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Game » consists of 7 releases. Released Jan 31, 2008
Bicycle kick, chalaca, chilena, overhead kick, or scissors kick is a move in soccer, which is made by throwing the body up into the air, making a shearing movement with the legs to get one leg high overhead to reach the ball (in original head height), which gets kicked backward.
Billfish are large, predatory fish characterised by their large, pointy bills.
Birdmen are large birds that can talk or half-bird half-man creatures. Are often depicted as wise, in spite of having bird brains.
A fish with swim goggles. A common enemy in water sections of Kirby games.
Bloopers are squid-like creatures that are usually white. They are usually seen underwater and attack enemies by chasing them and trying to catch them.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Games which feature creatures who make use of the natural excretions of their body to lay waste to their enemies.
Rock-type Pokemon introduced in the fourth generation as Sudowoodo's baby form.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
Boo is a ghost-enemy in the Mario universe who pursue Mario until he looks in their direction. They earned their reputation for being "shy" this way. Don't turn your back on them!
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Master Hand is the boss
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
When players must fight all of the bosses of the game at once. This can either be an optional mode, or a required sequence. Boss Rush can also mean a game where the player only fights bosses.
AI Bots are computer-controlled game characters that substitute for characters that are otherwise typically played by a human, and are most commonly found in multiplayer games.
Boulders that one has to escape are often implemented in games as a homage to Indiana Jones.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
Bronto Burt is a recurring enemy from the Kirby series. Burt goes almost everywhere by flying.
Bulbasaur is a grass/poison type Pokémon that evolves into Ivysaur. Bulbasaur is also one of the three starter Pokémon in Red/Blue.
Bulblins are a race of green, orc-like enemies in Twilight Princess.
Bulborbs, or grub-dogs, are a family of creatures in the Pikmin series. The Red Bulborb is the most iconic and recognized, being the poster enemy for the Pikmin series.
Bullet Bills are enemies in the Mario franchise. They are one of the games' more challenging enemies.
Enemies that arrive at the surface from underground. Often this is used as a method of taking the player by surprise.
An enemy in Pikmin and a boss monster in Pikmin 2. It is a member of the Snavian family.
A character who attacks with their buttocks. Most common in fighting games. Not to be confused with the act of attacking somebody's butt.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
A tough beetle-like creature with a hard outer shell that is immune to fireballs.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
Potentially deadly in the real world, annoying and funny in the animated world.
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