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    Super Meat Boy

    Game » consists of 14 releases. Released Oct 20, 2010

    When his beloved Bandage Girl is kidnapped by the evil Dr. Fetus, the diminutive yet plucky Meat Boy springs into action!

    jhudson3's Super Meat Boy (Steam) (PC) review

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    This Game Is Great.

    Is this game frustratingly hard? Yes.

    Is this game quirky and you feel accomplished beating it? Yes.

    Should you buy this game? Yes.

    My experience for Super Meat Boy is one of pure, frustrating, fun. Super Meat Boy is a platforming game that has a difficult level structure but it is beatable. There is a great level editor for user created levels to challenge your skills even further. I recommend playing this game with an Xbox 360 controller as it will give you more control. This is a fun game that you can take turns with your friends to complete levels and its fun watching other people get frustrated. The graphics on this game are crisp for a 2D game and the cut scenes are very comical. Overall, I believe you will enjoy this game with patience. I lowered my frustration by going back and playing easier levels as a cool down period but that might not be necessary for anyone else. Boss fights at the end of each stage are challenging. There are unlockable characters that you can purchase or by getting in "warp zones" Watch out for bandages and warp zones and try to get 100%.

    Other reviews for Super Meat Boy (Steam) (PC)

      First Impressions: Super Meat Boy 0

      First Impressions: Super Meat Boy My initial assessment of Super Meat Boy (now available on Steam for PC) is that it's everything that it was hyped up to be when it was originally released for XBLA.  Its challenge level runs from moderate to punishing, but the trials seem to be entirely fair and ultimately beatable.  The game has a similarly brutal, if somewhat cutesy, sense of humor.  The main antagonist is a fetus in a top-hatted mech-suit, and the first world features lots of furry cartoon-c...

      3 out of 3 found this review helpful.

      Fun, Challenging and Infinitely Rewarding 0

      For a while now I’ve been worrying more and more about the movement of the games industry towards the casual market. The existence of this trend is pretty much indisputable nowadays, with the introduction of the Kinect and the Move lending themselves all too well to that family-friendly genre of “casual” games. Gone are the days when games were too difficult, too inaccessible to merit a broad appeal. For a growing number of gamers, the opposite is in fact the case: games are becoming too easy.It...

      1 out of 1 found this review helpful.

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