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Game » consists of 5 releases. Released Dec 03, 1996
When fighting is no longer relegated to the ground, but can also take place in the air.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
On the box of the Nintendo 64 North American retail box
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Video games that pick up the story where a movie, book or comic left off.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The concept of seemingly religious phenomena being explained as the work of alien civilizations.
Sentient mechanical beings from the Star Wars universe, Created and serve many applications from civilian to military.
The 1996 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 16-18.
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
A theme used very often in fantasy and sci-fi settings is that of a brutal, totalitarian empire or kingdom whose armies oppress the common people. Evil Empires appear under many names in various game worlds, including simply "The Empire".
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Earning an extra life, either by collecting a 1up or by hitting a certain score.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Taking place in the Star Wars Universe, the Galactic Civil War was a conflict fought between the Galactic Empire and Rebel Alliance. The Galactic Civil War was featured in many Star Wars games and other media and is one of the most richly realized stories in the history of entertainment.
The Galactic Empire was the galactic government established by Supreme Chancellor Palpatine in the Star Wars Universe.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Successors to the Clone Trooper Coruscant Guard (also known as "Shocktroopers"), these red armored soldiers enforce the Empire's brutal order on Coruscant.
The Jedi consists of individuals capable of using the Force. They are the protectors of peace and stability in the galaxy.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games released coinciding with new hardware.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A stylistic choice of employing small polygon counts for meshes.
This concept is for games in which at least one of the main characters is male.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Some games feature the ability to switch the gameplay camera perspective between first and third person, either as an option or as a gameplay element.
A place to fall, often bottomless, usually resulting in death.
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