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Superbrothers: Sword & Sworcery EP

Game » consists of 4 releases. First released on Mar 24, 2011

Superbrothers: Sword & Sworcery EP is an adventure game from Capybara Games. As the Scythian, the player seeks the mysterious Megatome in a beautiful fantasy world rendered in a distinctive pixel art style. "EP" is a music reference; the soundtrack is part of the package and gameplay.

Sword & Sworcery EP Also Coming to PC, Mac

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Posted by patrickklepek (1625 posts) - 1 year, 1 month ago
This is exactly what my PC looks like at home.

It seemed inevitable, but it’s nice to know it’s finally happening: Superbrothers: Sword & Sworcery EP is escaping iOS exclusivity and coming to the PC and Mac really, really soon.

Superbrothers and collaborator Capybara Games revealed the news last night.

The mouse-optimized version of the eccentric, artsy, weird-in-the-best-way adventure arrives on Steam for PCs on April 16, and Macs “before the summer solstice,” which is June 21. So, before then.

“It is our sincere hope that this new edition of the project will connect with a broad audience,” said the developers on the game’s website, “people who have access to a computer and who have a fondness for musically-inclined computer-enabled stories of myth & mystery.”

They should have a love for sending seemingly random updates to their Twitter account, too.

So many haven’t experienced Superbrothers: Sword & Sworcery EP, and I’m anxious to find out what you all think. That game made me smile. In the meantime, the game’s superb soundtrack from Jim Guthrie is on Spotify!

Staff
#1 Posted by patrickklepek (1625 posts) - 1 year, 1 month ago
This is exactly what my PC looks like at home.

It seemed inevitable, but it’s nice to know it’s finally happening: Superbrothers: Sword & Sworcery EP is escaping iOS exclusivity and coming to the PC and Mac really, really soon.

Superbrothers and collaborator Capybara Games revealed the news last night.

The mouse-optimized version of the eccentric, artsy, weird-in-the-best-way adventure arrives on Steam for PCs on April 16, and Macs “before the summer solstice,” which is June 21. So, before then.

“It is our sincere hope that this new edition of the project will connect with a broad audience,” said the developers on the game’s website, “people who have access to a computer and who have a fondness for musically-inclined computer-enabled stories of myth & mystery.”

They should have a love for sending seemingly random updates to their Twitter account, too.

So many haven’t experienced Superbrothers: Sword & Sworcery EP, and I’m anxious to find out what you all think. That game made me smile. In the meantime, the game’s superb soundtrack from Jim Guthrie is on Spotify!

Staff
#2 Posted by Robster (67 posts) - 1 year, 1 month ago

Cant wait to play this! haven't experienced it yet

#3 Posted by JoeyRavn (4391 posts) - 1 year, 1 month ago

Oh, it's the game. I totally thought "EP" was the soundtrack. Makes sense, I guess.

#4 Edited by jakkblades (372 posts) - 1 year, 1 month ago

Sweeeeet. Good games shouldn't die in the IOS/Android ghetto.

#5 Posted by Rayeth (904 posts) - 1 year, 1 month ago

@jakkblades said:

Sweeeeet. Good games shouldn't die in the IOS/Android ghetto.

This game isn't even on Android. Its iOS only. So anyone not in the Apple ecosystem is also left out.

Great to hear this is coming to Steam. I think I will be checking it out.

#6 Posted by Sephirotic (7 posts) - 1 year, 1 month ago

Yay! I'm excited by this. I've had the soundtrack forever.

#7 Posted by Venatio (4425 posts) - 1 year, 1 month ago

Sure I'll buy it again, was amazing on my 4S

Any new content with the PC version?

#8 Posted by DeF (4158 posts) - 1 year, 1 month ago

Finally! I was so disappointed when I found out this was only an iOS game last year.

#9 Posted by abara (150 posts) - 1 year, 1 month ago

Awesome! Friends have been talking this one to the moon, and it seems really awesome.

#10 Posted by amlabella (158 posts) - 1 year, 1 month ago

Cool, looking forward to playing it.

#11 Posted by TheGorilla (180 posts) - 1 year, 1 month ago

Great! So more ways to play a terrible game.

#12 Posted by Superfriend (1271 posts) - 1 year, 1 month ago

Great! I hope some more developers are going to wake the fuck up and port their stuff to platforms that don´t rely exclusively on touch controls.

This game looks amazing, can´t wait to check it out!

#13 Posted by Snail (7824 posts) - 1 year, 1 month ago

"Before the summer solstice" has go to be the most pompous, pretentious way to announce a release date I've ever seen.

#14 Posted by Humanity (4205 posts) - 1 year, 1 month ago

This might be a lot more enjoyable with a mouse I really didn't care for the touch controls also - waiting for actual full moons to finish the game, not very fun.

#15 Posted by MarkWahlberg (3957 posts) - 1 year, 1 month ago

Wait, what? I was under the impression nobody liked this game. I don't know what to think anymore!

#16 Posted by mbr2 (447 posts) - 1 year, 1 month ago

@TheGorilla said:

Great! So more ways to play a terrible game.

WOAH OPINIONS

#17 Posted by Welding (135 posts) - 1 year, 1 month ago

YES YES YES YES YES YES YES!!!

Still havent played this and avoided all footage of it.

CANT WAIT!

#18 Posted by Tidel (253 posts) - 1 year, 1 month ago

Worth buying twice, so I will.

#19 Posted by Winternet (7262 posts) - 1 year, 1 month ago

I'll definitely try it out.

#20 Posted by SlashDance (1197 posts) - 1 year, 1 month ago

Still not on android... *sigh*

At least I get to finally see what the fuss was about.

#21 Posted by mbr2 (447 posts) - 1 year, 1 month ago

@Snail said:

"Before the summer solstice" has go to be the most pompous, pretentious way to announce a release date I've ever seen.

STOP SAYING PRETENTIOUS WHEN YOU DON'T KNOW WHAT IT MEANS STOP IT FOR THE LOVE OF JONATHAN BLOW

#22 Edited by MjHealy (1419 posts) - 1 year, 1 month ago

To quote Bryan: YES! YES! YES! YES! YES!

I got Fez on the 13th and Witcher on the 17th. Slow down, video games!

#23 Posted by alternate (2373 posts) - 1 year, 1 month ago

@Rayeth said:

@jakkblades said:

Sweeeeet. Good games shouldn't die in the IOS/Android ghetto.

This game isn't even on Android. Its iOS only. So anyone not in the Apple ecosystem is also left out.

Great to hear this is coming to Steam. I think I will be checking it out.

Yeah, kinda annoyed me when ppl dismissed it as only being on IOS. Sometimes american game journos just assume everyone has at least one Apple device.

#24 Posted by EgoCheck616 (781 posts) - 1 year, 1 month ago

@MjHealy said:

To quote Bryan: YES! YES! YES! YES! YES!

I got Fez on the 13th and Witcher on the 17th. Slow down, video games!

For the love of god I hope Fez comes to PC.

#25 Posted by Phatmac (5245 posts) - 1 year, 1 month ago

Cool, will play it on Steam!

#26 Posted by Snail (7824 posts) - 1 year, 1 month ago

@mbr2 said:

@Snail said:

"Before the summer solstice" has go to be the most pompous, pretentious way to announce a release date I've ever seen.

STOP SAYING PRETENTIOUS WHEN YOU DON'T KNOW WHAT IT MEANS STOP IT FOR THE LOVE OF JONATHAN BLOW

Simmer down sonny, I do know what it means, and often find myself making that same complaint. Maybe portentous would have been more appropriate a term, but I do think it is pretentious. And what does Jonathan Blow have to do with any of this?

#27 Posted by Bocom (5 posts) - 1 year, 1 month ago

@MarkWahlberg said:

Wait, what? I was under the impression nobody liked this game. I don't know what to think anymore!

Huh??? It won Best Handheld/Mobile Game at GDC2012! I don't see how you got that impression at all since it's a very good game!

#28 Posted by Abendlaender (1439 posts) - 1 year, 1 month ago

Soooo what is this game all about? I don't think I ever heard of it

#29 Posted by Skald (4366 posts) - 1 year, 1 month ago

Hot diggity daffodil.

Of course, I'm getting a new iPad in the next hour or two, but my enthusiasm remains valid.

#30 Posted by Babylonian (832 posts) - 1 year, 1 month ago

The soundtrack is absolutely perfect can't-listen-to-anything-with-words-because-i'm-trying-to-write-something music. Even if you have no interest in the game, take Patrick's advice and check it out!

#31 Posted by WalkerD (399 posts) - 1 year, 1 month ago

Awesome. I've been wanting to play this for a while.

#32 Posted by michaelfossbakk (208 posts) - 1 year, 1 month ago

Guess what I'll be doing April 16.

#33 Posted by SpunkyHePanda (1315 posts) - 1 year, 1 month ago

@mbr2 said:

@Snail said:

"Before the summer solstice" has go to be the most pompous, pretentious way to announce a release date I've ever seen.

STOP SAYING PRETENTIOUS WHEN YOU DON'T KNOW WHAT IT MEANS STOP IT FOR THE LOVE OF JONATHAN BLOW

Geez. Talk about a pretentious reaction.

#34 Posted by TheGorilla (180 posts) - 1 year, 1 month ago

@mbr2: I know, right? So hardcore.

#35 Posted by SeriouslyNow (8532 posts) - 1 year, 1 month ago

<> - JG Russian code for I'm excited.

#36 Posted by nick_verissimo (1320 posts) - 1 year, 1 month ago

Neat! I don't have an iOS device, so hearing that I can play it in a couple of weeks sounds awesome to me!

#37 Posted by BrockNRolla (1698 posts) - 1 year, 1 month ago

@TheGorilla said:

Great! So more ways to play a terrible game.

I'll assume you haven't played it then. It might be unconventional, but between the fantastic story and great art style, I can't imagine how someone can call it "terrible."

#38 Posted by burnquest (9 posts) - 1 year, 1 month ago

@Snail said:

"Before the summer solstice" has go to be the most pompous, pretentious way to announce a release date I've ever seen.

It's actually very funny and fits right in with the mood of the rest of the game, where gameplay is actually dependent upon what the current phase of the (real) moon is.

#39 Posted by BrockNRolla (1698 posts) - 1 year, 1 month ago

@MarkWahlberg said:

Wait, what? I was under the impression nobody liked this game. I don't know what to think anymore!

What? Where did you hear that? I heard it discussed in multiple GOTY deliberations, granted not as a serious contendor for the top spot, but still worth mentioning.

#40 Posted by Snail (7824 posts) - 1 year, 1 month ago

@burnquest said:

@Snail said:

"Before the summer solstice" has go to be the most pompous, pretentious way to announce a release date I've ever seen.

It's actually very funny and fits right in with the mood of the rest of the game, where gameplay is actually dependent upon what the current phase of the (real) moon is.

Ooooh, I didn't know that. That's kind of cute actually.

#41 Posted by PXAbstraction (230 posts) - 1 year, 1 month ago

My girlfriend recently bought a used iPad 2 and I've been trying out some of the big "gems" of iOS. I just don't get this. It has incredible music and sound design but there's barely any interaction besides walking and solving some puzzles that just have arbitrary trial-and-error solutions. And yes, the storytelling as I've seen it is pretentious. So was Braid but at least is had solid puzzle gameplay to back it up, this doesn't seem to. I've only done two "sessions" or whatever they're called so far. Can people tell me if things improve or pick up steam over time? I often share opinions of popular titles but I just don't get what the deal is with this.

#42 Posted by Moncole (632 posts) - 1 year, 1 month ago

Awesome. I wanted to play this

#43 Posted by GrandHarrier (170 posts) - 1 year, 1 month ago

So not looking foreword to more of the lame twitter spam. Worst feature in a game ever.

#44 Posted by geekbot (91 posts) - 1 year, 1 month ago

I had heard about this game prior to me owning my iPhone and it looked really interesting. Then, I forgot about it. To those who have played it already, should I grab it now for my 4S or wait for the Steam version to play on PC? I'd love to hear what people have to say. :)

#45 Posted by Alex_Carrillo (267 posts) - 1 year, 1 month ago

@mbr2 said:

@TheGorilla said:

Great! So more ways to play a terrible game.

WOAH OPINIONS

It's not an opinion. It's an objective fact that I stand behind.

#46 Posted by Alex_Carrillo (267 posts) - 1 year, 1 month ago

@EgoCheck616 said:

@MjHealy said:

To quote Bryan: YES! YES! YES! YES! YES!

I got Fez on the 13th and Witcher on the 17th. Slow down, video games!

For the love of god I hope Fez comes to PC.

It won't, because he's afraid someone might dare play his video game with a keyboard.

Fez was just as fun when it was called Crush and nobody gave a shit about it.

#47 Posted by Shivoa (478 posts) - 1 year, 1 month ago

Great news, I don't have an iDevice but have enjoyed the album on Spotify already and would love to play the game.

#48 Posted by Alex_Carrillo (267 posts) - 1 year, 1 month ago

@PXAbstraction said:

My girlfriend recently bought a used iPad 2 and I've been trying out some of the big "gems" of iOS. I just don't get this. It has incredible music and sound design but there's barely any interaction besides walking and solving some puzzles that just have arbitrary trial-and-error solutions. And yes, the storytelling as I've seen it is pretentious. So was Braid but at least is had solid puzzle gameplay to back it up, this doesn't seem to. I've only done two "sessions" or whatever they're called so far. Can people tell me if things improve or pick up steam over time? I often share opinions of popular titles but I just don't get what the deal is with this.

I'm totally with you on the whole this is barely a video game thing. I think it's pretty, and it sounds nice, but this whole notion of it defining video games on that platform is ridiculous. If this is what we can expect from the iPad, then I'm getting off at the next stop.

That thing can continue being a $500 couch internet browsing device while my 3DS and Vita take over video game duties for the foreseeable future.

#49 Posted by BrockNRolla (1698 posts) - 1 year, 1 month ago

@GrandHarrier said:

So not looking foreword to more of the lame twitter spam. Worst feature in a game ever.

I agree with that. No one should have been using that "feature."

#50 Posted by BrockNRolla (1698 posts) - 1 year, 1 month ago

@PXAbstraction said:

My girlfriend recently bought a used iPad 2 and I've been trying out some of the big "gems" of iOS. I just don't get this. It has incredible music and sound design but there's barely any interaction besides walking and solving some puzzles that just have arbitrary trial-and-error solutions. And yes, the storytelling as I've seen it is pretentious. So was Braid but at least is had solid puzzle gameplay to back it up, this doesn't seem to. I've only done two "sessions" or whatever they're called so far. Can people tell me if things improve or pick up steam over time? I often share opinions of popular titles but I just don't get what the deal is with this.

A person writes a story that is strange and abstract, so instead of attempting to understand why and how it fits with the overall theme and feeling of the game you just write it off as "pretentious?" If you finish it, and don't like it, that's fine, but just because something tries something different doesn't mean it is "pretentious."

As the story progresses, you begin to understand it more and more, and maybe even begin to appreciate the weirdness. By the time you realize what's going on, if you're anything like me anyway, you'll be surprised at the emotional response you end up having. If you're not feeling it, and don't want to play it, that's your prerogative, but the "pretentious" claim is simply a way for people to talk mess about the game without actually engaging with it.

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