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Giant Bomb Review

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BlazBlue: Calamity Trigger Review

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While there's certainly substance to Arc's 2D fighter, you have to dig through so many layers of loud music and flashy visuals that the whole experience becomes a bit exhausting.


   The story mode wants you to play through a series of poorly written tales for each character. 
The story mode wants you to play through a series of poorly written tales for each character. 
If we could post some kind of chart that would track my interest level in BlazBlue: Calamity Trigger, it would start out pretty high. Going in as someone who played a fair amount of Arc System Works' Battle Fantasia and at least enjoyed the early games in the Guilty Gear line, I was definitely interested in seeing what they could do in another new, non-Guilty-Gear sort of game. Upon actually playing it, I was pretty disappointed by a lot of the character design and basics of how it played. Over time, I figured out what's what with the various systems of BlazBlue, but it felt like the more I learned about how to play the game well, the less I enjoyed it. While there's nothing broken about the gameplay in BlazBlue, the fighting genre's recently revitalized and re-popularized state gives players plenty of recent options to choose from. So it's pretty tough for me to imagine anyone willingly choosing BlazBlue given the other games that are out there.

BlazBlue has been described as a spiritual successor to Arc's Guilty Gear series, and it shows. The game makes use of large, well-animated fighters and colorful backgrounds. It also seems to constantly pump screaming guitar rock out of the speakers at every possible moment. It even plays fast and loose with the English language, referring to rounds as "rebels" for reasons I'll probably never quite understand. While the games certainly aren't identical, it definitely feels like a game made for fans of Guilty Gear to play when they aren't playing Guilty Gear.

Not that Guilty Gear or BlazBlue are so esoteric that they're unrecognizable to outsiders. BlazBlue's most interesting element is that one of the game's four buttons--the drive button--does something entirely different depending on which character you play. For more standard characters like Ragna or Jin, they have drive-based attacks that have extra effects, such as the ability to steal life from an opponent or freeze a foe solid for a few seconds. But then there's Rachel, who can control the wind by pressing drive along with a direction, momentarily impacting projectiles and jumps for both players. Or Carl, a young boy who rolls around with a robot doll named Nirvana. When you hold drive while using Carl, you get direct control of Nirvana. This makes all of the characters feel pretty different, though it had the side effect of making me want to stick to one or two characters, rather than experiment with the entire roster. I'm sure Rachel's wind control is good for something, but I was left with zero desire to find out what.

 In combat you can double jump, cancel out of just about anything, and generally freak out and bounce around the screen. 
In combat you can double jump, cancel out of just about anything, and generally freak out and bounce around the screen. 
The rest of the game's systems are a bit easier to wrap your mind around. You've got a super meter that fills as you fight, allowing you to execute super attacks ("distortion drives") or, in the final round of a fight against an opponent with low health, you can attempt an astral heat, which instantly kills your foe with a flashy attack. The catch is that most of the players start out with their AHs locked, forcing you to complete arcade mode with each character to unlock all of the moves.

In addition to that standard arcade mode, there's also a standard training mode and a story mode that takes you through a ton of incredibly tedious dialogue about a story that I found to be absolutely indecipherable. Apparently there's some robot girl who has the face of some other girl? And she wants to merge with Ragna by killing him because he has some kind of beast inside of him? That's as close as I can get to describing what's happening here. Obviously, having a quality story isn't a necessity for a fighting game, but when you're devoting an entire separate mode to making your way through more dialogue than fights... with each character... you'd be right to expect something that resembles coherence. While it's certainly possible that it all makes sense when you clear every character's story, the nonsense you'd have to subject yourself to in order to see that moment is substantial and frightening.

The high point of BlazBlue is the way that its online is set up. In ranked matches, you see cards for each player as you're connecting that show off a win/loss record, player level, and the two characters that player chooses the most. In unranked games, up to six players can connect and rotate through fights as the other players spectate. However, you can't join an unranked match once a fight is happening, so finding rooms that are already running yet still joinable can be something of a pain unless you're coordinating with friends. In unranked games, you can alter the way players rotate in and out of a battle, disable the Easy-Operation-style controls that allow you to perform specials and supers using only the right analog stick, allow or disallow pumped-up "unlimited" versions of some characters, and so on. But the best part is that most of the online fights I've gotten into have been very smooth.

In addition to the game's aggressive soundtrack, there's a lot to BlazBlue's audio. Or, at least, it's very noisy. The characters are constantly shouting as you perform moves--moreso than in most other fighting games. There's also an announcer voice that calls out every counter by saying "counter." Considering that you can counter almost anything in this game, it seems like the announcer is calling out counters every couple of seconds. All of the audio just becomes exhausting over time. Graphically, the game certainly has its technical chops, but it's at least as busy as the audio. The art style is probably a matter of taste, though. I found a lot of the character designs to be uninteresting. Sure, they animate well, but other than Iron Tager attempting to use a teensy cell phone in his win pose, I didn't really find a lot of charm with the way it all looks.

BlazBlue: Calamity Trigger is probably a game best suited for people who have been playing fighting games for a long time, but even then, its style seems to be deliberately divisive. It's certainly worth trying out if you're a fan of the genre, but it's entirely possible that you'll find the whole thing to be a big, loud mess.
Jeff Gerstmann on Google+

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Nettacki

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Edited By Nettacki

IDK. When I first took on this game, I found it accessible almost instantly, starting with Ragna and moving on to Noel and other characters. Of course, not long after that, I noticed it was FAR deeper than I ever imagined, but I didn't mind so long as I'm still having a ton of fun playing.

@stinky said:

" Jeff was too kind. i do not know what drugs other people are taking to enjoy something as half baked as this kitchen sink game. "
If he was "too kind" then you're too harsh. No one had any drugs when enjoying this game (at least, none that I know of...). BTW, what you said was just an opinion, and one that a lot of people likely disagree against.

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Kou_Leifoh

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Edited By Kou_Leifoh

Just as I thought.

Anyways, BlazeBlue seems to be the type of fighting game that mostly appeals to anime fans and people who are not that serious about fighting games.

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Gump

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Edited By Gump

Holy shit, only three starts!

What's going on here?

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radicalrobot

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Edited By radicalrobot
@Kou_Leifoh said:
" Just as I thought. Anyways, BlazeBlue seems to be the type of fighting game that mostly appeals to anime fans and people who are not that serious about fighting games. "
I don't like anime at all and I think BlazBlue is a really great fighting game. What's not serious about it? Gerstmann said himself the gameplay isn't broken and this is a game for fighting genre fans.
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Ironknight

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Edited By Ironknight
My only problem with this review is that Jeff didn't seem very interested from the get go and didn't really try  to get into it.
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deactivated-5d61ff6f14b61

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@Ineedaname said:
" @MagusMaleficus said:
" Bottom line: Jeff doesn't have a high enough attention span for Japanese insanity like Blazblue. Don't sweat it Jeff. Japanese insanity isn't for everyone. Personally, I'm all for a little Japanese insanity, provided it comes in video game form. "
He has a Japanese Xbox, I won't tell you what for though.However if he's assigned the game, or purchases it to review, what's the point in him passing it to someone who likes the game to give it 5/5 =/ You should all by now know the type of games the people running this site like, based on that and if you like many of the same games as Jeff maybe you'll agree.It's a review by one person =| "
Why the hell did you lump me in with the crazy Blazblue fans bashing on Jeff? I didn't bash his review at all. He straight up says in the review all that junk going on at once was too much for him. I know damn well what Jeff is likely going to enjoy or not.

I think Blazblue is an OK fighting game, but it's not the Second Coming like some folks here are making it out to be. I'm far from a fanboy.
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GnaTSoL

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Edited By GnaTSoL

My only beef with this review was that Jeff didn't really explain his thoughts on the gameplay mechanics. If he actually liked how it played or not. He mostly commented on a bunch of small variables like audio, art style, etc. Its a game, c'mon. Judge it on how it plays and if it interested you...

How do you review a game if just by experiencing unfavorable the less important art & music components, you get derailed from actually reviewing thoroughly gameplay.

Just my thoughts & opinions. :O

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Ineedaname

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Edited By Ineedaname
@MagusMaleficus: I wasn't bashing you that was the lack of my paragraphing for which I apologise, what I directed at you was the fact he owns a Japanese Xbox, so to say he's not into Japanese craziness just seems silly.
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omfgc00kies

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Edited By omfgc00kies
Kou_Leifoh  :"Just as I thought.
Anyways, BlazeBlue seems to be the type of fighting game that mostly appeals to anime fans and people who are not that serious about fighting games."

Are you kidding me?  Just like 3S was more deep and technical than GG?  Get out of here with that nonsense.  While other posters are correct in that games shouldn't only be reviewed by fans, they also should not be reviewed by people with a predisposition to dislike a game (which was readily apparent).  Very few valid complaints have been raised to warrant the score.   What it really comes down to is there are people who expect a fighter to play like Capcom fighter because that is what they grew up with, people who play and enjoy a variety of fighers, and people who give MKvsDC a 5/5.... 
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Kou_Leifoh

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Edited By Kou_Leifoh
@radicalrobot said:
" @Kou_Leifoh said:
" Just as I thought. Anyways, BlazeBlue seems to be the type of fighting game that mostly appeals to anime fans and people who are not that serious about fighting games. "
I don't like anime at all and I think BlazBlue is a really great fighting game. What's not serious about it? Gerstmann said himself the gameplay isn't broken and this is a game for fighting genre fans. "
I didn't say that the game isn't for the fighting genre. The appeal of the game is mostly for people who are not that serious about fighting game (Casuals/scrubs) or people who are into anime. 

Also, everytime when I see videos of KoF XII, I see some people's are "Meh, BlazeBlue is better."  Most people who would say that is casuals/scrub and people who are not that serious into fighting games.

There are some fighting game fans that are playing BlazeBlue, but they're only playing to tie them over for KoF XII.  They've said that it's a good game, but it's not better than everything else.

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Ironknight

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Edited By Ironknight
@Kou_Leifoh said:
" @radicalrobot said:
" @Kou_Leifoh said:
" Just as I thought. Anyways, BlazeBlue seems to be the type of fighting game that mostly appeals to anime fans and people who are not that serious about fighting games. "
I don't like anime at all and I think BlazBlue is a really great fighting game. What's not serious about it? Gerstmann said himself the gameplay isn't broken and this is a game for fighting genre fans. "
I didn't say that the game isn't for the fighting genre. The appeal of the game is mostly for people who are not that serious about fighting game (Casuals/scrubs) or people who are into anime. 

Also, everytime when I see videos of KoF XII, I see some people's are "Meh, BlazeBlue is better."  Most people who would say that is casuals/scrub and people who are not that serious into fighting games. There are some fighting game fans that are playing BlazeBlue, but they're only playing to tie them over for KoF XII.  They've said that it's a good game, but it's not better than everything else. "
If you think Blazblue is for scrubs then you never played it
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ParanoidFreak

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Edited By ParanoidFreak

I disagree with this review, I think the game deserves about a 4 out of 5, but I respect his opinion.

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deactivated-5ad2b9eed0cdd

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I have 2 copies of the BlazBlue Limited Edition (Strange situation of not being able to find one, ordering online, and then finding one at EB) and I agree 100% with this review.  I'm planning out a week where I'm going to do nothing but play BlazBlue in an effort to actually learn it but until then I'm just going to look at the box with a confused look on my face.

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Kou_Leifoh

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Edited By Kou_Leifoh
@Ironknight said:
" @Kou_Leifoh said:
" @radicalrobot said:
" @Kou_Leifoh said:
" Just as I thought. Anyways, BlazeBlue seems to be the type of fighting game that mostly appeals to anime fans and people who are not that serious about fighting games. "
I don't like anime at all and I think BlazBlue is a really great fighting game. What's not serious about it? Gerstmann said himself the gameplay isn't broken and this is a game for fighting genre fans. "
I didn't say that the game isn't for the fighting genre. The appeal of the game is mostly for people who are not that serious about fighting game (Casuals/scrubs) or people who are into anime. 

Also, everytime when I see videos of KoF XII, I see some people's are "Meh, BlazeBlue is better."  Most people who would say that is casuals/scrub and people who are not that serious into fighting games. There are some fighting game fans that are playing BlazeBlue, but they're only playing to tie them over for KoF XII.  They've said that it's a good game, but it's not better than everything else. "
If you think Blazblue is for scrubs then you never played it "
Read my post more carefully, next time.

I didn't say that it's only for scrubs, I said that the appeal is MOSTLY for casuals/scrubs or people who are into anime (Well actually, most anime fans are casuals into fighting games). I also don't see a lot of serious fighting game fans who are into BlazeBlue.

Yes, BazeBlue will outsell KoF XII,  because of its casual appeal of the gameplay and style. But the gameplay will be better than KoF XII overall among fighting game fans.
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NinjaSquirrel

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Edited By NinjaSquirrel

Seriously? This is controversial? WTF you guys...
W
T
F

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troyx

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Edited By troyx
@BenderUnit22 said:
" Disappointing that Jeff felt the need to review it, it was clear from the beginning that this game was not for him at all. "
QFT
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Lifestrike

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Edited By Lifestrike
@BenderUnit22 said:
" Disappointing that Jeff felt the need to review it, it was clear from the beginning that this game was not for him at all. "

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Edited By Bigandtasty
Wow how did I miss this, I kept going straight to forums for a while.

Anyway, I can understand Jeff's issues with the game, though I wish he would have given more weight to the gameplay mechanics which I think are pretty good given enough time to learn them. But he's too turned off with the rest of it and that's fine.
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troyx

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Edited By troyx

since when is flashy visuals an excuse to give a game a bad review ?
and jeff if you know you are not into something such as anime please don't review games related to it


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Edited By DanielJW
@omfgc00kies: Guess what, 3/5 means he thinks it ok. Nobody is condeming it to hell. When did he ever show a predisposition to hate the game?

It baffles me that people are upset over a review. It's a person's opionion. His opinion is no more important than your opinion. People who are interested in the game and the genre are probably going to pick it up, he says so in the review. This game will not draw in anyone else. Nobody going to Walmart to pick up Lego Indiana Jones is going to stop and say, "Hmm, BlazBlue: Calamity Trigger...sounds great!"

The game is going to be for fans of the genre. And I think your kidding yourself if you think it's going to draw people in, the game is not very inviting to fighting game virgins. I think he made it pretty clear that people who think they'll like it will like it. People who don't think they'll be into in, probably won't be into it.
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Edited By apathylad

The reason I don't like the 'Star' review system is that it's very exaggerated, since a 3 shows up as a '60' on metacritic. Jeff mentioned his dislike of the game during the QL...so the score doesn't surprise me. Still, I like Blazblue, although I found the story segments repetitive with their branching paths. The online mode has a lot more features than Street Fighter IV.

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Fiveoutafive

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Edited By Fiveoutafive
http://www.escapistmagazine.com/videos/view/zero-punctuation/37-Mailbag-Showdown
Everyone here should watch this
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JJOR64

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Edited By JJOR64

Lol at all the fanboys freaking out.  I have the game, and enjoy it.  I really don't see why people are freaking out, is this going to be like The Conduit thing that happened with GoNintendo?  God I hope not.

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Serker

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"BlazBlue: Calamity Trigger is probably a game best suited for people who have been playing fighting games for a long time, but even then, its style seems to be deliberately divisive. It's certainly worth trying out if you're a fan of the genre, but it's entirely possible that you'll find the whole thing to be a big, loud mess."

I haven't played fighting games since this year, starting with MKvDC, moving onto SFIV, then to BlazBlue and I think as someone completely new to the genre I'd have to say that ALL of them were accessible to me.

It was obviously Arc's intention to release this after SFIV, which brought the genre back from the dead, and before KOF XII which everyone is saying is impossibly technical and much busier and hard to pay attention to than Blazblue. I don't so much mind that the game recieved a 3/5 but I think that this game isn't nearly as insane as Jeff makes it out to be though, or at least no more insane than Street Fighter IV or MKvDC.

I think if people have interest in this game at all, even if your turned off for the reason Jeff was, you should give it a try because Arc has really made something special with BlazBlue, and the aesthetics shouldn't push you away from what I think is the best fighting game so far in 2009.

Rent it, son!

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spazmaster666

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Edited By spazmaster666

I actually agree with what Jeff said about the character designs as they are definitely not the most appealing or well drawn designs I've seen in games or otherwise. Also after watching the QL and plenty of footage of the game being played, I still have almost zero interest in it despite being a pretty big anime fan with a moderate interest in fighting games. Incidentally, I used to be a huge fan of Guilty Gear as well but I went back and tried to played X2 Reload recently and found it almost impenetrable. I guess it's something you grow out of eventually.

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Nadril

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Edited By Nadril

I swear reading the comments of any review by Jeff that fairs average or poorly is comedy gold. You guy's want him to not review it? What do you think the point of this site is?


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Edited By mythus
@Nadril said:
" I swear reading the comments of any review by Jeff that fairs average or poorly is comedy gold. You guy's want him to not review it? What do you think the point of this site is? "
I really don't understand why people are so defensive.  I love Blazblue, but it's quite crazy to think that everyone will as well.  Remember we won the war; we are all free to have separate thoughts and opinions. If you love Blazblue to the point where you must have people love or be flamed, then go play it online and continue to support Akysys.  Don't be a douche and aim at the integrity of a man's opinion on a forum.  grow up and accept it.
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Dolphin_Butter

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Edited By Dolphin_Butter
@Kou_Leifoh: Even if you're saying "mostly" you're making a sweeping generalization. Saying BlazBlue is for scrubs is rather insulting; just because it isn't regarded in the same field as King of Fighters doesn't mean the mechanics are any less technical. It's a different style of play that can easily have a professional tier of players.
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Kou_Leifoh

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Edited By Kou_Leifoh
@Sleepy_Insomniac said:
" @Kou_Leifoh: Even if you're saying "mostly" you're making a sweeping generalization. Saying BlazBlue is for scrubs is rather insulting; just because it isn't regarded in the same field as King of Fighters doesn't mean the mechanics are any less technical. It's a different style of play that can easily have a professional tier of players. "
Most people who are into BlazBlue are the casuals/scrubs and anime fans, BlazBlue caters mostly to that crowd. They look at the flashy action and crazy-ass art style and assume that it's better than everything else. The style of BlazBlue, for the most part, doesn't make that much sense. So judging by those people's logic, if it doesn't make any sense, it's better? As for the gameplay, I'm not saying that there's no technically whatsoever. But it's not the best when compare to other fighters.

I'm not saying that it's terrible overall but there certain condition that needs to be filled in order to like BlazBlue. Which is, you don't play a lot of fighting games, or you're hella into anime. It's not just the gameplay that turns a lot fighting games fans off from BlazBlue, it's the art style, like I said, it doesn't make any sense. But there some fighting game fans who don't fall into the anime or casuals category but ended up liking BlazBlue. But even those people don't consinder it to be better than everything else.

Also, I have seen some people look at KoF XII and say  "I'm more excited about BlazBlue than KoF XII. KoF XII looks mediocre."  The only type of people who would say that are casuals/scrubs.

BlazBlue seems like a fine game, but it's not all that.
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Hairydutchman

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Edited By Hairydutchman

TEACH ME BOOBIE LADY!

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dbz1995

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Edited By dbz1995

Lets all stop our argument here. This is just stupid; I thought the Giantbomb community were excellent, course, this is changing my mind.
 Anyway, there are three other reviews to read, theres the fact that these are all opinions, and the fact that Jeff gave it a 3 out of 5 although he doesnt seem to be a huge fan of anime (he may have a hidden interest) is actually a very interesting point. This means that some or most people who dont watch anime may not enjoy the game. Just a little heads-up for those people. However, the people who do watch anime may rent this game. I dont really want this game (although Im a massive anime fan), but thats only because of the fact that I play Naruto Ultimate Ninja Storm when Im in an anime-y mood.
 Dudes, relax.

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vgmkyle

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Edited By vgmkyle

Thanks for dropping BlazBlue's Metacritic rating. I see some of your points, and they actually make sense. But, however, I really like the characters, and the depth is going to satisfy the hardcore a lot more than Street Fighter IV ever could.

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Sambambo

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Edited By Sambambo

So only people who like games should review them? Then everything would get 4* or 5*...

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10MP

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Edited By 10MP

I don't want to sound like a jerk but this review is crap. It's as if Jeff didn't understand the game and was simply too complex for him.

The review needs a giant disclaimer stating that you should only follow it if you hate anime and Can't grasp fast paced game play.

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deactivated-5f8ac39b52e76

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@Apathylad said:
" The reason I don't like the 'Star' review system is that it's very exaggerated, since a 3 shows up as a '60' on metacritic.
So what? Why the fudge should Jeff care about the rating system on a completely different website? The star system is just fine, what metacritic does with it is not important at all, neither should it ever be. Besides, everyone knows that metacritic assigns arbitrary values to many text-only reviews and call it a formula. So it's basically worthless anyway.
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deactivated-5f8ac39b52e76

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@DanielJW said:
" @omfgc00kies: Guess what, 3/5 means he thinks it ok. Nobody is condeming it to hell. When did he ever show a predisposition to hate the game?
I guess the "OMG it's not over 90%!" mindset has finally reached giantbomb.
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erinfizz

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Edited By erinfizz

Wow. Only writing about games you like, worrying about Metacritic scores...that's going down a pretty shady path for someone worried in the least about integrity.

Thanks for the review. I am very drawn to the anime-ness of it, but it just looks like "too much" in a lot of ways.

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lordofultima

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Edited By lordofultima
@vgmkyle: Street Fighter has legs, you're too oblivious to notice this.
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Whisperkill

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Edited By Whisperkill

Sorry Jeff, but you're just wrong, this game is EVERYTHING street fighter is NOT, which turns out to be a lot

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rlhyeung

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Edited By rlhyeung

I think every single fighting game this year has been extremely fun.

as for character designs, I think these are actually the most inventive character designs I have seen in a fighting game. its funny that you find the differences in each characters to actually deter you from the game. you'd think that variety of characters (and not clones) are actually a good thing, especially for a 12 character game.

but yes it is too loud.

and to the person who said Blazblue is for scrubs. You don't know anything about fighting games, you should stop talking.

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troyx

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Edited By troyx

this has to be the worst written review i have ever seen on giantbomb so far ,heck if you know you won't like a game don't review it for crying out loud

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slint

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Edited By slint

It's not SF or KoF or MK.  Therefore, will get marked down by Jeff.

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Cyst

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Edited By Cyst

Everyone complaining about me saying, "Don't review a game if you don't like it", what I was saying is this:

GiantBomb didn't review Hannah Montana: The Movie, because it didn't interest them. Are you saying that they should have reviewed that game, knowing they wouldn't like it, even before going into the review?

No, of course you aren't. They could've easily let this game go without a review, its already had incredible critical and commercial success. Yet they still felt the need to scare off potential buyers with this review.

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troyx

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Edited By troyx
@Nadril said:
" I swear reading the comments of any review by Jeff that fairs average or poorly is comedy gold. You guy's want him to not review it? What do you think the point of this site is? "
i wouldnt say a thing if this review was not counted in metacrtic ,sadly it is
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hide

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Edited By hide

Review lacks substance.

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handlas

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Edited By handlas

Game lacks fun.  Bought it.  Love 2d fighters.  Liked Guilty Gear.  This game, sux.  First time I've wasted 60 bucks in a long long time.  Not a single interesting character in the game and the sort of main guy (such as a Ryu or a Sol Badguy) is some generic anime character with no personality.  Ragna the BLOODEDGE! 

Glad Giantbomb can see the game for what it is, mediocre.

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Brendan

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Edited By Brendan
@slint said:
"

It's not SF or KoF or MK.  Therefore, will get marked down by Jeff.

"

Of course, the possibility that it might not actually be as good as you think it is is completely impossible, right?  Just like every reviewer that doesn't agree with your opinion must be biased, right?  Wait, maybe you are the biased one....no, that would take way to much maturity to realize.
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TriangleHard

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Edited By TriangleHard

C'mon Jeff, this was review is too much based on your taste than quality. You should know fighting game is all about depth and balance, which BlazBlue does pretty darn great job of. Even if it doesn't fit your taste, you should know (which you do since you mention this on your review) quality of this game is high.

I never enjoyed Half Life 2, but I saw that it was a high quality game. If I see the quality, I would rate it high even if I don't enjoy it because it was matter of different taste. If I reviewed Half Life 2 based on enjoyment I had, I would rate it 1 star.

I'm disappointed Jeff. I thought you were better than this.

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InsanePotato

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Edited By InsanePotato

Woah 3 out of 5 ? That seems a bit harsh. Really didn't like it eh Jeff? Still surprises me.

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vampyrejack

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Edited By vampyrejack

I totally disagree with this guy's review here...and such a low score. I HAVE NEVER BEEN A HUGE FIGHTING GAME FAN...as a matter of fact, i generally am only Average at them. I've only owned Soul Calibur 3 and 4, tekken tag tournament and street fighter IV in my life...and i found this game to be the most accessible and enjoyable. It was easy to pick up, even for me, and i'm not a hardcore fighting gamer. This game lead me want to master this game (first fighter i've felt compelled to do that with). I now play with arakune, a very technical fighter and am ranked in the top 100's in the world with arakune and boast a current 60% win ratio. The guy who wrote this review couldn't be more wrong...he should have given it more of a shot, it has vast appeal to hardcore and people who once never thought "that much" about fighting games. BOO on the 60/100 score...