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Game Room Trailer

Get a first look at Microsoft's new avatar-based classic gaming hub.

Jan. 6 2010

Posted by: Jeff

In This Episode:

Game Room

Xbox 360 Games Store

73 Comments

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crusader8463

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Edited By crusader8463

Really Microsoft? Home? Of all the things you choose to steal from Sony its Home? lol

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Kiro

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Edited By Kiro

You'd think Microsoft learned a thing or two about the success of shit like Home from Sony, but I guess not

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PhilESkyline

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Edited By PhilESkyline

This is MS's version of Sony's Home?

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PLWolf

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Edited By PLWolf
 How Much Does It Cost?
It is free to download “Game Room,” which you can then populate with classic arcade games available for individual purchase. Buy games once and play on both an Xbox 360 system and a Windows-based PC for 400 Microsoft Points. Or, to purchase a game for only one platform, each individual Xbox 360 or Windows-based PC title is 240 Microsoft Points. You also have the option to pay to play a single game, just like dropping two quarters in the slot in the old arcades, for 40 Microsoft Points. Visit your friends’ “game rooms” and try their games free before you buy

 
Seeing how everything in Home is free, outside of the personal space stuff and avatar clothing, this not like Home at all. lol
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JoelTGM

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Edited By JoelTGM

woah, you have to pay 40 points anytime you want to use one of the games that you already bought?  Does anyone have a link to where that's confirmed because that sounds a little out there to me...

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TOYBOXX

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Edited By TOYBOXX

I agree with what most people are saying, this is Microsoft's version of Home. It's a cool idea, but if they're going to charge people to use it, even though it may be a free download, and we all know they will, it's practice as usual coming from the company that charges for every little thing anyways on Xbox Live. Now compared to what Sony has with Home by allowing us to play mini-games for free, even rewarding us free clothing for playing the game or reaching a certain goal within whatever your playing, will appeal to way more people in the long run. That is not including free online play and the total customization to the console itself - for free.
 
From what I've been seeing since E3 of 2009, coming from Microsoft, it seems that they don't have anything new or innovative for 2010 in terms of IP or games. It's all about features. And with that Microsoft should reconsider being in the gaming biz since they're focus is now on UI features and technology. CES seems fitting for them.

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Slaneesh

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Edited By Slaneesh

AAAARRRRHHHHHH!  
 
I better go watch some animals kill each other to calm me down.
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Hector

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Edited By Hector

Awesome can't wait.

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PlasmaMachine

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Edited By PlasmaMachine

Any possible opportunity to have Custer's Revenge in 1080p?

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Krenor

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Edited By Krenor
@Crash_Happy said:
" Obviosly because the trailer didn't show queue's there won't be any when it's live. So how does it work? I 'trick out' an arcade and all my friends can come along. As long as they are gold subs. As long as they also own the games? Hmm. "
Considering they are all just simple arcade games they could probably just be given away for free maybe just pay for some special ones and decorations for your place
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Boiglenoight

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Edited By Boiglenoight

Looks...interesting.  It is a lot like Home's arcades, but perhaps more personal and refined.  Overall though, this is a trojan horse for pay to play; you get the same core functionality with XBLA and leaderboards. 

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Floppypants

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Edited By Floppypants

The few times I've actually logged into Home, all I found were people standing around talking to each other and emoting.  It all seemed pretty pointless and boring.  I don't know why Microsoft would bother to mimic that.  I'll try it out if all the games are free.

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PureRok

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Edited By PureRok
@WinterSnowblind said:
" I can't believe how many people are claiming this is a "rip-off of Home".  To me this only seems to be an arcade, you know those things that used to exist?  But even if Microsoft were to introduce some kind of 3D chat room, I still wouldn't feel they were ripping off Sony.  Is no one here aware of how large scale social networking in these days?  Habbo Hotel, Second Life, IMVU, etc, all 3D "Home-like" chat systems, all of which were done well before Home.  Even Google, Yahoo and Microsoft itself have 3D chat environments for messenger programs.  The 360 moving into that territory eventually is innevitable, I don't see why "Sony did it first is a factor".  Sony fanboys seem to be pretty fickle when it comes to this.  I don't remember any complaints about the trophy system being added in, the Playstation Store, gamercards, the Classics being made available.. hell, even PSN itself is heavily based on XBL and they even just announced plans to make PSN cross compatable with other mediums, that's copying too, right?  So again, why is such a big deal when Microsoft release something with some similarties to something on the Playstation.  If you think they're the only ones guilty of this, you deserve to be kicked off this site and sent back to GameFAQs. "
This needs to be quoted again. It seems everyone is ignoring this post.
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Midus

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Edited By Midus

So its like Home, but on the Xbox 360...? Ahh internet fanboyism. It being on the 360 won't make it suck any less.

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nosnitsttam

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Edited By nosnitsttam

didnt the ps3 do something like this for home? didnt it suck? i guess if they do this a lot better than that it will be ok since its only focusing on the arcade aspect, rather than a social one. anyway i wouldnt mind being able to legally own some classic arcade games that havent been molested into new or "extreme" versions. the dropping quarters aspect is lame since, as jeff pointed out, most of those games only cost a quarter per play. it really comes down to the handling of everything

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MrKlorox

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Edited By MrKlorox

The concept of a virtual arcade place can work, but it doesn't seem like they're gonna get it right either.

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MachoFantastico

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Edited By MachoFantastico

According to Eurogamer, this stuff is going to be expensive. 

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BD_Mr_Bubbles

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Edited By BD_Mr_Bubbles
@MrKlorox said:
"The concept of a virtual arcade place can work, but it doesn't seem like they're gonna get it right either. "
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labam89

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Edited By labam89

Burn it, and avert your eyes.

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kagekage

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Edited By kagekage

There are free flash games like these.

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KarmaPolice

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Edited By KarmaPolice
@Woocifer:  Dude, I would have missed it if you ha not said it. "Wow, you actually spelled fhqwhgads right." You just made my day.
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BeserkGamer

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Edited By BeserkGamer

Oh Game Room, what happen? 

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Deusoma

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Edited By Deusoma

Watching this trailer for the first time, long after the whole Game Room trainwreck went off the rails, I find myself wondering many things. Why the Western theme? Why the focus on the Avatars capering in the arcade over actual in-game footage? And did they purposely set out to make the ugliest Avatars they could? Seriously, those two they reveal from shadows at the beginning made me cringe.
 
But the thing I find more interesting is that the comments reveal that people completely misunderstood what Game Room actually was, or even what it was meant to be. All the stand-up arcade cabinets and Avatars and mascots floating around are essentially just a fancy background to a collection of retro games accessed through a menu. Yet because of the trailer's ill-advised focus on the Avatars over the games that were supposedly the whole point of the service, people thought it was a callous attempt on Microsoft's part to create their own version of Home, ignoring the fact that even back then, Home was abysmally unpopular. 
 
Going back through the Game Room Quick Looks, I can't help but wonder if Game Room ever could have been anything better than what it turned out to be, or if it was doomed from the start. Having a unified area of Xbox Live dedicated to retro gaming isn't a bad idea by any stretch of the imagination, so it's really a shame that Game Room was such a complete, unmitigated failure.