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Old Games: Encyclopedia Bombastica: Burnout 2: Point of Impact

Ryan and Drew go back TEN YEARS to the point in the franchise when things really... revved up.

You've found yourself at the base of Giant Bomb's Old Games.

May. 10 2013

Cast: Ryan, Drew

Posted by: Drew

In This Episode:

Burnout 2: Point of Impact

169 Comments

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SharkMan

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Edited By SharkMan

@djcmep said:

@ripelivejam said:
@bbk said:

@flstyle said:

@dallas_raines said:

@flstyle said:

@namesonkel said:

@poisonjam7: but it is.

No it isn't. It's a Quick Look Throwback with the name Encyclopedia Bombastica lazily tagged on.

Well, the whole point of Encyclopedia Bombastica was to "Quick Look everything".

It's been established by the previous episodes that Bombastica's aren't Quick Looks with a different name.

I am amazed that something this trivial bothers you this much.

this +1 ftw bbq

it's such a fine distinction. so fine that it doesn't fucking matter.

just pipe down and enjoy the video. :)

tbh I'd prefer if they did Throwback QLs instead of Bombasticas (meaning videos of old games with better production quality and not some shitty webcam video). Name it what ever you want but I want quality stuff.

you do realize that the bombasticas aren't captured with a webcam right? sure the video of one of the duder's face is but i'm pretty sure capture cards are still the only way to capture video games.

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MachoFantastico

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Edited By MachoFantastico

Still remember it was a sunny Saturday evening, coming back from a pub BBQ and having rented this game, fecking loved it. Memories.

Takedown still the best however.

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tread311

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Float On has always been a great driving song.

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toroi3

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I had this on Gamecube! I unlocked all the cars and it took me forever.

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ripelivejam

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@sharkman: hey sharkman where's my cigarette butt salsa??? :angry:

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labman

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I learned to drift in Diddy Kong Racing, just FYI.

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starerik

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Edited By starerik

I love how this game uses the Impact font.

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Dan_CiTi

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Wait, the wiki says this came out September 30th, 2002. Am I missing something? Or is it the specific edition they're playing that came out in May, 2003?

I think the PS2 version came out before, but Ryan is referring to the Xbox release which I guess was later.

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yoshimitz707

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@dan_citi said:

@pxabstraction said:

Wait, the wiki says this came out September 30th, 2002. Am I missing something? Or is it the specific edition they're playing that came out in May, 2003?

I think the PS2 version came out before, but Ryan is referring to the Xbox release which I guess was later.

Yup.

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Gerhabio

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@ryan Where's the Encyclopedia part of this EB?

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maxszy

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So awesome! Such fond memories of this. Thanks for doing a video that just awakens the nostalgia!

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RoyaleWifCheese

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@hassun said:

@eaxis: @theimmortalbum:

Burnout 3 Takedown is and forever will be the best Burnout.

This. I also disagree with Drew. Traffic checking was one of the most significant things added to the franchise. Only being able to check same direction traffic made driving in oncoming traffic that much more thrilling.

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Spam101

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Edited By Spam101

Not sure if I prefer this or takedown. In terms of actual driving, cornering and challenging tracks this is the best

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Fitzgerald

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Edited By Fitzgerald

I can't believe this. This game... was f***king GARBAGE!

Burnout Takedown aka Burnout 3 was the rightful definitive breakthrough Burnout game. Burnout 2 was a buggy, boring mess!

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timeshero

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No Caption Provided

@fitzgerald: If it weren't for me renting this game completely on a whim, I NEVER would have thought about the superior Burnout 3: Takedown, or revenge, or Paradise.

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hippie_genocide

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"Recollection, or *wink wink* WRECKALECTION"

high five, @drewbert

Burnout 3 was my first burnout - I've played every one since but never went backwards from there. So, I can't speak directly to 2, but the crash mode doesn't look as great. I liked steering my car into multiplyers after the crash. That was all part of the strategy. However 2 doesn't have Stryker, so that's a checkmark in its favor. With traffic checking in Revenge, it was a step in the wrong direction. It allowed you to boost through on the right side of the road with impunity, really dumbing down the experience. In Takedown the thrill was that you could crash anywhere so it gave you that white knuckled excitement. It was fun knocking cars into rivals but that got old after a bit. Takedown for me has always been the game that hit that sweet spot for the franchise.

P.S. Miss Ryan Davis :(

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adosegnaro

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goddamn this game was cool

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fram

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As soon as they brought up Burnout mixes, I instantly thought of ripping The Chateau and Mona Lisa Overdrive to my Xbox just for that. And then I couldn't help but pump my fist in the air when Drew literally repeated my own thoughts.

When the takedowns in Burnout 3 would coincide with the "bullet time" horn cues in those pieces, they were some of the best music/visual memories of gaming I've ever had.

I was just describing the joy of doing this very thing to a mate at work today, which in turn made me search "burnout mona lisa overdrive" and led me here. Respect from the future my friend!!

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xtian0104

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I just played this game again a few days ago. It's still pretty fucking cool.