The fun and no fun of VVVVVV
The number of stars represents the amount of fun I've had playing VVVVVV.
The fun:
+The game introduces a new way of platforming that makes you think in terms of directional pull instead of just momentum.
+Challenging and engaging platforming in the main levels have you thinking differently in nearly every section. It also brings good moments of satisfaction when you just barely make a jump you've been attempting a few times
+The art style is retro yet refreshing at the same time. You will be itching to see what each new area brings, as each one has something unique about it.
+The very old school flavored music wonderfully keeps the pace going as you explore and makes you want to explore even further to hear the next good track.
+More playability and variety is rewarded after winning the game and also after finding all of the secrets.
No fun:
-Other than the main levels, the open Metroid style world around it leaves much to be desired. It could just be artistic choice but it ends up making the world not worth exploring even if you're trying to find every last secret.
-The very last level, as creative as it is, may take a while for any person to beat.
-The full story feels like a bit of an afterthought. There could have been potential for the story, world, and characters to be a bit more memorable. However, what's there is good enough to have you interested.
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