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Game » consists of 4 releases. Released Aug 23, 2011
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Basilisks are small serpentine creatures that can kill adventurers with a single glance or turn them into stone. It is classically referred to as the "king of all snakes" and its name literally means "little king".
The Behemoth is a biblical creature that is described as an immensely huge and powerful being. In video games, Behemoths appear as dangerous adversaries, most notably in the Final Fantasy and Heroes of Might & Magic games.
In Norse literature, berserkers are described as intense warriors who fought in a wild and uncontrollable fury. Many game have based characters or classes on the concept of these rage-driven warriors.
Games that let you choose the path you take through the story-line.
A creature of Myth. Catoblepas are said to have scaly hides and, according to Pliny the Elder, can instantly kill a person or turn them to stone if they were to look directly into the creature's eyes.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
Environments cycle between day and night, often with effects on other aspects of the game.
The act of killing a god.
A catch-all term for the collection of gods, monsters, and spirits that manifest in the Megami Tensei series. The English usage is derived from the Greek word "daimon," which was used to describe ethereal beings both benevolent and malevolent.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Armageddon is just around the corner. Games with a doomsday clock take place when the time between now and oblivion is finite and approaching fast.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Enemy Capture is a game mechanic that enables the player to capture or charm enemies. The capture mechanics and the ways enemies are used are myriad, but the effects are always beneficial to the player.
The concept of Eternal Return refers to a cyclical nature of time where the universe and the events within repeat endlessly. In the works of mythologist Mircea Eliade, it can also refer specifically to a recurrence of mythological events as enacted by human ritual.
Women in Refrigerators (or "Fridging" for short) is an unfortunately popular plot device in storytelling where female characters are killed off or brutally harmed for the sole purpose of having an impact on a male character. The term was coined by comic book writer Gail Simone.
A common folkloric archetype, generally represented as an elderly woman of supernatural or malevolent disposition. The term "Hag" is derived from the Germanic "hægtesse", meaning "witch".
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
When the controller used to play the game is represented within.
Sending or receiving fake email inside a game.
Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
Kobolds are anthropomorphic dogs/reptilians of short stature that dwell in forests and caves. In fantasy RPGs, they typically wield primitive weapons and command limited shamanistic magic. The term "kobold" has also been used in reference to other types of creatures including lizardmen, spirits, or simply humanoids with various skin tones.
These games feature devices that bear strong resemblances to real-life game devices, yet are named differently and are used for purposes other than gaming.
A currency used by demons in the Megami Tensei franchise.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Sometimes one playable character just isn't enough.
Sometimes we will go a whole game without knowing the true name of a protagonist. Oftentimes, this is remedied by unique references being made towards the protagonist, such as "The Wanderer," "The Kid," or "The Man With no Name."
Distinct from a battle between good and evil, the struggle between the natures of order and chaos carries greater complexity in which neither side is purely right or wrong.
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