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Fire Galaxy is a horizontal shoot-'em-up for the Commodore VIC-20.
In Kickman, you are a unicycle riding clown! Your job? Catch all the balloons on your head, without dropping any.
Players control a plane and must navigate a handful of obstacles to reach the end.
Originally developed by Dan Gorlin of Brøderbund, Choplifter!, which claims to be the computer! game of the year, focuses on the simple mechanics of avoiding fire while ferrying hostages from their capture bunkers to a home base.
A vehicle-action arcade game released by Sega in 1982. It was the first attempt at a train simulator, and featured chiptune background music based on Yellow Magic Orchetra's synth-pop hit "Rydeen" (1979).
A horizontal scrolling shoot'em up written by John Anderson and published by Adventure International for various 8-bit platforms.
Travel through time and shoot biplanes, fighter jets and alien spacecraft in this 1982 shoot 'em up from Konami.
An adventure game created by Microcabin in 1982.
Guide a jungle man through multiple dangers to rescue the heroine in this 1982 Taito arcade game. One of the first side-scrolling platformers, it was the first game with a ducking mechanic. Game graphics and name were changed to "Jungle Hunt" after the Burroughs estate sued Taito for infringing upon "Tarzan" copyrights.
This early example of 3D gaming has players fire rockets from a submarine at incoming ships and UFOs. It was the first video game to use stereoscopic 3D, and the first commercial product to use active-shutter-based stereoscopic 3D.
An Egyptian themed arcade game released in 1982 from Konami, where players control an explorer/treasure hunter raiding the ancient catacombs of King Tut's tomb. It was the first maze-shooter action-adventure, predating games such as Gauntlet and Time Bandit.
Drive a six-wheeled rover as you traverse the surface of the moon, jumping over holes and gunning down enemy ships.
Planetoid is a side-scrolling arcade style game released for the BBC Micro in 1982. It is a gameplay clone of the classic Williams arcade game, Defender.
In this horizontal scrolling shoot'em up the player must successfully navigate a submarine through an underwater course while avoiding or destroying enemies and obstacles with the final aim to wreck a heavily guarded reactor.
A horizontal shoot-'em-up for the Bally Astrocade.
Infiltrate the enemy base and make off with a big box of cash in this helicopter-based shooter from the makers of Scramble.
A 1981 side-scrolling shooter that featured an eight-direction joystick, a Mayday button that enables slow motion for five seconds, being able to speed up and slow down the ship's forward momentum, and the ability to crash into cavern walls.
Released in 1981, Jump Bug was the first scrolling platformer.
A horizontal scrolling shoot'em up similar to the arcade game Defender. Written by Nasir Gebelli and published by Sirius Software for the Apple II computers.
1981 DECO Cassette System arcade action game, where DECO Kid flies and punches enemies in side-scrolling environments. Ahead of its time, it set precedents for mechanics such as multi-directional scrolling, bosses, energy bars, debris, invincibility, and score combos.
Vanguard is a scrolling shooter that allows players to shoot in multiple directions in space. The player spends their time avoiding obstacles and shooting enemies in order to replenish their quickly dissipating fuel supply.
Galaga is a vertical shooter arcade game released in 1981. Developed by Namco and published by Namco and Midway.
An early 2D shoot 'em up featuring both side-scrolling and vertical scrolling segments.
Players must destroy waves of UFOs while saving abductees in this classic shoot 'em up
Scramble is a side-scrolling shooter. The player controls a spaceship across a scrolling terrain, battling obstacles along the way. Scramble is credited with setting the template for most of the side-scrolling shooters that followed its release.
Released by Namco for arcades in 1980, Rally-X was the first scrolling open-world video game, and the first open-world driving/racing game.
1979 first-person shoot 'em up, from the developer of Space Invaders, Taito.
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
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