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The sequel to Thunder Ceptor
Yu Suzuki's classic 1986 Sega arcade "driving game" puts players behind the wheel of a red convertible sports car on a trip through American- and European-inspired landscapes.
A horizontal Sega shoot 'em up which tasks the player with controlling the spaceship Opa Opa through various surreal stages. Originally an Arcade game, Fantasy Zone was adapted for many home consoles.
A cute-'em-up by Konami featuring color changing bells as power-ups.
Pack-in game to the Vectrex 3D Imager.
This early example of 3D gaming has players fire rockets from a submarine at incoming ships and UFOs. It was the first video game to use stereoscopic 3D, and the first commercial product to use active-shutter-based stereoscopic 3D.
Arcade first-person space shooter released by Sega in 1980. It featured early 3-D effects, such as sprite scaling and a motion cabinet where the screen mobilizes as the player aims a centred crosshair and lasers shoot into the screen. Five bases need to be defended and can be commanded to fire shots, and an energy shield is available for protection.
One of the first games announced Nintendo 3DS during the E3 2010 Nintendo press conference. No news about the game was heard after that date.
Announced in 1993 for the Sega VR head-tracking virtual reality headset, Matrix Runner was to be a polygonal-based 3D cyberpunk adventure game, where the player must solve a murder mystery by entering a cyberspace called the Matrix.
A fun take on a tank combat game for Nintendo 3DS. A player's abilities depends on their chosen character and that character's custom tank.
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