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    Shin Megami Tensei: Persona 3 Portable

    Game » consists of 5 releases. Released Nov 01, 2009

    Persona 3 Portable is an enhanced port of Persona 3 for PSP. New features include an additional female protagonist as well as certain gameplay adjustments introduced in Persona 4.

    New Famitsu blog update

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    endaround

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    #1  Edited By endaround

     http://www.famitsu.com/blog/p3p/1228577_2045.html 
     
    From google translator via Neogaf: 
     -Spell cards can be gotten at set levels for each persona, through the jewelry shop, by mail order, or at the shrine.

    -Something about voices in S. Link scenes that I don't understand.

    -Additional character portraits for the original characters. 

    -The calendar now keeps track of what you did on past days.

    -Something about tiredness, healing it, and a new item for sale?

    -Save spot in the school classroom.

    -You can enter your room at night after you go in the dorm, without it skipping to the "Late Night" time session.  
      
    So SLinks maybe getting some voice work 
     
    Also the paper dolls have been updated for those who care.  Santa suits for Yukari and Mitsuri and tuxes for Ken, Junpei, and Akihiko.  And Thedore and Elizabeth still have only one costume. 
    http://p3p.atlusnet.jp/special/blogparts.html

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    eroticfishcake

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    #2  Edited By eroticfishcake

    It's really just some aesthetics and other logical changes. That's always good. Cheers.

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    endaround

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    #3  Edited By endaround

    Well the spell cards look to be a possible game changer depending on how exactly they work.

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    JJOR64

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    #4  Edited By JJOR64

    I might end up getting this game.  It's been like a year since I got a PSP game.  I hope it doesn't take to long to localize this game.

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    eroticfishcake

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    #5  Edited By eroticfishcake

    What are the spellcards? I don't remember them at all when I played FES. Unless they're an addition or something.

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    endaround

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    #6  Edited By endaround

    They're an addition.  Strange journey has a similar system (its thought).  Basically instead of randomly passing on spells during fusions you get cards that you gain from either leveling up persona or buying them apparently and use these cards to pass on spells to newly fused persona.

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    eroticfishcake

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    #7  Edited By eroticfishcake
    @endaround: Ah, so it's remedy for the problem Vinny and Jeff were having (along with many people, myself including) when they were trying to get specific skills when they were fusing. Smart move indeed. Thanks again! I feel happier whenever I get a chance to get this.
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    penguindust

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    #8  Edited By penguindust
    @eroticfishcake said:

    " What are the spellcards? I don't remember them at all when I played FES. Unless they're an addition or something. "

    I assumed they meant the cards you can buy to upgrade the stats of your Personas, I guess it's something more than that.
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    eirikr

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    #9  Edited By eirikr
    @endaround: They are sorta like that. They have 2-3 preset skills you can pass onto demons before you fuse them, but they do introduce the "random roll" element into the fusing though it's not as bad as it used to be since the pool of skills is so small. Otherwise normal fusion is extremely restrictive. 
     
    I'd imagine that if P3P used this, it'd be for individual skills, which is what I thought Strange Journey's was going to be.
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    eroticfishcake

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    #10  Edited By eroticfishcake
    @PenguinDust said:
    " @eroticfishcake said:

    " What are the spellcards? I don't remember them at all when I played FES. Unless they're an addition or something. "

    I assumed they meant the cards you can buy to upgrade the stats of your Personas, I guess it's something more than that. "
    Weren't those upgrades originally gems? I guess they're changing them into cards and expanding the ability of them.
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    chandoo

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    #11  Edited By chandoo

    another update
     
     http://www.neogaf.com/forum/showpost.php?p=18099409&postcount=1086
     
    persona 4's part time jobs are in there too now.

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