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    SuperGrafx

    Platform »

    This upgraded PC-Engine was released in Japan in 1989. Few exclusive titles for the system were ever released.

    Short summary describing this platform.

    No recent wiki edits to this page.

    Overview

    While intended to be a true 16-bit successor to the PC-Engine / TurboGrafx-16, the SuperGrafx was released earlier than the industry expected. This was belied by the final spec upgrades from the TG-16: more RAM and a few video-specific chipset changes. The end result was a system that was closer in power to the Mega Drive / Genesis, but not the leap forward that had been anticipated.

    Games were very expensive, some costing over $ 100 at launch. Only 7 games were released for the system, The 2 Darius games were playable on the PC-Engine, so only 5 games were exclusive. Ports of Strider and Galaxy Force 2 were in development but were never released due the system selling poorly.

    Features

    • 1 8-bit CPU
    • 3 16-bit graphics chips, with a separate controller chip
    • Maximum resolution of 565x242
    • HuCard slot (backwards compatible with all PCE / TG-16 HuCards)
    • Compatible with the PC-Engine Super CD-ROM
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