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The Wario Ware franchise uses the game mechanic of "micro-games", in which a series of ultra-short games, some as short as 1 second, are played one after another. Each game in the franchise adds a new style of control, for example the DS' touch screen or the Wii remote.

These wacky microgame collections starring Wario and friends have you racing against the clock and trying clear as many stages in a row as possible. In Japan, the series is known as "Made in Wario".

Microgames

Each WarioWare game is made up of tiny games called "microgames". As the name suggests, these are smaller than even minigames, and generally last only a few seconds. They are played randomly one after another, and the speed is gradually cranked up, until the player faces a "boss" game, which generally lasts longer, more like a typical minigame. Most microgames also have three difficulty levels.

There are currently 1029 different microgames across all games (including the preloaded games from Made in Ore and Asobu Made in Ore).

Game Structure

Each title in the series is usually made up of several story stages - a set of microgames based around a gameplay mechanic or genre, and wrapped with a character's story. Upon completing all such stages, mix modes are unlocked which allow the player to play an endless mix of all the microgames.

In most games, the player can choose to play a single microgame on a loop, progressing through each of the three levels at increasing speed.

Each game contains a variety of unlockable bonuses. In addition to more fleshed-out minigames (including the Pyoro subseries), there are toys and music tracks to play with.

Multiplayer

WarioWare is rarely a multiplayer experience. The handheld games have only ever included minigames which have two players share a single console, rather than linking multiple together. However, the two home console games have both had dedicated multiplayer modes and minigames.

Origins


The concept of microgames actually began on the Nintendo 64. Mario Artist: Polygon Studio was a game for the 64DD addon in Japan, that allowed players to create their own 3D polygon models and use them in games. There was a series of eight "Sound Bomber" games that were just 3 seconds long and got progressively harder, much like WarioWare's games. Six of the eight games were eventually used in the original GBA WarioWare, as seen here.







WarioWare games
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Add a Game to WarioWare
Name Platforms Developer
WarioWare D.I.Y.
DS Intelligent Systems Co., Ltd.
Asobu Made in Ore
WSHP Intelligent Systems Co., Ltd.
WarioWare D.I.Y. (duplicate)
Paper Airplane Chase
released on April 27, 2009
DSI
Bird & Beans
released on April 5, 2009
DSI
WarioWare: Snapped!
released on April 5, 2009
DSI Intelligent Systems Co., Ltd.
WarioWare: Smooth Moves
released on Jan. 15, 2007
WII Intelligent Systems Co., Ltd.
WarioWare Twisted!
released on May 23, 2005
GBA Intelligent Systems Co., Ltd.
WarioWare Touched!
released on Feb. 24, 2005
DS Intelligent Systems Co., Ltd.
WarioWare, Inc.: Mega Party Game$
released on April 6, 2004
GC Nintendo R&D1


Name: WarioWare
Total games: 11 games
First game: WarioWare, Inc.: Mega Microgame$!
Aliases:
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