Great read. Tragic story.
Thanks for the great write-up Alex.
Company »
You're overlooking one thing regarding the WWE games, Alex.
Wrestling fans will buy them regardless of the quality. They will sell the exact same regardless of who makes them, or how long they're under development for. The online is totally busted and the actual gameplay still mind-numbingly tedious? Who cares, pre-order the next one, I heard a rumour they're fixing it. What's this? Wrestling fans... naive?!
WWE should just hire the wrestlers to make the games and makes them FMV quick-time events. Throwing that one out there.
@ProfessorEss said:
@Voysa_Reezun said:I can't imagine Deep Silver is gonna mess with Volition, though the idea of Dead Island's limb breaking/severing tech in a Saints Row game could be... interesting. Also, I wouldn't be surprised if the next Saints Row came with a boob statue just to be, well, Saints Row :PI hope that Deep Silver does leave Volition alone to make The Next Great Game in the Saints Row Franchise, but let's all hope they leave the boob statues out of the pre-order gifts for the special edition.
If it did, it would be interpreted to be intentionally so over the top (as the game is) that no one would care, which is good.
Hell, they can force me to display a boob statue in my house as long as it means that I get another Saints Row game.
How many times am I going to have to link videos of "Faith of the Heart" this year? Not gonna do it this time but watch yourself. I try not to think of the negative stuff happening in the industry but man do the Bomb crew sure love to bring me down with every chance they get. At least now I have more of a full picture idea of this process written down. Appreciate the write-up Alex. Go get yourself a bagel, you've earned it.
@KittyVonDoom: That may have been true at one point, but WWE games don't sell like they used to. They've made good money over the years, but they're nowhere near the sales juggernaut they once were.
Which isn't to say there isn't a segment of people who just buy them every year. But that number has been progressively dwindling, which means that whoever does pick it up will have to try to woo back some wayward fans at some point, if they ever hope to be profitable in the long-term.
Vigil may very well be a talented development studio, but I think that Darksiders 2 was underwhelming and that set them on a bad trajectory. If Darksiders 2 would have been as successful as something like Arkham City was to Arkham Asylum then perhaps Vigil would have been in a great position to be bought.
Great article, I already shared my thoughts on all the sales in the original article so I won't clog up the forum with my crappy opinions. :P
Still, all the best to everyone who is left without a job after the whole thing. And THQ, you will be missed, it's so sad to see such a major publisher in the industry go down like this.
I'll be honest; I visit this site primarily for the video content. Usually I just quickly skim the headlines and leads of the news stories on the front page. This is the first one I've read from beginning to end, and it looks like I'll be paying more attention to the stories on Giant Bomb from now on.
I own a few THQ games, but I was never really a big fan. Still it's sad to see one of the big ones go like this. The more players on the market, the better. Unfortunately the video game industry seems to be heading in a completely different direction...
@HaltIamReptar: It would be a waste of 50 cents if you didn't have the money to then operate the company.
RIP THQ I loved a great deal of your games.
Hopefully Vigil finds a good home as well as anyone left looking for employment.
I'm going to keep commenting on this feature because I'm so happy to see this kind of long-form editorial return to Giant Bomb. Thanks Alex!
@jakob187 said:
$500,000 for Vigil? THAT'S A STEAL! Darksiders 1 and 2 BOTH sold harder than that. While Darksiders 2 wasn't ZOMFG BEST GAME EVAR, the game was competent and the team most likely learned from any mistakes made on it. To honestly believe that someone would buy HOMEFRONT for $500k and not AN ENTIRE FUCKING STUDIO WITH AN IP ATTACHED...that's just insanity to me.
When you make a bid on a studio, you have to factor in the cost of running the studio which you become responsible for. Vigil was an 80 person studio, last I heard, so before you make a bid, you have to factor in paying 80 people for however long it takes them to develop a title. Given that Vigil just released a title early this year and was early in the process on a new IP, that might be a solid 2 years of paying 80 salaries before it starts to return any money.
Now, you can cut positions at the studio once you own it, but if you cut too much, you might as well have not bought the studio in the first place since you pushed the talent out the door.
Homefront, as noted, was sold because Crytek was deep in development of Homefront 2. If complications arise with the Homefront IP as a result of THQ's bankruptcy, Crytek could be left with a mostly complete video game that either has to be substantially reworked into something new or just scrapped entirely. $500k to secure the rights and make sure that you have a package that you can now shop to a new publisher is a good deal for Crytek. Homefront doesn't come with a bunch of development studio salaries you have to pay. The only cost assumed in buying the Homefront IP was that Crytek was apparently still due a $1m payment for development costs (which gets written off because now Crytek owes Crytek).
THQ was never that good. They made a handfull of decent games but never any big smash hits, and they often made silly decisions like changing the Red Faction franchise just when it was coming good and then dropping it like a hot potato, or throwing all their weight behind behind middling Homefront. They never really had a clear identity either.
@jakob187 said:
[...]
Beyond that, I just want to know what happens to Red Faction and Titan Quest. Honestly, I can't believe that Red Faction didn't go with Volition!!! As for Titan Quest, it's a game that still has a ton of support from the community.
Oh right, Titan Quest. I consider that one of the very best Diablo-style ARPGs. Had a huge amount of fun with that one and continued playing it for a long, long time. The original developer went under a good while ago though if I remember that correctly. In that sense it's hard to tell what the 'Diablo 2 with a very unique skill system and Ancient mythology' idea might be worth. My favorite aspect of that game is the exceptionally well done gameplay more than the IP (which is still good nonetheless).
@HaltIamReptar: There was a min bid, but these are also subject to court approval. You would need the minimum bid and someway showing what you could do with the assets. The other bidders have all published big console games and have other games already in their production pipeline.
THQ might have needed more focus in a certain direction. They really were making games in every direction. I enjoyed the Saints Rows and WWE games at times but for me everything else didn't have my interest. DIdn't they have Juice also?! I would have like some cool Burnout style racing games to come out of that IP. Its sad to see THQ go. If there is one good thing they did it was make respectable wrestling games, if anyone remembers there was a time when we got really bad wrestling games from Acclaim.
@Alex: Do you have any idea what'll happen to the Darksiders franchise if nobody buys the IP or Vigil on the cheap? As there are neither a publisher or a developer associated with the game, I assume it'll be pulled off Steam, PSN and Xbox Live - but would they go the full on Too Human route with delisting the game entirely from the services (got the impression that happened with Too Human from the Unprofessional Friday livestream)? What does happen to the IP if nobody bids for it, would it get in the hands of an insurance company or something like that, like what happened with System Shock, and would somebody be able to make a bid for the IP long after the auctions if it remains unsold, or would it end up in some legal limbo?
Long view, the Relic to SEGA thing is so funny, saying it makes sense.
It totally does just crazy what SEGA has become. Couldn't be happier. They now own the two best strategy devs.
@fisk0 said:
@Alex: Do you have any idea what'll happen to the Darksiders franchise if nobody buys the IP or Vigil on the cheap? As there are neither a publisher or a developer associated with the game, I assume it'll be pulled off Steam, PSN and Xbox Live - but would they go the full on Too Human route with delisting the game entirely from the services (got the impression that happened with Too Human from the Unprofessional Friday livestream)? What does happen to the IP if nobody bids for it, would it get in the hands of an insurance company or something like that, like what happened with System Shock, and would somebody be able to make a bid for the IP long after the auctions if it remains unsold, or would it end up in some legal limbo?
Someone will buy it. Just for the reasons you say, to make money off it on Steam if nothing else.
@ArtisanBreads said:
Long view, the Relic to SEGA thing is so funny, saying it makes sense.
It totally does just crazy what SEGA has become. Couldn't be happier. They now own the two best strategy devs.
@fisk0 said:
@Alex: Do you have any idea what'll happen to the Darksiders franchise if nobody buys the IP or Vigil on the cheap? As there are neither a publisher or a developer associated with the game, I assume it'll be pulled off Steam, PSN and Xbox Live - but would they go the full on Too Human route with delisting the game entirely from the services (got the impression that happened with Too Human from the Unprofessional Friday livestream)? What does happen to the IP if nobody bids for it, would it get in the hands of an insurance company or something like that, like what happened with System Shock, and would somebody be able to make a bid for the IP long after the auctions if it remains unsold, or would it end up in some legal limbo?
Someone will buy it. Just for the reasons you say, to make money off it on Steam if nothing else.
If Vigil are disbanded, would the new owners automatically get the rights to keep publishing the original games, or just to keep doing new games under the IP? Seems like when Sir-Tech closed down and an Japanese publisher got the Wizardry rights, they still didn't get the rights to republish Wizardry 1-8, only to make their own Wizardry games?
@fisk0 said:
@ArtisanBreads said:
Long view, the Relic to SEGA thing is so funny, saying it makes sense.
It totally does just crazy what SEGA has become. Couldn't be happier. They now own the two best strategy devs.
@fisk0 said:
@Alex: Do you have any idea what'll happen to the Darksiders franchise if nobody buys the IP or Vigil on the cheap? As there are neither a publisher or a developer associated with the game, I assume it'll be pulled off Steam, PSN and Xbox Live - but would they go the full on Too Human route with delisting the game entirely from the services (got the impression that happened with Too Human from the Unprofessional Friday livestream)? What does happen to the IP if nobody bids for it, would it get in the hands of an insurance company or something like that, like what happened with System Shock, and would somebody be able to make a bid for the IP long after the auctions if it remains unsold, or would it end up in some legal limbo?
Someone will buy it. Just for the reasons you say, to make money off it on Steam if nothing else.
If Vigil are disbanded, would the new owners automatically get the rights to keep publishing the original games, or just to keep doing new games under the IP? Seems like when Sir-Tech closed down and an Japanese publisher got the Wizardry rights, they still didn't get the rights to republish Wizardry 1-8, only to make their own Wizardry games?
Now that I don't know about, good point.
I feel pretty certain someone will buy the rights to make money off the old games though, it's a no brainer.
We'll see though I guess.
While I'm glad that Relic seems to have found the best home possible and Volition will at least still be trucking along for a few years, the loss of Vigil is somewhat tragic. Now I haven't played a ton of Darksiders, but it seems clear that they were a talented studio and people losing their jobs is never a good thing.
Great article Alex.
Nintendo should acquire Vigil. While I don't think that the puzzly elements in Darksiders are quite on par with Zelda, Vigil is really amazing at making a Zelda style game. I think Nintendo would get a lot of good will if they let Vigil make a proper Zelda ala Retro Studios with Metroid.
@planetary said:
@paulwade1984 said:
Wow. Alex just sent Patrick to school.Yep. Alex knows how to write, and this is a well-thought, well-written piece.
he does. it's too bad he tries to pull the same jokes and tricks in spoken-word, and they always fail.
I hope Deep Silver gets Red Faction, too. I want Volition whole and free to make their crazy their way.
@planetary said:
@paulwade1984 said:
Wow. Alex just sent Patrick to school.Yep. Alex knows how to write, and this is a well-thought, well-written piece.
alex was part of the gamespot team of the old era, for my money that games journalist team was the best around, if that team was still together, or all that team was part of giantbomb, no one would be able to touch them
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