3.17 stars 3.17/5 Stars Average score of 3 user reviews spread across 3 releases and 0 DLC
Remember the first SupCom? Remember how big and massive the game used to be? Gargantuan battles that made a difference, air fights with fleets the size of Washington to Chicago, and maps that dwarfed any strategy game to date? Well, the sequel gets all that in spades... but what is the game missing that disappoints the average SupCom fan? The story starts you off after the events of Forged Alliance--thirty or so years of peace then the president of the union gets shot. After that you take...
In an age where real-time strategy games are trending toward a smaller scale with a greater focus on tactical control of fewer The battles are still big. units the Supreme Commander franchise stands as a bastion of massive battles, epic struggles, and climactic showdowns. It’s not hard to understand why the Supreme Commander games appear to revel in their size given that they are the spiritual successors to Total Annihilation; a 90’s RTS series with a strong bent toward substantial conflic...
Supreme Commander 2! Just the name makes me think of large scale battles, hour+ long matches where the tide can turn if one is not careful. At least, thats what "Supreme Commander" makes me think of, not the "2" part. But how is the sequel? Well, theres two point of views to this. The "fan of the original" point of view, and the "haven't played the first one" point of view. If you've played the first one, then you will be disappointed to learn that the scale of the game has been toned down.... a...
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