I put 600 hours into the game, all 5 campaigns, only 2 complete.
My biggest issue with this game is that, for how HUGE the world is, there is very little in it. Bethesda was too scared in making their game "imbalanced" even if it was inevitable to do so. We now have a game with a bunch of side quests that become very unrewarding once you reach the final armor and weapon tiers.
There's also very little enemy variety, and this is mostly because Bethesda put so much life into what is there. Every foe that is met in this game comes with incredible sounds, animations, and effects that it makes their fantastical presence almost believable. It does make this 100-hour journey a little stale though since you would expect things to change the more you leveled up, other than the names of certain Draugr.
Another issue is thievery. IT SUCKS. Very boring. Make thievery like Morrowind where lockpicking is in game, and make stealth more challenging. They really have to improve on pacifistic playstyles such as thievery.
Either way, Skyrim's a pretty cool game. They just have to take the leap and make some ambitious risks instead of "improving" on things. The DLC, however, is adding shit to the game that will fill up all the empty spots that the developers were too anxious to fill. We're getting more weapon types, more enemies, and simply more cool stuff to do. Let's hope Elder Scrolls VI: Elswyr/Hammerfell will do a better job at making a more overwhelming game.
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