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Game » consists of 9 releases. Released Jun 21, 2016
Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
In computer games - especially rpg - they're a great source of booze and often information.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A character archetype, typically found in anime works, defined by grandiose personalities, often claiming or fully believing themselves to have occult knowledge, psychic powers, and/or magic.
Either a force of over arching evil or a parody of the real world. The corporation is a common concept found in Video Games.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Humanoids with feline characteristics. Feline humanoids are most commonly seen in Japanese games.
This concept is for games where at least one of the main characters is female.
GameMaker is an easy-to-use, no programming required 2D game development tool for Windows and Mac, first created by Mark Overmars and now developed and maintained by YoYo Games Ltd.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A gynoid, or fembot, is a feminine humanoid robot.
A digital storefront which donates some of its profits to charity.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
A digital distribution service built around indie works and their creators.
An umbrella term for any sexual orientation or gender identity that is not straight.
Games where the player is expected to mix (usually alcoholic) drinks.
The seventh annual PAX East took place April 22-24, 2016 at the Boston Convention & Exhibition Center in Boston, Massachusetts.
The twelfth PAX Prime took place August 28-31, 2015 at the Washington State Convention Center in Seattle, Washington.
The thirteenth PAX West (formerly known as PAX Prime) took place September 2-5, 2016 at the Washington State Convention Center in Seattle, Washington.
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
A Japanese breed of dog.
Valve's counterpart to Microsoft's popular achievement system.
Steam Cloud is a built in feature in some Steam games, it synchronizes game saves, settings and other data to the internet for access from any computer that has Steam installed.
Subtitled Silence is when a character remains silent in a section of dialogue and a subtitle box appears usually having an ellipsis (...) or nothing at all. Most common in J-RPGs and dating sims. The character can also make a small moan or grunt.
When the game is named (fully or partially) after a specific location within the game, or relevant to the game's story.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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