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Giant Bomb Review

113 Comments

Axiom Verge Review

5
  • PS4
  • PC

The ways that Axiom Verge resembles Metroid help set up and drive home the ways that Axiom Verge is most definitely not Metroid.

No Caption Provided

Axiom Verge is not Metroid.

It certainly looks a lot like Metroid. Metroid was probably a large influence on the developer as Axiom Verge came together, but Axiom Verge uses that inspiration and familiarity to launch off into a different direction, with power-ups and abilities that don't map directly to Nintendo's old formula. You think you know how Axiom Verge will play out. But you don't. Actually, if you read this review, you might know a bit more about how it'll play out. If you're the sort of person who doesn't want that, just read the rest of this paragraph and move on. Axiom Verge is a great retro-styled action-adventure game with a difficulty curve that feels just right and a story that pops up just frequently enough to keep you going. It inspires the same sort of obsessive need to reach 100% completion and collection percentages as the best games in the genre. It's more referential than reverent and is absolutely worth your time if you're into the whole "Metroidvania" thing.

An explosion sends you screaming off into some kind of alien dimension at the outset of Axiom Verge, and what happens from there fills in some of the blanks about the story behind the lab accident that caused it and what role you, as a scientist named Trace, are meant to fill. The story is minimal, but it draws you into this mysterious world pretty well, giving you another reason to keep moving forward. I suspect, given the game's focus on items, map percentages, time-to-complete, and so on that it might have multiple endings that play out depending on how those various numbers are tweaked, but around these parts we've only seen one, and that came after about 15 hours, 97% map completion, and over 70% of the items. If you're interested in taking it on again, the game has a harder difficulty setting and a specific speedrun mode that adds a timer, removes all of the cutscenes and time-chewing dialogue, and lets you just, ya know, run.

Like most other games in its class, Axiom Verge is a game about getting items that grant you access to more parts of the world. Can't jump high enough? Well hey, guess what? You'll eventually be able to jump higher. Actually, your mobility eventually gets further enhanced by drones, teleports, grappling hooks, and some other really interesting mechanics. I really appreciate the game's host of upgrades and items--it's almost as if I kept waiting to get a double jump or some of the other standard sort of mobility upgrades, but never actually did. The way you move around eventually lets you access more areas, whether it's figuring out inventive ways to move through solid walls or finding a way to fit through tighter areas. No, it isn't "rolling up into a ball."

No Caption Provided

There's a wider weapons loadout than I expected, too. The right stick opens up a radial menu for selecting weapons, pausing the action as you swap. You start with a standard shot, quickly get a second gun with projectiles that explode into shards after a second press of the fire button, and it expands from there. You might find a lightning gun that locks onto nearby targets. Or an ice gun that shoots tons of tiny shards, but has very little range. Or a shotgun-like burst of short range electricity that is, definitively, the best weapon in the game. Or maybe there's a better one that I didn't find. Some of the weapons help you traverse the world and many of them seem to be mandatory finds as you make your way from one place to the next, but there are definitely weapons that you'll only find if you're searching for extra stuff. You can also find health power-ups and boosts to your weapons' strength, range, and projectile size as you explore. The game hides its secrets in a number of really interesting ways.

Axiom Verge presents itself as a very deliberately "retro" sort of product. The audio and visuals both evoke the presentations of the 8- and 16-bit eras, but also evolve in meaningful ways that make this more than just another pixel art platformer with a chiptune soundtrack. If anything, this is another way the game sort of subverts your expectations in a cool way, using things like sprite flicker and glitched out graphics as meaningful portions of the adventure.

I'm not sure that I'll actually go back and collect 100% of the items and seek out alternate endings, but that first playthrough is absolutely killer. I found myself scouring edges of the map in search of secrets and really had a fantastic time doing it. It looks great, controls really well, and has a level of difficulty that makes things challenging without making them overtly frustrating. If you've ever been into this sort of action-adventure game, Axiom Verge is positively terrific.

Jeff Gerstmann on Google+

113 Comments

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Atwa

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5 stars!

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Existence

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Woah. I'll have to check this out.

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TromboneTony

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Looks cool!

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Lausebub

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I expected Jeff to like this one, but wow.

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militantfreudian

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Jeff's first 5-star review since GTA V?

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redyoshi

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Wow, I was not expecting five stars. I was already going to buy this but now I'm really excited to play it for myself.

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BeachThunder

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*Phew* Good to know that the 5-star icon still exists.

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rangers517

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Cool. Can't wait to play this.

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AMyggen

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Been looking forward to this one, looks fantastic.

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spankingaddict

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When was the last time Jeff handed out a 5 ? Looking forward to playing this ..

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Ravelle

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Edited By Ravelle

Man, and I barely scratched the surface of Ori. My backlog is getting huge this early in 2015 already.

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Jimjamjaha

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Really glad this turned out well. Here's hoping that PC version doesn't take too long.

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Karthas

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4 months into the year for a game worthy of a score higher than a 3. Definitely been looking forward to this one.

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Mortuss_Zero

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Dayum! Five stars? That's awesome. I should really give this a try.

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AMyggen

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Edited By AMyggen

@spankingaddict said:

When was the last time Jeff handed out a 5 ? Looking forward to playing this ..

He didn't give a 5 star rating to any game in 2014, so sometime in 2013.

edit: Actually just over 2 years since Jeff's last 5 star rating, given to Bioshock Infinite.

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repeater8

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That coveted Bret 5/5 mark of approval. Game looks awesome.

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Dogma

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I will repat myself from the Quick Look because I really dig this game and think others should play it. I'm quite sure a lot of people are feeling this too now that Jeff given his opinion but I have seen a lot of doubt in the forums the past weeks and I have had to bite my tongue telling you guys that this is a freaking awesome game.

I am not a person that throws myself över every Metroid-like game BUT I love this game. I have been playing it for review the last couple of 3 weeks. It has awakened a item collector in me that I thought was kind of gone. Axiom Verge is without doubt one of the best games I played this past year. It deserves all it's praise. It's a superfun and interesting take on the subgenre it's inspired bu and looks and sounds great. If this looks even slightly cool to you you should buy it.

I've had my eyes on it since last E3 and during the Playstation Experience I got convinced that Happ had something really special going on. Turned out I was right.

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futurstock

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this pleases me, i wanted this one to be good.

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officer_falcon

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Also worth mentioning that this title is cross buy compatible.

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Sessh

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Okay, this review pretty much confirms what I'd been hoping. Getting this day 1 for sure.

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xXHesekielXx

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Wow, 5 stars! Long time no see ...

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DevourerOfTime

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That headline was all I really needed to hear.

I've been looking forward to this since back when it was announced for Xbox Live Indie Games.

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jaycrockett

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PC version coming later?

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drabnon

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Edited By drabnon

@devoureroftime: Is it still coming out for Xbox? I heard that it was now a playstation/PC game, but I'm not sure.

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sravankb

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Just finished reading the review, and while Jeff states that it is very different from metroid, everything that followed that statement sounds exactly like the same structure as any other metroidvania.

Gonna watch the quick look to see what he means by that initial statement.

Also, are we really praising sprite flicker and graphical glitches?

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MormonWarrior

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All I needed to know. First day purchase for me!

Nintendo needs to get on making a proper 2D Metroid game for the Wii U. Or at least the 3DS. Something already!

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dr_mantas

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I've been kinda wanting for a good Metroid game on the PC... Might check this out.

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probablytuna

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Holy shit am I pumped for this game now.

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baltimore

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Whelp, looks like Axiom Verger is getting my money then. :)

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billygoat117

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"Using things like sprite flicker and glitched out graphics as meaningful portions of the adventure"

This sounds so damn cool. I really wish I had a PS4. Funny how it's been the smaller indie games like this and Helldivers that have done that to me, rather than the bigger AAA games. Go figure.

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AMyggen

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@sravankb said:

Also, are we really praising sprite flicker and graphical glitches?

If used in a creative way, why not?

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wwfundertaker

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rcath

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BOOM!!!!!!!!!!!

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saddlebrown

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Edited By saddlebrown

@wwfundertaker said:

@drabnon: @jaycrockett: PC version coming later. No Xbox release date.

Funded through Sony's pub fund. I know that doesn't necessarily exclude an Xbox release, but I'd say it's unlikely, or will come like a year from now. Happ thanks a bunch of Sony dudes in the credits by name. Including Kessler.

Also, Vita version on the way as well.

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Skytylz

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Cool, I'll pick it up on PC when it comes out. I don't really play my PS4 and I'd rather keep my games on PC.

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VargasPrime

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Wow, psyched to know Jeff liked this so much. I've been looking forward to seeing how this game turned out.

Definitely picking it up for PS4 (although more for the cross-buy than anything else, as I'll probably wind up playing it on my Vita more often once that version comes out).

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Monokuma

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I've had my eye on this for a bit, glad to see such good reception!

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ilduce620

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Edited By ilduce620

Great to hear. I was looking forward to this one.

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dichemstys

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This looks great!

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RonGalaxy

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This is cool, but I don't really trust Jeff's scores. How he scores stuff vs how he sounds when he talks about a game can be so different.

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BabyChooChoo

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Edited By BabyChooChoo

As someone who has been clamoring for a new Metroid, this pleases me.

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cloudymusic

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Edited By cloudymusic

Wow, I was thinking that I was going to give this game a pass (sort of going through "retro action platformer" fatigue lately), but seeing Jeff say that there's more to this game than meets the eye is exactly what I like to hear. Guess I'll be picking this up.

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Epsilon82

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@ravelle said:

Man, and I barely scratched the surface of Ori. My backlog is getting huge this early in 2015 already.

It's funny that you mention that, because this has been the first year in a long time that I've so far been able to keep up with the new releases. Granted, I've been a bit more selective this year than I would normally be, but so far I've been able to prevent putting a single 2015-released game in my backlog. I passed on a couple games like Dying Light and Sunless Sea, which I fully intend to play at some point, but I'll wait for a price drop or another drought before diving in.

So this is a weird case for me where I feel genuinely bummed out that I'll have to wait for the PC version of this, because I just finished up Ori and Axiom Verge sounds like it would be a great follow-up game to that. I just can't bring myself to pull the trigger on a PS4 game when I already know it will be coming to the PC shortly. Oh well, it's not like I don't have hundreds of games in my backlog from before this year to catch up on. And I've been meaning to sink some time into CounterSpy now that it's free on Plus.

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Brainling

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I won't give this developer a dime. Not because his game is not great, because in post after post he's shown himself to be a pretentious ass, who gets angry and bitter when people compare his game to Metroid. At some point it's about voting with dollars, and I'm not going to knowingly help create the next Derek Smart, which this guys is poised to become with a bit of success.

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xplusy

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Jeff liked a game?

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generic_username

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A five star review. Good to see.

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Edited By saddlebrown

The only real bummer of this game is that the map screen isn't nearly as comprehensive as Metroid's. I'm obsessive about collecting everything in a game like this, but because they don't mark it up to show which rooms have items and secrets, which doors are gated off by what power-ups or weapons, or have any map rooms where you can download a completed map for a given area, I ended up with like 85% map completion and 58% item completion and no desire to go back to scour for the rest. It also made it really hard to know where to go next occasionally. Got close to emailing Happ a couple times with a bunch of screenshots of where I was.

Other than that, yeah, game's pretty fucking awesome.

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Musai

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I won't give this developer a dime. Not because his game is not great, because in post after post he's shown himself to be a pretentious ass, who gets angry and bitter when people compare his game to Metroid. At some point it's about voting with dollars, and I'm not going to knowingly help create the next Derek Smart, which this guys is poised to become with a bit of success.

I'm not sure what his personality has to do with the quality of his work. Is game dev now a popularity contest? Just buy the game if you like it.

For what it's worth, I met the team at PAX East and they were nothing but nice guys. Coming off as pretentious on the internet doesn't necessarily equate to being a pretentious ass.

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bluefish

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I won't give this developer a dime. Not because his game is not great, because in post after post he's shown himself to be a pretentious ass, who gets angry and bitter when people compare his game to Metroid. At some point it's about voting with dollars, and I'm not going to knowingly help create the next Derek Smart, which this guys is poised to become with a bit of success.

Would it be fair of me to judge you on the same harsh scale?

"I read a tiny thing you wrote and without knowing you at all judge you to be a piece of garbage"

No, that's obviously unfair. We're all multifaceted people, what we write on the internet is the SMALLEST sliver of who we are. Chill out.