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Giant Bombcast 03-16-2010

We recover from GDC 2010 to bring you the latest on Splinter Cell: Conviction, Mafia II, Medal of Honor, Final Fantasy XIII, Yakuza 3, Hunted: The Demon's Forge, Lara Croft and the Guardian of Light, Modern Warfare 2 DLC, PlayStation Move, and much more!

The Giant Bombcast is the world's most beloved video game podcast, and now it's available in video form.

Mar. 16 2010

Posted by: Ryan

168 Comments

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Ragdrazi

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Edited By Ragdrazi
@faustyn said:
" @Goopynose said:
" Get rid of this crappy intro music! "
lawl. "
Do not get rid of this awesome blacksplotation influenced intro music! Stick to your guns! Ignore the stupid kids!
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diplomatico

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Edited By diplomatico

Early Bombcast is glorious!

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Cornman89

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Edited By Cornman89

I love looking at the picture and trying to imagine how the hell it found its way into the discussion.

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cowswithguns

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Edited By cowswithguns

omgsh omgsh omgsh! 3 bomb casts in like 5 days! To Much!

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Cazamalos

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Edited By Cazamalos

yakuza 3 !

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Milkman

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Edited By Milkman

I'm going to have to disagree with Jeff about Bad Company 2. He seems to really want to defend the single player and I don't see it. I loved the original's single player but the personality of the first is just completely gone, leaving just an uninteresting and unremarkable military first person shooter 5 hour campaign. 
 
On the flipside, the multiplayer is fantastic. I'm having an absolute blast with the online and it seems like something that would be right up Jeff's alley as well. Maybe I'm wrong about Jeff's online first person shooter tastes or maybe he just needs to spend more time with it. To each his own, of course but while I don't think that the multiplayer is as tight as a Modern Warfare 2, I think it's just as fun.

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Th3_James

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Edited By Th3_James

I was playing the same splinter cell demo last night at my friends he got the E3 demo off partner net. I agree with most of the points the GB crew had with it. My friend was spinning the left thumb sticks while interrogating that guy at the start of the demo and he was just spinning at a crazy speed holding on to that guy. The narration was also fucking terrible. 

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brocool

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Edited By brocool

why is there no mention of God of War in the description AT ALL!

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jonnyboy

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Edited By jonnyboy

Hell Yeah! Now I have something to do at work for the next 2 hours! Right on fellas.

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Aegon

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Edited By Aegon
@CowsWithGuns:  4 in 7
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KuribosShoe

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Edited By KuribosShoe

I would play God of Friends.

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trophyhunter

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Edited By trophyhunter

the install for yakuza 3 for me only took like 3 minutes and the loading is not a quarter as bad as jeff says.
I'm amazed jeff didn't talk about the super super slow boring ass first 6 hours of the game.

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twhalen

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Edited By twhalen

Satisfying Bombcast as always. The talk on PC gaming and Ubisoft was a bit discomforting, as I mostly play games on PC. The idea that to stop making PC games is something any company might or should consider is depressing. I hope it never comes to that point for companies in general.

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Turambar

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Edited By Turambar

Jeff's opinion that the PC is just a lose/lose situation, where either your legitimate customers hate you, or you provide open access to piracy, isn't entirely false.  But the issue he seems to not address is this.  So what if there is heavy pirating of a game?  Look at the situation from a company's perspective.  Yes yes, pirates are shitty and all deserve to die, but is there any evidence to suggest making the game more difficult to pirate would move them into the legitimate customer field?  The idea that a copy pirated is a sale lost seems to be an incredibly false way of looking at things, and the sooner we lose that mentality, the better.

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TwoOneFive

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Edited By TwoOneFive

the description is huge. damn. lots to talk about man. wow. 

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Milkman

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Edited By Milkman

Also, completely agree with Jeff on the whole Ubisoft thing. It's gotten to the point where its just not worth it anymore. Why go through the PR nightmare every time you try to release a new PC game? And yeah, that sucks for legitimate PC customers. But what else are they suppose to do? Publishers have tried again and again to find some middle ground to make customers happy and foil pirates but it simply does not exist. So, it's time to just stop making PC games. Not worth the headache...

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rjayb89

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Edited By rjayb89

A PLAYBOY!?  HOLD UP GUYS, I GOTTA CHECK THIS OUT!

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bybeach

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Edited By bybeach

Brad, that was off the wall interesting about the full body tats and the yakuza price paid. i'm still mabe wanting to play the game cause of what jeff said about the authencity of the scene. But , I heard what you said about the chewed up story because of their editing. 
 
I hate brawlers anyway, but Batman AA made brawling tolorable. This game still sounds cool, but the cut out material was exactly what I wanted to see. Thats what this game was good for, a wierd but interesting culture exposure though not  real.
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TheMasterDS

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Edited By TheMasterDS

Sounds like Splinter Cell Conviction isn't for me then. That means its down to blur and Mario Galaxy 2.

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ravensword

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Edited By ravensword

Listening to them talk about FF 13 and 360s DVD 9s, I do wonder if itll ever become a problem for them. Were looking at a longer life cycle for the consoles, And I do wonder how many more games will have to go multidisc or have to cut content due to DVD 9 limitations. and if it could Potentially hurt 360 really bad. or if 360 games will continue to advance meaningfully graphically.  

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Milkman

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Edited By Milkman

One more thing, I'd just like to say that the new Bombcast theme has really grown on me.

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RedSox8933

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Edited By RedSox8933

HEPHAESTUS SOUNDS JUST LIKE RIP TORN.

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LincolnForce

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Edited By LincolnForce

Abe approves.

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demontium

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Edited By demontium

yes

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teekomeeko

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Edited By teekomeeko
@Hyuzen said:
" Nice. I wonder how Brad had been liking Final Fantasy XIII. maybe he'll be one of the few reviewers who enjoys it "
What? Plenty of reviewers have "enjoy[ed] it," that's why it has a relatively positive average review score. The people who are the ones truly talking shit about that game have other issues that only partly relate to it, like bitching about it being multiplatform or linear or "different."
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George_Hukas

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Edited By George_Hukas

A full-cover back tattoo will never be as detrimental to your liver as a lifetime of casual drinking.. 
 
But hey whatever helps you sleep at night.

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Gregomasta

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Edited By Gregomasta

I agree with Jeff on Ubisoft, since I'm not going to put up with that bullshit.  Ubisoft has hilariously pushed me into piracy, whenever I can pirate that game successfully because its the BETTER EXPERIENCE compared to their shitty, shitty idea of online, all the time.  I, for one, have my PC connected online all the time and don't expect it to go offline, but fuck that if you expect me to give you you my cash and you give me a non-working game.  Even steam allows offline mode for my single player games.  Tho, Jeff, you could not have more of a simple minded, non-intelligent, non-productive idea of "no more PC single player" games, you clearly sound like an ignorant mad-man; which you may be cool with, which is why I love this site.

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jeff

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Edited By jeff
@Turambar said:
" Jeff's opinion that the PC is just a lose/lose situation, where either your legitimate customers hate you, or you provide open access to piracy, isn't entirely false.  But the issue he seems to not address is this.  So what if there is heavy pirating of a game?  Look at the situation from a company's perspective.  Yes yes, pirates are shitty and all deserve to die, but is there any evidence to suggest making the game more difficult to pirate would move them into the legitimate customer field?  The idea that a copy pirated is a sale lost seems to be an incredibly false way of looking at things, and the sooner we lose that mentality, the better. "
You're absolutely right, but good luck telling that to the suits. If that mentality was going to go away, it would have done so already. 
 
The real issue is casual piracy. It's not about getting on Usenet or shady IRC bots or working your way through weird FTPs with shifted-spaces in the directory structure anymore. It's about clicking a button on a torrent site. If only the "k00l k1dz" were pirating stuff, it'd probably be less of an issue, because there's always going to be some percentage of users who will spend as much time as they need to circumvent paying for stuff. But any idiot can download a torrent. And that's when it becomes a more serious concern that causes all these publishers to flip out and invent really awful ways to "protect" their games. Because those are the people that, if faced with enough hurdles, would become more likely to go out and buy the game. 
 
Of course, the sad new surprise is that there are plenty of hurdles for the players that actually buy their games these days, too.
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gbrading

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Edited By gbrading

Great podcast, but I reserve the right to respectfully disagree to the firmest degree with the voiced opinions that there should be "no more single player games on PC" and to "**** the PC". I also disagree with the idea that Ubisoft have some kind of leg to stand on with the Online Services Platform. Such a move is, in my opinion, not justifiable in either a business or ethical sense.
 
I will admit that I don't have the Magic Bullet to solve this problem, but I do know that stopping production of single player PC games will never be the answer. It is an illogical idea, and suggests that if ever high enough, piracy could force the end of games on any platform.

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Death_Burnout

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Edited By Death_Burnout

uhhhh oh...judging by comments, this podcast is gunna be dodgyyyy.
 
Whoa, strange audio.
 
Surprise surprise, the first Mafia, also hard.

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TheFrostedGamer

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Edited By TheFrostedGamer

 The essence of human nature is convenience and risk/reward. And without this, life would be a bore. That being said, there's about 4 billion reasons why a person would pirate a game. 
1) I would've bought it, but I found a torrent.  
2) I had no intentions to buy this, but since it's here on this http/ircbot/torrent/ftp, I'll grab it because I'm bored.
3) I was going to buy it, but I can't afford it now and I've noticed there's a pirated copy. 
4) I pirate everything because I don't believe in paying for any of this for my own reasons. 
5) I discovered something about this game I'm not okay with so I'll play it but I'm not supporting the dev/pub who made it.
6) I live some place where it's not possible (for whatever reason) to acquire the game legitimately (or experience the online portion in an acceptable way).  
Etc.
Since there's an infinite number of reasons a person pirates a game, obviously to make any blanket statements about piracy and the "losing of sales" is utterly absurd. And since there's many reasons why a person would pirate, how could one anti-piracy solution work for all? It can't.  
 
What's my solution to the piracy issue? There is no solution. I press the handle, and a food pellet comes out. If someone digs a hole to the container of pellets, I might check it out if the risk is within my range. Back to gaming, if publishers and developers want to motivate people to pirate less who *would* normally buy the game, perhaps they need to take a hard look at the price pyramid of platform/publisher/whatever royalties. Isn't it painfully obvious that since we have such an abundance of amazing indie games at affordable prices, gamers are going to consider these games (and price points) when they think about a God of War or Modern Warfare? Or what about the abundance of games being sold on Amazon/Ebay/Steam/Impulse/D2D/  at significantly lower price points? The reality is that many people pirate games they have no intention of buying. Accept it or not it's a fact. It's just easy to pirate, and people in 2010 are straight up bored with their mundane lives. However, being someone who has pirated games since 1995, I've finally come full circle back into purchasing games from places like Steam and Amazon.com. I can't always afford to buy a 59 dollar game because I have to pay for groceries/bills/clothes/internet/unseen issues/etc. I can however usually afford a 5-30 dollar game, and places like Amazon and Steam allow the opportunity for developers to sell a game (like Altitude for 10 dollars) which has far more value than most AAA titles.  
 
Finally: Doesn't Ubisoft have a *ucking lineage of not providing proper patches/support for their PC titles? Every Ubisoft PC title I've ever played had this problem. And yet we blame the PC Platform and Piracy for Ubisoft's shortcomings? O Rly? 

End of Rant.    

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Shinri

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Edited By Shinri


Good, looks like Brad is enjoying FFXIII.

 
Hopefully he'll be enjoying it even more when he gets to Chapter Seven.

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Death_Burnout

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Edited By Death_Burnout

Ok, cool, you dont like the gameplay in Yakuza 3 Jeff, that is totally fair play, i guess i appreciate the slow, extremely Japanese pacing, just because its been so long since ive played a japanese game like this, that it makes a change for me. But i do urge you to carry on through the story, im nearly finished and i think its worth it.
 
Thanks for the extended talk about the content cuts, yeah they totally did cut out 4 minigames, the whole hostess section and a bunch of sidemissions...unbelievable.
 
Even if the HEAT actions (which there are some seriously awesome ones down the line) totally dont blend well with the main combat, and that weapons can sometimes be off...and the physics yada yada yada. I still love the combat and love getting into random battles as long as im searching for one... And the Street Fight GP in the Colosseum is like the "cage of death" almost, you got weapons all over the damn cage...its ridiculous, no lightubes in there though.

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Sanaj

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Edited By Sanaj

Eight and a half hours in game time? Brad, that's not very encouraging for Final Fantasy XIII.
That slow of a burn, coupled with hearing that the game opens up a bit after 25 hours.
I'm unsure whether or not that game is worth the time investment.

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HotelDon

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Edited By HotelDon

My name is Don, not Dan. Now how I will I become e-famous? :(

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deactivated-5f8ac39b52e76

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@Jeff said:
" @Turambar said:
" Jeff's opinion that the PC is just a lose/lose situation, where either your legitimate customers hate you, or you provide open access to piracy, isn't entirely false.
But any idiot can download a torrent.
Any idiot can download a torrent with a XBox 360 ISO just as easily, yet no one ever mentions that.
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Jedted

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Edited By Jedted

I'm surprised that they mentioned the "Kasumi" DLC for ME2 but neglected the "Firewalker" pack which adds a new hover tank and supposedly includes a series of 5 new missions.  Oh yeah, the "Firewalker" pack is FREE when "Kasumi" will likely cost 5 dollars for just ONE character and ONE new mission. 
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kheldorin

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Edited By kheldorin

That's why I'm getting a console even though PC hardware are way technologically superior than the aging consoles. Even if I still need a high-end PC for work. This whole piracy/DRM is hurting PC gaming and the PC gaming community is doing nothing about it. If they're satisfied with indie casual/puzzle games, Facebook games, flash games and MMOs, then  fine. I actually want to play the AAA games that come out for the console. Hell, I bet once traditional PC games is on its last breath, piracy of indie games would become the norm. It's sad that console has so much more priority over the PC and I bet in the future mobile games would have alot of priority over the PC as well. That's right. Even PC indie/casual games would be crappy ports of the mobile version.


It's a war where noone wins, where game developers are the military. pirates are the terrorists and legitimate consumers the civilians. The logic of a typical PC gamer is to become a terrorist as the military gets harsher. Which makes no sense as the military only gets harsher if there are terrorists. The terrorrists are the root cause yet they are lauded as champions and heroes. It's inane. 


It's no big surprise that game development thrives on platforms where piracy is more controlled. Yet, all PC gamers do is blame the developers and the publishers. I don't buy the argument that the issue is the price since there is no issue on the consoles. The main differentiating factor is the piracy rate. PC gamers are just shooting themselves in the foot.  Just like when you they decided to stick with XP and DX9. Too much nerd-rage to think right. 

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deactivated-5f8ac39b52e76

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@kheldorin said:
"PC gamers are just shooting themselves in the foot."
That's certainly true. It's impossible to convince a pirate otherwise, believe me, I tried. Myself, I rarely buy PC games at full price, certainly not super-short games like AvP or Metro 2033. They are simply not worth 50€. The future of PC gaming are indie games and all-out, classic  Adventures/RPGs (Mafia II, Witcher, Dragon Age).
 
There is still an honest core of PC gamers out there and it's bigger than you think. The problem is that the publishers focus on the pirates, and that's futile. They should reach out to this core audience.
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Rhaknar

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Edited By Rhaknar
@Sanaj said:
" Eight and a half hours in game time? Brad, that's not very encouraging for Final Fantasy XIII. That slow of a burn, coupled with hearing that the game opens up a bit after 25 hours. I'm unsure whether or not that game is worth the time investment. "
he said hes about 12 hours in, 8 and half was when it started getting good (for him). still not alot tho, im with 27 and not on pulse yet....but then again i like the game :/
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ikaruga

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Edited By ikaruga

I think the best solution for publisher is to publish pc games 6-9 months after the console counter part but make it only 25-30 bucks for the game. By then they would have almost no lost sale from the console version and more people like me (poor ass college student who can only afford games that are on sale from steam and only have a computer as a system since I need it for school and work also) would buy it.

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Grimmy616

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Edited By Grimmy616

By the way it totally is Rip Torn doing the voice.

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OllyOxenFree

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Edited By OllyOxenFree

Aw it sucks that Jeff is not digging Yakuza 3 a lot.  Thought he'd like it.

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Jedted

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Edited By Jedted

I was thinking about Ubisoft's copy protection for AC2 and technically it's not that different from OnLive except the game is installed on your PC and there isn't any montly fee.  You just have to be connected to the server while playing. 
 
This is another reason why i think OnLive could be the future of PC gaming, your just required to pay $15 a month(plus whatever the rental fee is) and you can play as many games as you want.  Unless somebody hacks OnLive's servers(which i'm sure is possible though they'd probebly crack down on them pretty hard) it's completly pirate proof! 
 
You naysayers can bash it all you want but OnLive is mostly targeted at the casual market, folks who wanna play games on PC but can't afford a top of the line rig. 
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deactivated-5f8ac39b52e76

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@Jedted said:

" You naysayers can bash it all you want but OnLive is mostly targeted at the casual market, folks who wanna play games on PC but can't afford a top of the line rig.  "

"Perlman reckons he can run a standard definition game on a 1.5Mbps link and high-definition on a 5Mbps connection, speeds which are now commonly available to broadband subscribers on the web. He claims to have the backing of leading games developers and says the system has advantages for both developers and end users."  (source)
 
I am on a 1Mbps connection, which means I am boned. 1.5Mbps is far from being universally available, at least in Europe. "Commonly available" my ass …
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Terranova

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Edited By Terranova

I'm a long time fan of the Yakuza series,  i can kind of see why Jeff may view the game the way he does, the pacing and Mechanics do take a bit of getting use to.  
 
I guess it depends on how you view the game, I see it as a Action JRPG as do a few Yakuza fans.. if you play it with that in mind then the pacing and mechanics make a bit more sense, if you try and view it like some do as a GTA Style game then yeah the pacing and mechanics would seem way off.  

 
 

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faustyn

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Edited By faustyn
@Ragdrazi said:
" @faustyn said:
" @Goopynose said:
" Get rid of this crappy intro music! "
lawl. "
Do not get rid of this awesome blacksplotation influenced intro music! Stick to your guns! Ignore the stupid kids! "
this man is talking the truth! i love the intro.
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faustyn

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Edited By faustyn
@atomic_dumpling said:
" @Jeff said:
" @Turambar said:
" Jeff's opinion that the PC is just a lose/lose situation, where either your legitimate customers hate you, or you provide open access to piracy, isn't entirely false.
But any idiot can download a torrent.
Any idiot can download a torrent with a XBox 360 ISO just as easily, yet no one ever mentions that. "
because you have to mod your x360, burn the iso in a proper way and do lots of other stupid stuff like flashing your drive etc.. with a pc you just download the iso, burn it or mount it and you're good to go. any idiot can do that. but consoles? you have to be a really dedicated moron.
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deactivated-5f8ac39b52e76

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@faustyn said:
" @atomic_dumpling said:
" @Jeff said:
" @Turambar said:
" Jeff's opinion that the PC is just a lose/lose situation, where either your legitimate customers hate you, or you provide open access to piracy, isn't entirely false.
But any idiot can download a torrent.
Any idiot can download a torrent with a XBox 360 ISO just as easily, yet no one ever mentions that. "
with a pc you just download the iso, burn it or mount it and you're good to go.
In order to mount those ISOs you have to install some very shady software that's not trustworthy at all. You actively compromise the security of your own system. God knows what those demonic tools really do, since they dig themselves deep into the system, about as low-level as it gets (ring-0 privileges, rootkit style).
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Globox82

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Edited By Globox82
@Rhaknar said:
" @Sanaj said:
" Eight and a half hours in game time? Brad, that's not very encouraging for Final Fantasy XIII. That slow of a burn, coupled with hearing that the game opens up a bit after 25 hours. I'm unsure whether or not that game is worth the time investment. "
he said hes about 12 hours in, 8 and half was when it started getting good (for him). still not alot tho, im with 27 and not on pulse yet....but then again i like the game :/ "
My question is, why is he playing it on 360? He has PS3.