Bye Bye Tiberium.
http://kotaku.com/5057012/ea-axes-tiberium-for-not-meeting-standards
Tiberium
Game » consists of 0 releases.
Tiberium was the second attempt at a first person shooter set in the Command & Conquer universe. Publisher EA Games canceled the project in September 2008, citing quality concerns.
So much for this.
"Yea I saw this too. Nothing of value was lost."Really? The idea of having one gun that takes care of all your needs, thereby eliminating the need for inventories of guns in games? How about the potential of an excellent Command & Conquer narrative?
"Jigen said:I don't hate EA, but I didn't think the game looked like it would turn out to be any good. One gun that is the only gun you use? Excuse to make a single gun model."Yea I saw this too. Nothing of value was lost."Really? The idea of having one gun that takes care of all your needs, thereby eliminating the need for inventories of guns in games? How about the potential of an excellent Command & Conquer narrative?I hate EA haters. *ugh*"
Besides that there's already been a C&C FPS game that wasn't so great, and I don't feel that C&C really needs more narrative.
"Yea I saw this too. Nothing of value was lost."I don't know. Could've been interesting I guess. It had potential, though I didn't have an immense amount of hope for it.
"jakob187 said:There were multiple models for each variation of use for that one gun, but ok."Jigen said:I don't hate EA, but I didn't think the game looked like it would turn out to be any good. One gun that is the only gun you use? Excuse to make a single gun model."Yea I saw this too. Nothing of value was lost."Really? The idea of having one gun that takes care of all your needs, thereby eliminating the need for inventories of guns in games? How about the potential of an excellent Command & Conquer narrative?I hate EA haters. *ugh*"
Besides that there's already been a C&C FPS game that wasn't so great, and I don't feel that C&C really needs more narrative."
"Jigen said:A gun that takes care of all your needs? Sounds like a rip off of the Grav Gun from HL! (Seriously though, don't flame me I know they're both different.)"Yea I saw this too. Nothing of value was lost."Really? The idea of having one gun that takes care of all your needs, thereby eliminating the need for inventories of guns in games? How about the potential of an excellent Command & Conquer narrative?I hate EA haters. *ugh*"
I enjoyed C&C: Renegade. It was cool to see the C&C universe from the FPS perspective, and the multiplayer was interesting. Too bad this got axed.
Also, if anything a gun that serves multiple uses just reminds me of The Gunman Chronicles, which was also pretty fun.
I still wish this game would get revived and have some serious work done on it. The Command and Conquer universe has a very rich backstory to everything that is happening. The idea of a single gun that converts to many guns would've been such a nice change of pace. They could've put a very strong multiplayer component into this game as well.
Plus, with what we now know about Mirror's Edge (which granted, the game wasn't GREAT, but it was ballsy at least and interesting), Dead Space (fucking AMAZING), Skate 2 (far better than the first one, and I actually LIKE Skate 2), and everything else...
Whats funny is how this game didn't meet EA standards, i mean you can dig a hole in the ground, and shit in it and still meet EA standards....let alone it had so much development cycle how does EA know what the game would have become? EA is simply one of the problems with the gaming industry as a whole.
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