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Game » consists of 12 releases. Released Feb 02, 1994
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
'Drop-In' is a style of co-op gameplay where extra players can join the 1st player seamlessly without having to quit the game or navigate any menus. Many of these games do allow players to 'Drop-Out' of the game in a similar manner.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
A prickly oviparous mammal
When a character goes to the edge of a platform and starts to wobble. Most commonly seen in side-scrolling platformers.
When a song is played over the end-credits, often by a famous artist.
Games where the player character is constantly running.
Why are bad guys on so many game covers? Perhaps the developers secretly think they're cooler than the good guys.
Enemy Spawners are living or non-living entities that "spawn" enemies under special conditions. Usually, these Spawners must be destroyed in order to stop a never ending flow of hostile threats.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Mustaches are often found on the evil villain of cartoons to let the audience know just how evil they are, or used in parody of them.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
The last boss you face in a game, usually representing the final climax of the game.
A line that signals the start or the end of the race. Even though it is used for racing, it could mean any type of racing game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Cold-blooded aquatic animals that have scales and breathe through gills.
Flickys are a fictional bird species found in the Sonic universe.
Rings that your character can fly through. Usually used for mini missions and extra playtime (filling)
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Fairly weak enemies (not specific characters) that go down in a couple shots or swings, but will keep coming in droves.
Games that involve characters racing on foot. This could be a portion of the game or could be the game's main focus.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
These are games that dump you directly to the title screen after you get Game Over screen.
General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. It is used in the large majority of older DOS and Windows games.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
These are endings that aren't just good, but they give you everything you could want. The world is saved, the hero gets the girl, friendships are made that will last forever, everyone is safe, the villain is gone for good, and all loose ends are wrapped up forever.... unless a sequel is made.
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
A heads-up display is a graphical overlay of vital information used in most modern games.
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