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Game » consists of 10 releases. Released Sep 15, 2015
The best way to make sure even the stupidest players know that certain people, places, terms, or concepts in a game are important is to highlight those words in the text with different coloured letters, or through the use of bold, italicized, or all-caps text.
The use of everyday objects as weapons of destruction, often combination.
A fourth-wall breaking situation in which a character tells the player to press a specific button or a reference to a button is shown within the environment. This mostly happens during tutorials.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Bugs that are sapient beings and have humanoid and/or anthropomorphised features to varying degrees. This page includes Arachnids (Spiders, Scorpions) for brevity.
Some games feature end credits that scroll over a playable segment of action.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
A gameplay mechanic allowing players to store their items and freely carry them around.
The act of pressing your lips against someone or something else as a sign of affection.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Character Theme: A recurring musical theme that accompanies a particular character.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
An umbrella term for any sexual orientation or gender identity that is not straight.
The act of granting freedom to prisoners or subjugated NPCs.
Basically you're given a flashlight and then sent to a dark place.
Inventory items that are living creatures.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Shorter than mini-games, micro games are generally no longer then 20 seconds in length. Several are often played one after another as a party game.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
A single game may use multiple art styles. For example, Comic Jumper switches its levels between art styles inspired by comics, and Rock of Ages has its stages take on the style of various art periods.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
When light in a game is being emitted from nowhere.
A theatrical performance art that combines stage action with singing.
An optional boss is a boss whose defeat is not essential to the plot and can be avoided. In some cases, they are stronger than the game's final boss.
Released on vinyl through iam8bit.
A term referring to those obsessed with a specific field of interest, especially anime and manga.
These games make it possible to finish them without killing any opponents.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
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