dieing animations. And every "normal" guy you come across takes 2 hits to stop, they then go down in the same manner, on bended knee, then get up and die in 3 ways. Sometimes if you toss a grenade they fly away. The story is told from a past-tense perspective which was interesting while the gameplay was interesting, it just started to drain on me. Ok. Go into a spire base, kill aliens, turn a lever, run out. Hello halo, half life and killzone. There's also a disturbing lack of ammo for the guns that are not the main gun's. Your alien blaster, the bullseye and rifle have considerable amount of ammo available while the gun in the picture below and mentioned above has virtually none.
<strong>Ugly</strong> There are no trophy's for those that enjoy the achievement type system sony has. It was too late in the development to put it in. It's in Resistance 2 though. The ability to switch between guns on the fly stinks. I'm often left having to press the direction of the gun I want on the D pad a few times to select the gun I desire.