Three o'clock on the day of release, and still no reviews up from the big guns (according to metacritic). Could Blizz really have embargoed past today's release date? It can't be that, can it?
StarCraft II: Wings of Liberty
Game » consists of 10 releases. Released Jul 27, 2010
The first chapter in the StarCraft II trilogy focuses on the struggles of the Terran race, as seen through the eyes of Commander Jim Raynor, leader of the rebel group Raynor's Raiders.
Something's Rotten in Review Town
Ummm, as we found out last night, nobody could download the game until late yesterday, and there has been no official online play for more than a day yet.
Blizzard doesn't need early reviews to sell this game.
EDIT: What I meant to say was that nobody could even play single player until they unlocked the servers last night, since you can't even play SP without being connected to the internet.
The single player campaign takes on average 16 hours to beat on normal difficulty.
So, if say one of the guys at Giant Bomb (probably Brad) started playing it the second the live stream ended last night until right now... he may just about be beating it. But this is Brad so he'll probably suck a bunch and take like 20 hours :p Then he'll still have to play the multiplayer more in-depth and then also write the actual review. This is if he decided that he didn't want to sleep any.
I wouldn't expect the review until late tonight, at the earliest.
They gave no review copies for editors, Kevin VanOrd touched upon this on the gamespot podcast last week. Honestly the market for this game is already established and doesn't need day 1 reviews to help it sell. We'll probably see some reviews next week once editors run through the single player campaign and play some multiplayer.
" They gave no review copies for editors, Kevin VanOrd touched upon this on the gamespot podcast last week. Honestly the market for this game is already established and doesn't need day 1 reviews to help it sell. We'll probably see some reviews next week once editors run through the single player campaign and play some multiplayer. "Okay, this I buy.
Using my power of being able to see the future, I can assure you, it's 5 stars. Now go play it, you whippersnapper.
I am pretty sure blizz never gives out early review copy's you just find it weird because they dont release a game often enough for people to remember that
" @ThatFrood said:
But I don't like RTS and I didn't enjoy Starcraft 1. "" @TurboMan said:
" here's a review: Did you like StarCraft? Buy it. Never played it before, but curios? buy it. "
Not big on Rts?
Buy it.
Just fucking buy it. "
@ThatFrood said:
Just fucking buy it. "
I don't even have this game but I can already tell you that it is amazing and you should buy it. And so should I.
Well, I just finished SP, so should be possible for reviewers to get something out sometime late tomorrow atleast.
My thoughts:
Don't get me wrong though, the game is good, just not exactly game of the year or anything (based on single-player ofc). Feels alot like a shallow ME2-style RTS.
im sure many have already said this... but i love this conspiracy theory topics, mainly because I wish I could look as cool as the TC in a tinfoil hat :(
Blizzard doesn't need reviews for shit to sell millions of this game. It was public that the reviewers would only be able to play at the same time as everyone else.
"@TurboMan said:Not a pc gamer?" here's a review: Did you like StarCraft? Buy it. Never played it before, but curios? buy it. "
Buy it.
Not big on Rts?
Buy it.
Never played a video game before?
Buy it.
Don't own a computer?
Just fucking buy it. "
But I'm left handed?!
As far as repeat levels go, is there something wrong with that? Considering the vast majority of missions in the original were build a base and overwhelm the enemy, I think it's ok that they use the "hold out for 20 minutes" mission type again because it's just one of many.
The game provides a much deeper tactical experience. You might call it shallow but that's not a good word for it. The single player campaign focuses on tactical unit management rather than meta strategy involving economic growth and base expansion... in other words they made the single player campaign fun.
Look - it's quite the opposite. The internet outlets review the game in the actual retail environment. They have the same experience as we all have. Not some fake ass review with some beta code played in a controlled environment before the actual launch. But fear not. Blizzard has pulled off a buttery smooth launch. Maybe the best launch of an online multiplayer game ever. Reviews will generally be very favorable.
And believe me this, if you ever liked any RTS game, you will love Star Craft 2. It's so jam packed with Blizzard fairy dust gamedesign and sports exquisit taste - you just know their design bible is worth every penny of the billion+ dollars of revenue it generates each year.
The game doesn't need reviews to know that everyone will wank off to it.
Personally, I've never enjoyed Starcraft, as I find Blizz's idea of "strategy" to be too focused on "build order" and "this unit trumps that unit". I play STRATEGY games...like Company of Heroes...where stuff like flanking and general army build and positioning mean everything.
REGARDLESS, I do hope that those who DO like Starcraft genuinely enjoy the game. It's taken long enough for you to get it, so play the fuck out of that thing!
I agree that most people want Blizzard games to be good and won't actively look for the bad. The truth of the matter is - Blizzard delivers. It's just StarCraft at its core, yet it's everything around the core gameplay, which makes it more than meets the eye.
Blizzard has learned many lessons by ripping off every good idea ever and working it into World of Warcraft. From UI to Meta-Game-Design to Social Gaming. Blizzard has taken the quintessential worth of each of those things and applied them to their gaming universe. Flawless win.
You have to be very jaded not to be swayed by their electronic entertainment perfection. If you can't see beyond 'Just Another RTS', you're missing out.
Fact is, some developers have something most have not. Blizzard has IT." I generally enjoy Blizzard games, I just get a kick out of the "MANA FROM HEAVEN" people. "
IT could just be mass hysteria/hallucination. Like the Apple fad. I personally don't think so though.
Look - my favorite developer is DICE. DICE hasn't got IT. They've got SOMETHING MORE SPECIFIC THAN IT.
DICE's IT specifically speaks more to me than to others - to them it's just SOMETHING. Blizzard's SOMETHING is IT because it speaks to almost everyone.
IT's magic!
" @Br3adfan said:I'm waiting for a Starcraft 2 review!"Honestly, who is waiting for a StarCraft 2 review? "
I want to smack anyone who is. Hard. "
Actually no, just waiting for it to come in the mail.... :/
" @ryanwho said:I thought apple was a fad way back then but so many iterations of the ipod, phone, pad, etc and general everything they have made, it seems everything they have made just turns to gold. Similar thing with Blizzard, they know what they are doing and don't need no review to sell nothing. World of Warcraft didn't have many actual reviews, but look how good that went.Fact is, some developers have something most have not. Blizzard has IT." I generally enjoy Blizzard games, I just get a kick out of the "MANA FROM HEAVEN" people. "
IT could just be mass hysteria/hallucination. Like the Apple fad. I personally don't think so though.
Look - my favorite developer is DICE. DICE hasn't got IT. They've got SOMETHING MORE SPECIFIC THAN IT.
DICE's IT specifically speaks more to me than to others - to them it's just SOMETHING. Blizzard's SOMETHING is IT because it speaks to almost everyone.
IT's magic! "
" Do reviews even matter for Blizzard games? I just forked over $100 for the game, and am no where near buyer remorse. Plus, my Diablo Marine avatar makes the game a solid 100% in my book. "Damn you and your collectors edition!
" EDIT: What I meant to say was that nobody could even play single player until they unlocked the servers last night, since you can't even play SP without being connected to the internet. "Fuck that noise. I'm glad I didn't buy this game.
" @Seppli said:MS was like that too. I can see Apple crashing soon; the media shitstorm over a minor antenna problem (and i have an iphone 4), along with their relative unflexibility, the fact that their macs/ipods/iphones haven't changed all that much recently, and their closed platform could be their downfall." @ryanwho said:I thought apple was a fad way back then but so many iterations of the ipod, phone, pad, etc and general everything they have made, it seems everything they have made just turns to gold. Similar thing with Blizzard, they know what they are doing and don't need no review to sell nothing. World of Warcraft didn't have many actual reviews, but look how good that went. "Fact is, some developers have something most have not. Blizzard has IT." I generally enjoy Blizzard games, I just get a kick out of the "MANA FROM HEAVEN" people. "
IT could just be mass hysteria/hallucination. Like the Apple fad. I personally don't think so though.
Look - my favorite developer is DICE. DICE hasn't got IT. They've got SOMETHING MORE SPECIFIC THAN IT.
DICE's IT specifically speaks more to me than to others - to them it's just SOMETHING. Blizzard's SOMETHING is IT because it speaks to almost everyone.
IT's magic! "
" @Ares42: I have to disagree with you there. The single player is 10 times the game the first one was with a far better narrative. I do agree that certain things get muddled mid game but for once, Blizzard put out a game that isn't a carbon copy in terms of story to nearly every other game they've released. As far as repeat levels go, is there something wrong with that? Considering the vast majority of missions in the original were build a base and overwhelm the enemy, I think it's ok that they use the "hold out for 20 minutes" mission type again because it's just one of many. The game provides a much deeper tactical experience. You might call it shallow but that's not a good word for it. The single player campaign focuses on tactical unit management rather than meta strategy involving economic growth and base expansion... in other words they made the single player campaign fun. "
" @bcjohnnie said:You only need to connect once and register to play the single player and offline against bots." EDIT: What I meant to say was that nobody could even play single player until they unlocked the servers last night, since you can't even play SP without being connected to the internet. "Fuck that noise. I'm glad I didn't buy this game. "
It was just a way to make sure no one could play before the actual release.
If you are going to completely discount a game for something so trivial you are a fool.
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