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Game » consists of 0 releases. Released Nov 14, 2006
Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
Players can design a base or dungeon for their characters to inhabit.
Games based on tabletop (AKA pen and paper) role-playing games, such as Dungeons & Dragons or Vampire: The Masquerade. These can have any type of gameplay, as long as they are set in the tabletop game's universe.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
A common character class / archetype in role-playing games and fantasy. They are often less chivalric than your average Knight-errant, generally being depicted as either archetypal villains (such as a Dark Lord), or troubled and ruthless anti-heroes.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
When players must fight all of the bosses of the game at once. This can either be an optional mode, or a required sequence. Boss Rush can also mean a game where the player only fights bosses.
The ultimate enemy and primordial source of all evil. In Warhammer 40,000 and Warhammer Fantasy universe.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Characters that do not speak the localized language within the context of the game. An example being everyone in Persona speaking English while the story states that they are speaking Japanese.
Daemons are Warp entities and servants of the Chaos Gods.
The main character of the game is a demon.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
Elves are a race found in a lot of games based on a fantasy setting. They are recognizable by their elongated ears and often live much longer than humans. Some are even immortal. There are many variations of Elves.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
The last boss you face in a game, usually representing the final climax of the game.
Giant rats are like regular rats but significantly bigger. Giant rats are the first enemy in many role playing games.
A heads-up display is a graphical overlay of vital information used in most modern games.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
In real time strategy games, Macromanagement or "macro" is a loose term used to describe the ability to produce units.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
The mental and emotional condition (confidence, doubt) of an individual or group with regard to the function or tasks at hand.
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