Something went wrong. Try again later

Giant Bomb Review

120 Comments

Resistance 2 Review

4
  • PS3

Resistance 2 ditches the storytelling in favor of an excellent multiplayer experience.

Oh, Resistance 2! You are so confused about what you want out of me. Do you want me to play through your horrible single-player campaign, with its erratic and nonsensical storytelling? Would you rather I just concentrate on your deep and engaging multiplayer modes? How about if we just start from the top and answer these questions together?

Dude, don't look at me. I was following you!
Dude, don't look at me. I was following you!
The story in Resistance 2 picks up immediately after the events of its predecessor, Resistance: Fall of Man. You again jump into the shoes of American solider Nathan Hale. Nathan, and the rest of the world, are fighting against what appear to be alien invaders, dubbed the Chimera, though the aliens are actually humans who have been transformed through some kind of horrible infection. Nathan himself was infected in the original Resistance, but instead of going over to the dark side his condition gave him the edge to become the savior of the day. A hero's work is never done and Resistance 2 begins with Nathan being abducted by some special military organization. It turns out that this group is actually responsible for experimenting on humans with the alien virus in an effort to create super soldiers--but they're still the good guys...I think. En route to their special facility your helicopter crashes--the first of numerous fateful downings--and you'll fight a bit before quickly being introduced to some kind of Chimeran smart bug. Without so much as a sinister expository preamble, this malicious alien-man-thing dons his MacGuffin hat and escapes to wreak havoc on the world. You are then sedated and the prologue ends. Welcome to Resistance 2! Fast-forward two years later and you're now buddy-buddy with these special forces fellows. Oh, did I mention you've had some kind of experimental operation and your crazy underwater base is under attack? GO!

So that's the setup. You're still infected but now you need regular doses of antigen or things will apparently go very badly. Also, some of your comrades don't much appreciate the busy and heroic lifestyle that will inherently keep you away from said meds. That's about all you need to know about the story. You're obviously trying to save the world again, and this time  around it's not the lonely, silent trek it was in the first installment. You'll be treated to a stable of recurring supporting characters, but they are never clearly defined and by the time the game hits its conclusion, you really won't care. Neither will Nathan apparently, as he seems totally indifferent to the fields of death being sowed around him. That's not to say these brave souls are worthless, as the game is actually at its best when it throws you into the midst of larger, epic battles with your allies. This also works to give you the impression that there is a lot more going on behind the scenes, but none of that information is ever presented to you in a reasonable or coherent manner.

While the game is supposed to be taking place in an alternate version of the '50s, you'll never really get that vibe aside from the old cars and some antique radios. The weapons you'll be using will mostly be alien, or at least modified beyond anything recognizable for the time period, and any allies you have with you will do little to keep you in the spirit of the era. The only thing that maintains some semblance of time and place is a distraught radio announcer that you'll occasionally be able to overhear as you checkpoint your way across America. The poor guy is actually one of the better story elements in the game, and it's probably worth your time to sit and listen to his morbid antics.

Well, this is happening now...
Well, this is happening now...
Those are my biggest gripes with the game, though there were a few more minor annoyances. I really enjoyed much of the actual combat and gameplay, aside from a few enemy behaviors with which I took issue. You'll trade fire with your standard Chimeran grunts, but you'll also encounter some special units, like the invisible Chameleons. Now, in addition to being able to cloak themselves, they'll also charge you, and they'll kill you in one hit. Apparently they make some noise when they are around, but as far as I could tell it all just sounded like pigeons cooing. To counter this, the game automatically saves checkpoints pretty frequently, so you'll never be too far away from your last sudden and surprising place of death. This leads to a lot of try-and-die gameplay, and you'll find things are not so tough when you have some fair warning. There are also some new zombie-like Chimera which will swarm at you as you try to mow them down. These are definitely of the “fast zombie” variety and I found myself backed into a corner more than once, screaming “Oh God, Oh God, Oh...I'm dead.” These baddies are hatched from cocoons and you'll mostly encounter them in the overrun towns you'll be traipsing through. While the “body snatchers” idea definitely adds to the creepier direction this game has adopted, it doesn't seem to make much sense as these young turks don't need the special cooling systems that the rest of the Chimera use to prevent them from overheating. The first game went so far as to have entire conversion centers for the processing of humans into Chimera. It's minor, but it bugged me.

You'll be treated to some new weapons but you'll also see some slightly modified versions from the original Resistance armament. The Auger, which originally only allowed you to blindly shoot through walls, now lets you keep track of your target as he hides behind cover, which is very, very handy. Each weapon, again, has two modes of fire and this time around I found myself using them often. The magnum, for example, not only packs quite a punch with its primary fire but, using the alternate fire, you can subsequently detonate any spent rounds. This is a quick way to improvise an explosive surprise for the oncoming hordes of Chimera. The only time I found myself getting frustrated with the weapons is when one of my less-than-effective teammates was wielding one of the rarer heavy weapons, with seemingly unlimited ammunition. In my hands that weapon could turn the entire tide of the war! Sadly, the opportunity to sacrifice that young man for the good of mankind never presented itself.

The locations have also been well expanded beyond the seemingly endless grey, industrial maps of the original. You'll be greeted by some really spectacular set pieces as you as span a good chunk of North America in your quest to do something...or other. Not all of the locales are great, but when they work, they work with flourish, and you won't be disappointed in the eye candy.

Once you've finished the campaign you can go back and select any level to replay. This is helpful if you want to collect any missing pieces of intel you may have missed your first time through. These sparse collectibles are really your only window into the overarching fiction.  As someone who really appreciates some narrative context surrounding my mass murder, I found myself desperate to latch onto anything that might give me some more insight. While the intel you find won't do much to make the entire world make sense, it is a must for anyone hoping to extract even the slightest bit of coherence from the plot.


Fighting other humans is where this game shines.
Fighting other humans is where this game shines.
Really, though, all this single-player nonsense is just an introduction and setup for the much more engaging multiplayer. It's in the cooperative and competitive multiplayer that Resistance 2 really begins to deliver on being one of the best shooters for the PlayStation 3. While the head scratching single-player campaign will take you all of 8-10 hours, the multiplayer modes are where players are going to sink the majority of their time. Both modes offer a leveling system that allows you to gain experience and unlock new items and abilities. It's easy to get engrossed in the constant need to reach the next level with any given class, and that's further aided by the ease with which you can actually get into games. Both modes include a button labeled “play” which instantly takes you into the action and on the road to gaining experience. While you still have the option to manually setup or pick a map, being able to get into a game in one button press really takes the anxiety out of having to find a group, especially for the co-op.


Calling the co-op a campaign is actually a bit of a misnomer. It really has nothing to do with the single-player campaign, other than taking place in the same universe and making liberal use of that special forces team you just met. Upon starting a map, you, and up to seven other players, will pick a class from three different archetypes: soldier, special ops, and medic. The most outstanding element is how much all these classes need to rely on each other, probably more than in any other class-based shooter I've played before. The medic will obviously heal your team while the special ops member is your only source of ammunition. The soldier class gets the heavy weapon and he'll be at the vanguard of your attacks. Luckily, the secondary fire on his weapon will throw up a shield and protect him from incoming fire, but it's still in everyone's best interest to constantly feed him health and ammunition. It demands a balanced and diverse team, and grouping with a party that understands these particular roles is a rewarding and unique experience.

Speaking of experience, you'll be racking it up almost constantly while you blast your way through each map. New levels will unlock new weapons and abilities, making you all the more eager to hit that play button again and again. Your team will also have the opportunity unlock a certain amount of something called “grey tech” per map, depending on how far you can make it without everyone dying. This grey tech can then be spent on even more upgrades for each class, and unlike earned experience, the amount of grey tech you have acquired isn't locked to the particular class with which you may have earned it.

These are some really nice places for killing.
These are some really nice places for killing.
On the competitive side of the multiplayer you'll find Deathmatch, Team Deathmatch, Core Control (essentially capture the flag) and Skirmish. Skirmish is probably the most exceptional, and for my money, the most entertaining of the bunch. This mode allows a total of 60 players--yeah, 60--to compete in a variety of objectives. The players are broken up into two teams, each of which is further broken up into smaller squads and then assigned their own unique objectives. It's a really fun mode, which will have your squad racing around the map to different flash points as new objectives appear. It's also a mode which makes good use of the extremely high player counts, whereas some of the others felt a little too chaotic for my aging reflexes. Luckily, when I got bored or embarrassed in the competitive arenas I would drag my sorry ass back to the excellent eight player co-op, which is where I spent the majority of my time.

So there you have it. Resistance 2 has a rubbish single-player campaign, which left me angry and confused. The lack of coherent storytelling is my biggest issue, but there's really nothing wrong with the overall gameplay. I am still of the opinion that the rest of the package makes it one of the best multiplayer shooters currently out for the PlayStation 3. Though my experience with the co-op definitely varied depending on the group I was with, it never ceased being entertaining. On top of that, the leveling seems to come slowly, but just quickly enough to keep you coming back for more. This game does not stand out for its single-player content, but those interested in sinking hours and hours into a unique and rewarding multiplayer shooter experience will find Resistance 2 well worth their money.
Vinny Caravella on Google+

120 Comments

Avatar image for deactivated-5884be30433ec
deactivated-5884be30433ec

1061

Forum Posts

2007

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

I think this review is being to harsh on the single player.

Avatar image for brocool
brocool

706

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By brocool

Well good thing I dont come to this site for the reviews.

Avatar image for twoonefive
TwoOneFive

9793

Forum Posts

203

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By TwoOneFive

man. they showed off those cool trailers and made everyone think this game would have a very cool story. 

Avatar image for otacon
Otacon

2337

Forum Posts

846

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Otacon

As long as the single player isn't as dull as the first game I think I will pick this one up.

Avatar image for zerocast
ZeroCast

1882

Forum Posts

285

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By ZeroCast

That was a very coherent review but i have a feeling some people won't like the score...

Avatar image for i2v2nr20i
i2v2nr20i

79

Forum Posts

53

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By i2v2nr20i

Your word choice seems kind of inconsistent in regards to the single player... Horrible rubbish, but the only issue is the narrative.

Great review 'sides that though. Definitely a must have for PS3 owners, like the first one.

Avatar image for drebin_893
Drebin_893

3332

Forum Posts

1124

Wiki Points

0

Followers

Reviews: 1

User Lists: 3

Edited By Drebin_893

Great review! I'm sure with your powers Vinny, you could record and feature in your own video review?

Avatar image for cube
Cube

4410

Forum Posts

1677

Wiki Points

0

Followers

Reviews: 9

User Lists: 5

Edited By Cube

Wow. I kind of knew you guys would give it a 4.

Avatar image for destroyeron
Destroyeron

390

Forum Posts

125

Wiki Points

0

Followers

Reviews: 2

User Lists: 1

Edited By Destroyeron

Unfortunate they botched the single player.

Avatar image for rhcpfan24
RHCPfan24

8663

Forum Posts

22301

Wiki Points

0

Followers

Reviews: 16

User Lists: 8

Edited By RHCPfan24

Interesting review.  I thought this would get a 5, but whatever. (As long as L4D gets one I will be happy).

Avatar image for dragoonkain1687
DragoonKain1687

751

Forum Posts

408

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By DragoonKain1687

The bad point I think is that the SP story is told as with the first, via intel reports found in the stages, so unless you find many of this, or the more important ones, you are always left with that "WTF" just happened feeling. Still, I like the review, but excessively harsh just for the story, considering that Gears 2 half baked story is on par with this. (Yes I have both). Still, this are the best 2 action games for the summer-winter (depending your location).

Avatar image for media_master
Media_Master

3259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Media_Master

Now I HAVE TO BUY !

Avatar image for deactivated-5c5cdba6e0b96
deactivated-5c5cdba6e0b96

8259

Forum Posts

51

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

I thought the single player was great, same with multiplayer......oh well.

Avatar image for jordan23
Jordan23

1097

Forum Posts

35

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Jordan23

Great review Vinny and Resistance 2 is a great game and certainly in the G.O.T.Y. talks. And Resistance 2 has some of the best multiplayer in gaming... those 60 player matches are mindblowing!

Avatar image for pj
PJ

1195

Forum Posts

705

Wiki Points

0

Followers

Reviews: 1

User Lists: 3

Edited By PJ

A bit sad that the story and single player gameplay isnt there since thats what Insomniac  is known for. Have to say that i expected more then just multi player from this game. Probebly not going to pick it up since i already have a mp game that takes up my time.

Avatar image for thegamergeek
TheGamerGeek

2892

Forum Posts

2350

Wiki Points

0

Followers

Reviews: 40

User Lists: 13

Edited By TheGamerGeek

I was sadly very disappointed with this game.

Avatar image for deactivated-6071c19eec72a
deactivated-6071c19eec72a

134

Forum Posts

156

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

The single player to me isn't as bad as a lot of these gaming journalist set it out to be (not just you Vinny).  Is it as good as Bioshock?  Not even close, but I would say it's about on par with Halo 3's single player, it exist, has good pacing, and entertaining, but in no way "great."  

That's about my only gripe with the review, other then that, pretty good review Vinny, thanks.
Avatar image for s-a-n-jr
s-a-n-JR

3256

Forum Posts

2993

Wiki Points

0

Followers

Reviews: 1

User Lists: 15

Edited By s-a-n-JR

Nice review, although kinda harsh on the single-player. Don't agree entirely with that, but the multiplayer is amazing.

Avatar image for roger_klotz
Roger_Klotz

841

Forum Posts

317

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Roger_Klotz

Nice review vinny! I can't wait to play this games.

Avatar image for turtlefuzz
Turtlefuzz

272

Forum Posts

103

Wiki Points

0

Followers

Reviews: 5

User Lists: 2

Edited By Turtlefuzz

Great review! It's nice to see Vinny doing more than videos these days. I really want to pick this one up.