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    The Walking Dead

    Game » consists of 41 releases. Released Nov 21, 2012

    Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.

    The Walking Dead Experience

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    redcream

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    Edited By redcream

    The Walking Dead

    Wow! Where to even begin? Well let me start by saying that The Walking Dead is a game everyone should play because it is fantastic. It has numerous moments of shock, awe and grief that tapped into my emotions better than most of the games I played as of yet. Rarely does a game give me goose bumps but this one has it in spades. This game hinges on its story and it succeeds in that aspect carrying the game through to the very end mainly because of player choice. Your choice matter in this game and at every turn the games remind you of that and the consequences of your actions has a very tangible, realistic payoff. The characterization is outstanding and most of the ones who would be a part of your journey is excellently realized and multidimensional. Lee Everett and Clementine raised the bar for video game tandems.

    Here's just a chunk of your crew of survivors you'll adore or hate or both
    Here's just a chunk of your crew of survivors you'll adore or hate or both

    This game is very story driven in fact that the gameplay is so basic. That's not to say that the game is boring because it is not. The key in the implementation of the gameplay elements is the timing of every prompt and the context of the scene. For example the prompt in a scene using force (pushing or pulling etc.) will have you just tapping Q then pressing E at the right moment. Another prompt is the obligatory use of firearms by pressing aiming with the mouse and firing with the mouse button. These prompts may sound very dull on paper but it connects to the on-screen action well enough that it adds to the immersion. It is used at just the right amount keeping it from getting stale. The pacing is perfect giving you ample time to breath and think things through before moving to the next scene and I tell you this game will get you thinking A LOT. It is emotionally draining for the most part as the game is relentless on giving you tough choices and jaw-dropping scenes one after the next. Tension is always running high in this game as the survivors struggle against nature (zombies) and among themselves.

    The graphics and animation is great for the most part. The sound effects and voice acting conveys the right mood and atmosphere of the game. The game is not perfect though as there are some technical foibles like the movement and its controls might be stiff at times and there are some stilted frames of animation here and there but these are hardly an issue once you get sucked into the story and it happened almost instantaneously on my part. There is rarely a dull moment in the whole series as every scene has weight and relevance to the narrative especially when your decision is important on how the story plays out.

    Okay that is just an overview of the game. The rest of this entry would be filled with MASSIVE SPOILERS so if I convinced you enough to play the game already (which I hopefully did) you can come back here to read the rest of my thoughts about the game.

    Decisions Made (MASSIVE SPOILERS AHEAD!)

    I will now discuss the 25 major decisions I made in the game. These are the summarized decisions at the end of every chapter.

    Episode 1:

    1. Lie to Hershel- I chose to not lie to him and that goes for the rest of my philosophy in the game. I never concealed information in every turn and I even told everyone of my past.

    2. Duck or Shawn- I chose Shawn because I'm an ass but also because I thought I owed Shawn and Hershel something for taking us in. Also I blame Duck's stupidity for getting Shawn stuck in the vehicle.

    3. Loyalty (Kenny or Larry)- So in this particular choice I picked that we have to reason with Larry and that put me in his side which I did not intend to. But that is what I like about the game. It doesn't give easy exits and you may have a choice as Lee but you can't control what other characters can or cannot do.

    4. Mercy (Give the gun to Irene)- So this scene is good because it's a pseudo-euthanasia dilemma. I opted to give her the gun as I believe that it's her call on how to end her life. Also turning into a zombie is a fate worse than death.

    5. Doug or Carley- Man this choice really gave me the creeps. It is certainly one of the defining moment that kept me hooked for the rest of the game. I chose Carley though because she's a nice journalist and I think that her experience in shooting will be a valuable asset. Doug is not bad though and I feel sorry for him but decisions have to be made.

    Episode 2:

    6. Savior (Chopped David's Leg)- Episode 2 starts out strong with a live or let die scene. Of course I saved the dude because it would be heartless to leave him alone in the forest.

    7. Interrogation (Shot Jolene?)- I didn't have enough information to go on so I did not shoot Jolene although I got a bit panicky cause you know crazy people can do that to normal people. Right then and there I knew that something was up with the St. John's.

    8. Pragmatism (Helped Kill Larry?)- Man this scene ughh... Just thinking about it makes me cringe. I chose to do the CPR but then Oh God BAM! Gee, this scene really is stuck in my head for days now. It's hard to like Larry but then it would be murder to kill him in cold blood. Besides turning is not instantaneous so I don't know the deal about Kenny throwing that salt lick with reckless abandon. One of my favorite scenes in the game.

    9. Revenge (Killed Both St. John's Brothers?)- I killed Danny because he taunted me and I left Andy because everyone was looking at me. Also the dead came already so what's the point?

    10. Survival (Stole Food from the Car?)- Yeah I stole food from the car considering that some of the characters haven't eaten in days. I was just bummed because there was not an option to steal some and leave some behind if in case anyone owns it and also to ease my conscience.

    Episode 3:

    11. Girl in Macon- I opted not to shoot her cause she was bitten anyway already. No point in saving the dead plus it gave Lee and Kenny some time to collect all the supplies. It made the crew grumpy though especially Lilly.

    12. Leaving Lilly- Man this scene is really heartbreaking and shocking. I left her out to rot because I can't take someone who would Kill Carley.

    13. Getting physical with Kenny- I'm a diplomatic kind of guy so I talked him out of fighting.

    14. Killing Duck- I decided to kill Duck because Kenny's burdened enough as it is with the suicide of Katjaa and all.

    15. Helping Omid- So this decision is lackluster for me. I decided to help Christa because, I don't really know to. I just didn't feel that this decision is weighty enough to be even considered as a major decision.

    Episode 4:

    16. Killing Duck Part 2- Same as before I chose to kill this kid that resembles Duck. An easy choice really.

    17. Meeting with Dr. Vernon- I chose to be rational and honest because why the hell not?

    18. Taking Clem to Crawford- I feel a lot better with Clem joining the team than being left with an invalid.

    19. Ben's life- This is the moment I've been waiting for because fuck Ben! He is the reason Lilly and Carley are both dead. The fucking idiot should die for that and I let go of him without a moment's hesitation. I also told him not to fucking talk about the incident with Kenny and he blabbered about it in the worst possible time imaginable. Larry was at least tolerable but that idiot Ben really takes the cake for being utterly useless.

    20. Reveal the Bite- So yeah this scene is also unexpected but it led to the awesomely heartbreaking conclusion of season 1. I chose to reveal the bite because it could lead to misunderstandings later on.

    Episode 5:

    21. Cutting off Lee's arm- I opted not to cut his arm because man this came out of the blue for some reason. I need my full body function if I am to save Clementine from some hooligan.

    22. Losing Temper with Kenny- I didn't lose my cool as I've said earlier I'm kind of a diplomatic kind of guy. Kenny also has been through a lot so I cut him some slack.

    23. Surrendering Weapons- I did surrender my weapons all of them because you know you have to show some obedience if you are to negotiate. Also this guy has some points and he almost had me believe that he can take care of Clementine. I was silent the whole time until Clem got out of the room and fucking killed the guy. Clem grew up really fast I'm so proud.

    24. Killing the stranger- I let Clem handle it cause she can.

    25. Stopped Lee from turning- Yeah, I let Clem handcuff Lee and put a bullet in his head before he turns. Man that last conversation between them really reduced me to tears. It gave the game a breathtaking conclusion matched only by a few other games ever.

    Some other things:

    It can be said that Clem has been a sweetheart since day one but the moment I really connected with her completely was when Lee was teaching her how to shoot the gun. That face she makes when Lee steadies her aim really made me love her.

    This game is stressful. Man, I think I caught myself taking a deep breath every now and then just to ease the burden inside my head.

    That ending scene is really tense. I was thinking the whole time whether Lee would turn before she can help Clem escape. Man that would be a fucking downer if Lee chomped on Clem instead. Thankfully that did not happen.

    Some questions:

    Where will Lilly ultimately die if I made her stay with the team?

    Will the stranger be the one who takes Clem away from Lee if you hadn't stole his goods?

    Will Telltale games be able to top season 1?

    What would be the improvements you want to see in season 2?

    Thank you if you read up to this line! The bottom line is I'm just glad that Telltale Games pulled this off with flying colors. This game could well be a definitive statement that a game can be carried by its story and not by its gameplay elements.

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    redcream

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    #1  Edited By redcream

    The Walking Dead

    Wow! Where to even begin? Well let me start by saying that The Walking Dead is a game everyone should play because it is fantastic. It has numerous moments of shock, awe and grief that tapped into my emotions better than most of the games I played as of yet. Rarely does a game give me goose bumps but this one has it in spades. This game hinges on its story and it succeeds in that aspect carrying the game through to the very end mainly because of player choice. Your choice matter in this game and at every turn the games remind you of that and the consequences of your actions has a very tangible, realistic payoff. The characterization is outstanding and most of the ones who would be a part of your journey is excellently realized and multidimensional. Lee Everett and Clementine raised the bar for video game tandems.

    Here's just a chunk of your crew of survivors you'll adore or hate or both
    Here's just a chunk of your crew of survivors you'll adore or hate or both

    This game is very story driven in fact that the gameplay is so basic. That's not to say that the game is boring because it is not. The key in the implementation of the gameplay elements is the timing of every prompt and the context of the scene. For example the prompt in a scene using force (pushing or pulling etc.) will have you just tapping Q then pressing E at the right moment. Another prompt is the obligatory use of firearms by pressing aiming with the mouse and firing with the mouse button. These prompts may sound very dull on paper but it connects to the on-screen action well enough that it adds to the immersion. It is used at just the right amount keeping it from getting stale. The pacing is perfect giving you ample time to breath and think things through before moving to the next scene and I tell you this game will get you thinking A LOT. It is emotionally draining for the most part as the game is relentless on giving you tough choices and jaw-dropping scenes one after the next. Tension is always running high in this game as the survivors struggle against nature (zombies) and among themselves.

    The graphics and animation is great for the most part. The sound effects and voice acting conveys the right mood and atmosphere of the game. The game is not perfect though as there are some technical foibles like the movement and its controls might be stiff at times and there are some stilted frames of animation here and there but these are hardly an issue once you get sucked into the story and it happened almost instantaneously on my part. There is rarely a dull moment in the whole series as every scene has weight and relevance to the narrative especially when your decision is important on how the story plays out.

    Okay that is just an overview of the game. The rest of this entry would be filled with MASSIVE SPOILERS so if I convinced you enough to play the game already (which I hopefully did) you can come back here to read the rest of my thoughts about the game.

    Decisions Made (MASSIVE SPOILERS AHEAD!)

    I will now discuss the 25 major decisions I made in the game. These are the summarized decisions at the end of every chapter.

    Episode 1:

    1. Lie to Hershel- I chose to not lie to him and that goes for the rest of my philosophy in the game. I never concealed information in every turn and I even told everyone of my past.

    2. Duck or Shawn- I chose Shawn because I'm an ass but also because I thought I owed Shawn and Hershel something for taking us in. Also I blame Duck's stupidity for getting Shawn stuck in the vehicle.

    3. Loyalty (Kenny or Larry)- So in this particular choice I picked that we have to reason with Larry and that put me in his side which I did not intend to. But that is what I like about the game. It doesn't give easy exits and you may have a choice as Lee but you can't control what other characters can or cannot do.

    4. Mercy (Give the gun to Irene)- So this scene is good because it's a pseudo-euthanasia dilemma. I opted to give her the gun as I believe that it's her call on how to end her life. Also turning into a zombie is a fate worse than death.

    5. Doug or Carley- Man this choice really gave me the creeps. It is certainly one of the defining moment that kept me hooked for the rest of the game. I chose Carley though because she's a nice journalist and I think that her experience in shooting will be a valuable asset. Doug is not bad though and I feel sorry for him but decisions have to be made.

    Episode 2:

    6. Savior (Chopped David's Leg)- Episode 2 starts out strong with a live or let die scene. Of course I saved the dude because it would be heartless to leave him alone in the forest.

    7. Interrogation (Shot Jolene?)- I didn't have enough information to go on so I did not shoot Jolene although I got a bit panicky cause you know crazy people can do that to normal people. Right then and there I knew that something was up with the St. John's.

    8. Pragmatism (Helped Kill Larry?)- Man this scene ughh... Just thinking about it makes me cringe. I chose to do the CPR but then Oh God BAM! Gee, this scene really is stuck in my head for days now. It's hard to like Larry but then it would be murder to kill him in cold blood. Besides turning is not instantaneous so I don't know the deal about Kenny throwing that salt lick with reckless abandon. One of my favorite scenes in the game.

    9. Revenge (Killed Both St. John's Brothers?)- I killed Danny because he taunted me and I left Andy because everyone was looking at me. Also the dead came already so what's the point?

    10. Survival (Stole Food from the Car?)- Yeah I stole food from the car considering that some of the characters haven't eaten in days. I was just bummed because there was not an option to steal some and leave some behind if in case anyone owns it and also to ease my conscience.

    Episode 3:

    11. Girl in Macon- I opted not to shoot her cause she was bitten anyway already. No point in saving the dead plus it gave Lee and Kenny some time to collect all the supplies. It made the crew grumpy though especially Lilly.

    12. Leaving Lilly- Man this scene is really heartbreaking and shocking. I left her out to rot because I can't take someone who would Kill Carley.

    13. Getting physical with Kenny- I'm a diplomatic kind of guy so I talked him out of fighting.

    14. Killing Duck- I decided to kill Duck because Kenny's burdened enough as it is with the suicide of Katjaa and all.

    15. Helping Omid- So this decision is lackluster for me. I decided to help Christa because, I don't really know to. I just didn't feel that this decision is weighty enough to be even considered as a major decision.

    Episode 4:

    16. Killing Duck Part 2- Same as before I chose to kill this kid that resembles Duck. An easy choice really.

    17. Meeting with Dr. Vernon- I chose to be rational and honest because why the hell not?

    18. Taking Clem to Crawford- I feel a lot better with Clem joining the team than being left with an invalid.

    19. Ben's life- This is the moment I've been waiting for because fuck Ben! He is the reason Lilly and Carley are both dead. The fucking idiot should die for that and I let go of him without a moment's hesitation. I also told him not to fucking talk about the incident with Kenny and he blabbered about it in the worst possible time imaginable. Larry was at least tolerable but that idiot Ben really takes the cake for being utterly useless.

    20. Reveal the Bite- So yeah this scene is also unexpected but it led to the awesomely heartbreaking conclusion of season 1. I chose to reveal the bite because it could lead to misunderstandings later on.

    Episode 5:

    21. Cutting off Lee's arm- I opted not to cut his arm because man this came out of the blue for some reason. I need my full body function if I am to save Clementine from some hooligan.

    22. Losing Temper with Kenny- I didn't lose my cool as I've said earlier I'm kind of a diplomatic kind of guy. Kenny also has been through a lot so I cut him some slack.

    23. Surrendering Weapons- I did surrender my weapons all of them because you know you have to show some obedience if you are to negotiate. Also this guy has some points and he almost had me believe that he can take care of Clementine. I was silent the whole time until Clem got out of the room and fucking killed the guy. Clem grew up really fast I'm so proud.

    24. Killing the stranger- I let Clem handle it cause she can.

    25. Stopped Lee from turning- Yeah, I let Clem handcuff Lee and put a bullet in his head before he turns. Man that last conversation between them really reduced me to tears. It gave the game a breathtaking conclusion matched only by a few other games ever.

    Some other things:

    It can be said that Clem has been a sweetheart since day one but the moment I really connected with her completely was when Lee was teaching her how to shoot the gun. That face she makes when Lee steadies her aim really made me love her.

    This game is stressful. Man, I think I caught myself taking a deep breath every now and then just to ease the burden inside my head.

    That ending scene is really tense. I was thinking the whole time whether Lee would turn before she can help Clem escape. Man that would be a fucking downer if Lee chomped on Clem instead. Thankfully that did not happen.

    Some questions:

    Where will Lilly ultimately die if I made her stay with the team?

    Will the stranger be the one who takes Clem away from Lee if you hadn't stole his goods?

    Will Telltale games be able to top season 1?

    What would be the improvements you want to see in season 2?

    Thank you if you read up to this line! The bottom line is I'm just glad that Telltale Games pulled this off with flying colors. This game could well be a definitive statement that a game can be carried by its story and not by its gameplay elements.

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    BigMaki

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    #2  Edited By BigMaki

    Nice writeup, and it seems you chose a lot of decisions very similar to me. I have a few answers for you based on my playthrough and friends' playthroughs as well...

    Where will Lilly ultimately die if I made her stay with the team?

    She steals the RV shortly thereafter and you never see her again. Lee and Kenny discuss what might have happened to her later on, but not much.

    Will the stranger be the one who takes Clem away from Lee if you hadn't stole his goods?

    Yes. If you choose not to steal the goods, you and Clem don't touch them while everyone else still takes them. He blames you for not stopping them and Lee is (understandably) very confused as to why the dude is still mad at him in particular.

    Will Telltale games be able to top season 1?

    Man, I hope so, but it's gonna be REALLY tough to top Lee. Amazing character.

    What would be the improvements you want to see in season 2?

    I played the 360 version, so I'd want better framerates and load times for branching story stuff. I'd also want a brightness fix, since I kept having to readjust my brightness to 10 just to see anything in major sections of the game. Otherwise, just give me more characters I'll love and ultimately be angry when they're killed. Just don't have them fall down and get their leg stuck in something when zombies attack. AGAIN. Still, I love this game and can't wait to play through it again.

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    redcream

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    #3  Edited By redcream

    Thanks for reading my blog and answering my questions dude.

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    FancySoapsMan

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    #4  Edited By FancySoapsMan

    Ben was kind of an idiot but I never really disliked him.

    I almost considered siding with Kenny after the scene with the axe in ep. 4, but then Clementine chimed in and I had a change of heart.

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    #5  Edited By redcream

    Yeah, Clem can do that to you. Still, I was too attached to Carley to ever forgive Ben. Same reason I left Lilly alone to die.

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    #6  Edited By bombedyermom

    @BigMaki said:

    Nice writeup, and it seems you chose a lot of decisions very similar to me. I have a few answers for you based on my playthrough and friends' playthroughs as well...

    Where will Lilly ultimately die if I made her stay with the team?

    She steals the RV shortly thereafter and you never see her again. Lee and Kenny discuss what might have happened to her later on, but not much.

    I'm relieved to hear that. I was starting to feel a little guilty for ditching her on the side of the road.

    Being a cold bastard in the zombie apocalypse is (within reason) the way to go.

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    Branthog

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    #7  Edited By Branthog

    I"m not going to lie. I spent the last five or ten minutes of the game just totally bawling my eyes out like a school-kid who scraped his knee. Then again, my mom tells people about the time I was four years old and started crying because Frankenstein's car "died" (drove off the cliff) in Death Race 2000.

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    #8  Edited By LackingSaint

    Ha, your choices I actually find really interesting from a moral perspective. You make it clear you want to remain diplomatic by talking Kenny out of fighting and trying to work as a middle ground between him and Larry, and then you make decisions that seem to severely go against that; killing Ben "without a moment's hesitation" and abandoning Lily without discussion. Not saying those are bad choices to make (although they're not the choices I made), it's just intriguing.

    16. Killing Duck Part 2- Same as before I chose to kill this kid that resembles Duck. An easy choice really.

    How do you figure? For me it was really important to let Kenny be the one to kill the second kid, it seemed fairly clear he felt incredibly guilty over not being able to kill his own son, I wanted to give him the chance to somewhat "redeem" himself. I also didn't want him to feel like I was babying him, making all the hard decisions for him.

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    redcream

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    #9  Edited By redcream

    I try to be diplomatic whenever I could but emotions clouded my judgment on some of the decision I made. As I've said I was too attached to Carley so I hated everyone who was directly involved in her death.

    On the decision I made not letting Kenny kill the other kid, I thought it was the right thing to do at that time considering he's been through a lot. Now that I think about it I never thought about him being guilty and all by not killing Duck the first time around. It's interesting to have some differing points of view.

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