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Sins of a Solar Empire: Rebellion

Game » consists of 1 releases. First released on Jun 12, 2012

Entrenchment and diplomacy have failed to end the wars between the TEC, Advent, and Vasari. These factions now splinter with dissent in Sins of a Solar Empire: Rebellion.

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Overview

A Titan-class Warship

Announced at GDC 2011, Rebellion is the third expansion in the Sins of a Solar Empire franchise following Entrenchment and Diplomacy. It is the series' first stand-alone expansion, meaning it does not require the base game to function.

Rebellion adds new "loyalist" and "rebel" sub-factions to the game. These sub-factions gain exclusive access to new technologies and ship variants. Additions also include new victory conditions, capital ships for each faction, maneuverable corvette-class ships, and titan-class ships which can single-handedly wipe out entire armies. On a more technical level, the expansion improves lighting and particle effects, artificial intelligence, CPU usage, modding support and adds Impulse::Reactor support for improved connectivity with Stardock's Impulse platform.

PC System Requirements

Minimum:

  • OS:Windows 7 / Vista SP2 / XP SP3
  • Processor:Intel Pentium 4 3 GHz Processor or Equivalent
  • Memory:2 GB RAM
  • Graphics:256 MB DirectX 9.0c Compatible Video Card w/Pixel Shader 3.0 Support
  • DirectX®:9.0c
  • Hard Drive:5 GB HD space
  • SoundirectX 9.0c Compatible Sound Card

Recommended:

  • OS:Windows 7
  • Processor:Intel Core i5 or Equivalent Processor
  • Memory:4 GB RAM
  • Graphics:1 GB DirectX 9.0c Compatible Video Card w/Pixel Shader 3.0 Support
  • DirectX®:9.0c
  • Hard Drive:5 GB HD space
  • SoundirectX 9.0c Compatible Sound Card

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