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Giant Bomb Review

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Mario & Luigi: Bowser's Inside Story Review

5
  • DS

The third installment in the Mario brothers' handheld RPG series is the funniest and most engaging one yet.


 Operating inside Bowser isn't as gross as it sounds.
 Operating inside Bowser isn't as gross as it sounds.
Mario & Luigi: Bowser's Inside Story actually made me feel excited to play a traditional Japanese-style RPG. That's no mean feat; it's something I thought I might never feel again. Thanks to my dwindling patience for this genre's stagnant design and my lack of free time to plod through its notoriously longwinded, overwrought storylines, I haven't given serious attention to a JRPG in a long time. Leave it to Nintendo to reel me back in, as the company has again parlayed the brothers Mario into a third lighthearted, fast-paced RPG that's easy for anyone--not just current or lapsed JRPG fans--to enjoy.

To me, the genius of the Mario & Luigi series is the way it takes the boring aspects of turn-based RPGs--namely the turn-based battles--and punches them up with quick little reflex-based tricks to hold your attention and speed up the whole process. As before, Mario and Luigi attack with hammers and (surprise) by jumping on enemies, and if you hit the right buttons at the right times, you can add more power to your attacks. What's more, every enemy in the game gives you subtle, clever hints about how it's about to attack you, so if you closely examine these clues you can dodge the attacks and avoid taking damage entirely. With the right combination of attention and reflexes, it's possible to make it through random encounters quickly and emerge completely unscathed. That's a satisfying feeling, every time, and even three games into the series, it's is still a great way to keep the flow of the game moving and make it more fun to play through random battles than simply issuing menu commands and trading abstract damage values with enemies. Exploration of the overworld is similarly enhanced with some rudimentary platforming and block-bopping, as in the previous games. It's just a fun game to play.

 There are some completely ridiculous, hilarious characters in here.
 There are some completely ridiculous, hilarious characters in here.
Nonetheless, in general terms this is exactly the same formula the two previous Mario & Luigi games used, but it's a good one that really keeps you on your toes and staves off the boredom that can plague other RPGs' combat. And the game puts its own twist on the formula with a strange premise straight out of Inner Space. Superstar Saga's hilarious verbal contortionist Fawful finally steps into the villainous spotlight here with a magical plot to make Bowser inhale everyone in the Mushroom Kingdom, including the Princess, a bunch of Toads, and of course Mario and Luigi themselves. The bizarre result is that you play half the game as tiny little Mario brothers--exploring locations inside Bowser's body like the Nose Deck, Pump Works, Flame Pipe, and Rump Command--and the other half stomping around the real world as Bowser himself. Ol' King Koopa has his own set of special attacks and defensive moves that make him a bit different to play than the Marios, and while I initially felt like the game leaned a little too heavily toward Bowser gameplay, things eventually shift in such a way that you feel like you're getting to spend plenty of quality time with both sides.

It helps that Bowser totally steals the show. Inside Story is an absolute riot, full of endearing characters and a droll sense of humor that comes primarily from the ridiculous things coming out of those characters' mouths. If you remember Fawful's nonstop ludicrous turns of phrase in the first game, you can expect that kind of hilarity on a frequent basis from nearly every character you run into in this sequel, with special mention for a heavily French-accented item vendor who also happens to be a coin block. Getting to play as Bowser gives you an amusing glimpse into the Koopa King's megalomania. His ego hilariously fills the room as he reveres the magnitude of his own evilness in one breath and then bosses around a battalion of goombas with the next. I almost can't believe this game made me stop and ponder the plight of Bowser as a displaced evil tyrant--there's a certain forlornness to the way he stomps around the halls of his own castle, trying to convince all his old minions that he is in fact a cooler bad guy than Fawful. That I did stop and think about it might say all that needs to be said about the quality of the game's writing. It's worth playing for the humor alone.
 
 Pictured: Bowser's ego.
 Pictured: Bowser's ego.
Though the basic format hasn't changed from the first two games in the series, there are enough little additions and distractions to keep this sequel fresh. The designers manage to mix in all sorts of smart little minigames here and there to break up the role-playing; you'll do some Space Invaders-style shooting to amp up Bowser's adrenaline, and play what amounts to a basic rhythm game at various times when he needs an extra boost of energy to a specific body part. There are also some collectibles, like badges you can equip on Mario and Luigi that fill up a meter as you fight which grants you free heals and the like. The extras make it worth exploring the Mushroom Kingdom a bit more once you have the freedom to do so.  
 
The developer, AlphaDream, has wisely kept this series firmly rooted in two dimensions, with fantastically colorful level artwork and some of the most smoothly animated, expressive sprites I can remember seeing in a DS game. It's a marked improvement over Partners in Time and a real achievement, in a less-is-more sort of sense. I also have to give credit to the characterizations of Mario and Luigi themselves; even though they don't say any specific dialogue, their wild gesticulations and occasional mumble-mouthed faux Italian voiceover make them as important to the game's story as anyone.

At first, I wanted to fault Bowser's Inside Story for hewing so close to the format of its predecessors, but the more I played of it, the less I could deny how expertly made it is in every aspect. It's an all-around fantastic portable game that's completely worth playing, whether you enjoy it in bite-size chunks or plow straight through it from start to finish.
Brad Shoemaker on Google+

35 Comments

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Jayzilla

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Edited By Jayzilla

Wow! Awesome! ty brad! Did Bowser like it when you were all up inside him?

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beargirl1

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Edited By beargirl1

this game must be that good. hell, this one time my friend came over and he did nothing but play this game nonstop. 

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Kasceis

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Edited By Kasceis

I'm just about finished with this game, at the last level.  Very cool and well made game.  I've beaten the first two games, and I must this that this one is the best in the series!
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BRINKTheMovieMyFavoriteMovie

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I really wanted to like this game, until I got a part pretty far in where I had to use the microphone perfectly to continue. The poor quality of the DS's microphone (or maybe just mine in particular, though I've heard similar complaints from others) made it literally impossible to progress. Very frustrating, and a game-ruiner for sure.  

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hallwaygiant

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Edited By hallwaygiant

Not sure if I totally agree with the 5 star. It's a incredibly solid game no doubt, but it's a bit drawn out thanks to a so-so quick travel system and it pretty much has zero replayability. Definitely right about the characters and the combat though.

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JJOR64

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Edited By JJOR64

This game easily deserves a 5.  It's a fantastic RPG and a must own for any DS user.

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rallier

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Edited By rallier
@HallwayGiant said:
" Not sure if I totally agree with the 5 star. It's a incredibly solid game no doubt, but it's a bit drawn out thanks to a so-so quick travel system and it pretty much has zero replayability. Definitely right about the characters and the combat though. "
I'm with you on this one, I'm about 10 hours in and love the combat but the rest just does not stand out all that much to a point that i'm starting to think to just drop it.
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thevector

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Edited By thevector

Looks awesome, I loved the first one.  Might have to dust off the DS...

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InsanePotato

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Edited By InsanePotato

5 ? dam man. Going to have to pick this up.

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Famov

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Edited By Famov

Fawful is the man. And this game really is a must have, as it surpasses its portable predecessors in every meaningful way.
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Bigbombomb

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Edited By Bigbombomb

I like the Mario & Luigi games. I may get this sooner or later.

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ashton

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Edited By ashton

Is this worth the purchase of a DSi?

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Kohe321

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Edited By Kohe321

Great review Brad!

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Brad

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Edited By Brad
@ashton: If you don't have any sort of DS, then yeah, totally, but you should get one anyway because there are a TON of games worth having a DS for. 
 
If you have a Lite, it's not worth upgrading if that's what you're asking. (?!)
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LordAndrew

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Edited By LordAndrew
@BRINKTheMovieMyFavoriteMovie said:
" I really wanted to like this game, until I got a part pretty far in where I had to use the microphone perfectly to continue. The poor quality of the DS's microphone (or maybe just mine in particular, though I've heard similar complaints from others) made it literally impossible to progress. Very frustrating, and a game-ruiner for sure.   "
The third Mega Bowser segment? Yeah, that sucked. I burned through all my retry clocks and got a game over because of that, and ended up spitting all over my screen...
 
The stuff that uses the microphone, and the some of the stuff that uses the stylus isn't great. But I was able to get past that part, and once you do the rest of the game is great. I'm thirty hours in now, and nothing's going to stop me.
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niccoles

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Edited By niccoles

Brad, is  Bowsers Inside Story better than Superstar Saga?

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JonathanMoore

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Edited By JonathanMoore

Looks like this should be my new DS game. Couldn't play NSMB forever I guess...

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RedSox8933

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Edited By RedSox8933

I haven't beat it yet, but I've been playing it off and on for a while. It's the best game on the DS.

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dethfish

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Edited By dethfish

Can't wait to play this game. I loved the first two. 

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Darkstar614

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Edited By Darkstar614

Geez Brad, hate Turn-based RPGs much?  It hurt a little reading that like 3 times in your review. There seems to be a general consensus that the turn-based RPG is "totally boring" when in fact I think its more that the ones everyone is familiar with(most of the ps1 RPGs come to mind), are just too easy. And that really kills the genre. Without a finely tuned challenge; things like item management, equipment management, and selecting each command in battle with some strategy, all just become monotonous and boring. 
 
A good example is the original FF4(hard version). It was actually pretty damn hard and really made you think about what you're doing each turn. Thats what is fun about turn-based RPGs.
 
 
Mario and Luigi's take on Turn-based combat is definitely cool, but once you learn all the patterns to enemies you don't take any damage which makes the game too easy in my opinion. But learning that stuff is still fun and the story in these games is always pretty funny and enjoyable.

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kagekage

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Edited By kagekage

isn't this review a little late? or am i hallucinating... dam shrooms.

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LordAndrew

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Edited By LordAndrew
@kagekage: RPGs tend to take longer to finish than action games do. And this isn't the only game he's been playing either.
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Knives

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Edited By Knives
@kagekage said:
" isn't this review a little late? or am i hallucinating... dam shrooms. "
Better late than never.
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Brendan

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Edited By Brendan
@Darkstar614:
Cool fact: Square Enix said that for the DS version of FF4, they made it harder than the original.  I believe them.  I played it. 
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jeffgoldblum

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Edited By jeffgoldblum

I loved this game, but I liked the 2nd one better.

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Linkyshinks

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Edited By Linkyshinks

I will be picking this up.

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Media_Master

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Edited By Media_Master

Haven't played my DS in a while, now I have a reason to dust it off.

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asurastrike

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Edited By asurastrike

I got this game a little after it came out, and it is fantastic.

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Brad

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Edited By Brad
@Brendan said:
" @Darkstar614:
Cool fact: Square Enix said that for the DS version of FF4, they made it harder than the original.  I believe them.  I played it.  "
 
May be why I never managed to review it!
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Shaanyboi

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Edited By Shaanyboi
@ashton: If you don't have a DS at all, then yes. 
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Marzy

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Edited By Marzy

I need this now, sounds and looks amazing.
 
I've heard so much praise about it. :)

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jonny_eh

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Edited By jonny_eh

Just started playing this and am a few hours in, but am still encountering tutorials. How long until I can start enjoying the game?

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Erdie

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Edited By Erdie

Loved the first one, didn't even finish the second one.  Now I'm torn!

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Rebirth1337

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Edited By Rebirth1337

That Icon next to the stars does not look like brad.

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Joshakazam

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Edited By Joshakazam
@Rebirth1337 said:
" That Icon next to the stars does not look like brad. "
it sort of looks like brad....if he was a super-saiyan