Game Mess Mornings 05/13/24
GrubbSnax
Unprofessional Fridays 05/10/24
Unprofessional Fridays
839: REVENGEANCE
Giant Bombcast
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
Franchise »
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
Take an item and throw it at the enemy.
The JBA is a New York based terrorist group that plans on blowing up several major cities. Sam Fisher is sent by Third Echelon to go undercover in the organization.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
A feature used in many stealth games to provide the player some indication of where the enemy is searching for them.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games released coinciding with new hardware.
This page is about the game engine created by Ubisoft for Splinter Cell: Conviction. It is an evolution of the game engine used in the previous Splinter Cell game, Chaos Theory.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
Less-lethal weapons are weapons intended to be less likely to kill than a conventional weapon. Less-lethal weapons are used in riot control and self-defense.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
Games often feature working light switches that allow the player to manually switch on and off the lighting in a room.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
Machinima is the concept of making a movie out of a video game. Popularized by the series, Red vs Blue.
This concept is for games in which at least one of the main characters is male.
A mechanic in shooting games which allows the player to mark multiple targets, then execute at all of them at a press of a button usually while time appears to be slowed down or stopped completely. The targets can often include environmental objects like light sources, but also non-lethal body parts of enemies.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
This gameplay feature is often associated with stealth games where the player cannot take the lives of his/her opponents or where the main goal is to avoid detection.
PC games that support the use of two or more monitors.
The presence of different kinds of ammunition that pose advantages depending on situational needs. They vary on a per-game basis, but popular types include incendiary and armor-piercing.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment