Warhammer Online is probably amongst the top when it comes to my “games I really wish I had time to play” list. Before I get goin’, I’ll point out that I’ve had about seven years of Everquest and two years of WoW injected into my MMO veins. With that said, WAR is the MMO that I’ve ever had the most fun with. I really enjoy everything about it, but does anyone else think that it came out at an awkward time? It hit stores just a tiny bit before November, giving enough time for everyone to get interested enough in it to buy it. Before you knew it, WAR was the fastest growing MMO ever. Looking at its current state of population, that’s kind of hard to realize. Suddenly, November hit like the train of games that it always is, and if you’re like me, you’re investing a bunch of time into those games, yet barely scratching the surface.
Everyday I come home I want to log in and get my Squig Herder a level or two, but the icon rots away on my desktop -- I hate it. I dig the game, I’m enjoy to see how passionate Mythic is about their game, but I see the “Invite a friend!” advertisements trying to help their once 750,000 boat of people fill up again. I’m personally sad for Mythic, because I feel like this game deserves much more attention, but what could have they done to not run into this? Nothing that I can think of. They couldn’t have released much earlier without jepordizing quality of the game, yet if they released later, they’d still be caught up in the November mess and be directly in comparison with Lich King.
Does anyone else have different or the same thoughts? I do wish they’d combine servers and try to rebuild population from there. (Edit: Yay, it happened) Insight?