@smiddy: They've been around for like 30 years, of course their series' libraries will be larger, but in the past 6 years, there has been 1 console Zelda game, 1 Metroid game, 1 Donkey Kong Country game, 2 3D Mario games. In that same span of time, there have been 3 traditional Halo games plus Halo Wars, 2 Gears of Wars, 2 Uncharteds, 5 console Call of Duty games, 3 Rock Bands, 2 Left 4 Deads, 2 Bioshocks, 3 Sam & Maxs, 3 3D Sonic the Hedgehogs. Nintendo isn't innocent of it, look at Pokemon, but I think they're actually better than most current developers with popular franchises, and they have more successful franchises than any other company, too.
You guys act like just because a game uses a franchise that each game should count. I don't consider Mario Kart, Mario Party, or Dr. Mario to be sequels to Galaxy. Nintendo also takes much bigger risks with their franchises. Kirby's Epic Yarn isn't a traditional Kirby game. WarioWare had nothing to do with other Wario games. Star Fox Command plays completely differently from other Star Fox games. Wind Waker tried a new visual style for the game, Luigi's Mansion isn't a Mario platformer. Donkey Kong Jungle Beat had an entirely different control method. They use existing franchises to take risks and try new things. That ensures that the risky attempts will get attention and possibly become successful. They essential create new franchises within existing properties.
I much prefer that to the method of just coming out with a sequel a year later that has "more" every single time, like the non-Nintendo franchises I listed above. The only series out of those that tried something new with their franchise and tried to expand it was Halo Wars, and Microsoft has made it pretty clear they're not looking into doing that again any time soon. I for one have no problem with sequels if they do something new with the sequels that come out. It's rare when a Nintendo sequel comes out on the same console as its predecessor and doesn't try something completely new. Skyward Sword has a lot in common with other Zelda games, but the complete embracing of motion controls is going to make it a pretty different experience in a familiar setting. Nintendo has dozens of franchises and is willing to experiment with them. Companies like Epic focus on one or two at a time, and usually make them very similar and in quick succession.
EDIT: Your point was that Nintendo games constantly get sequels (I bet F-Zero, Earthbound, and Pikmin fans would take issue with that). Yet the game you're referring to is Luigi's Mansion 2, and its predecessor came out 11 years before this game is going to release. In between the original Luigi's Mansion and it's sequel, we've gotten every single Call of Duty and Guitar Hero game ever released, every Kingdom Hearts game, every Halo game, every Metal Gear Solid after the first. Man they're really milking this Luigi franchise.
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