Microsoft Reveals First Wave of ID@Xbox Developers

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Posted by patrickklepek (3931 posts) -

Though Microsoft continues to play catch up, it seems to be making progress. The company announced its first wave of developers for its ID@Xbox self-publishing program for independent developers.

Though it may seem a bit off including Ryse: Son of Rome developer Crytek in the lineup, it’s an impressive list of game creators. Now, if we could only get either platform holder to nail down some release dates…

Microsoft claims it has sent development kits to more than 50 studios since Gamescom, and it is still working “behind-the-scenes” to flip the switch that will turn every Xbox One into a development kit. Microsoft has not provided a timetable for when that switch might happen.

The news also brings with it a few game confirmations, including Divekick on Xbox One, the eventual debut of a new Shoot Many Robots game, and a port of Energy Hook.

Staff
#1 Posted by Eidderf (506 posts) -

More games is always a good thing and I'm looking forward to seeing what Double Fine can create for this new generation, honestly I'm tending to enjoy the smaller, more sort of condensed experiences that I find on steam than the billion hour epics nowadays so if that means more Bastions and Stanley Parables on the one then I look forward to seeing what comes out of this.

#2 Posted by pumpkinheaddy (18 posts) -

Man, the 'ID@Xbox' branding is way lame.

Stop trying to sound cool, dad.

#3 Posted by FuriousJodo (123 posts) -

Not really that surprising but good to see.

#4 Posted by GaspoweR (2937 posts) -

Okay, the thing that stands out from that list is the existence of the LANG ZONE.

#5 Posted by jarowdowsky (208 posts) -

Isn't it essentially anyone who counts as being a self-publisher? That's why I heard Crytek was on there. But does seem odd given their size.

#6 Edited by Residentrevil2 (439 posts) -

I can't wait to see what these developers bring.

#7 Posted by Sil3n7 (1178 posts) -

Man, the 'ID@Xbox' branding is way lame.

Stop trying to sound cool, dad.

It stands for "independent developers at xbox". If anything it's name is too utilitarian (like so much at Microsoft). Not sure what makes you think they are trying to sound cool?

Online
#8 Posted by chose (272 posts) -

Is it really self-publishing? Or is Michael Transaction behind all this?

#9 Edited by FLStyle (4648 posts) -

@patrickklepek Wrong Divekick link! Many of us make that mistake, the Divekick concept is listed first in place of the game unfortunately.

This is all great news and can only mean good things for indie gaming going forward.

#10 Posted by Brendan (7732 posts) -
#11 Edited by Nashvilleskyline (197 posts) -

Great news! why is Capy not there?

#12 Posted by steelerzfan101 (270 posts) -

Divekick is coming to the xbox one huh? That could be potentially awesome and also dangerous at the same time! Kinect will have people divekicking their TVs...which is awesome!

#13 Posted by SomeJerk (3203 posts) -

Man, the 'ID@Xbox' branding is way lame.

Stop trying to sound cool, dad.

I think you've put the hammer on the nail of the Xbox One project with that reply, so depressingly true it is.

#14 Posted by BillyMaysRIP (175 posts) -

@nashvilleskyline: They probably aren't self-publishing, I guess. Below is being published by Microsoft, just not on this ID@Xbox platform.

#15 Edited by csl316 (8343 posts) -

I need to know, are they just fans of Bill Laimbeer?

Online
#16 Posted by Sinnott147 (36 posts) -

As an Australian, I'm disappointed that I will never be able to play these games with breaking the rules of Xbox Live.

#17 Edited by Sooty (8082 posts) -

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

#18 Posted by w1n5t0n (174 posts) -

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

Double Fine is making good on it. There documentary is a bout 20 hours so far documenting the process. Well worth my $15 already. The most recent episode is about voice acting including a pretty cool cameo.

Most people who were early backers are plenty happy with the progress and if your not an early backer, stop bitching.

#19 Posted by TurboMan (7494 posts) -

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

not signing up to be XBONE's best friend... just saying that down the line if/when they make another console game that the game will probably be out on next gen consoles as well.

Don't forget that the Double Fine Action Adventure team is making DLC for The Playroom on PS4.

#20 Posted by hi_im_rob (201 posts) -

@gaspower said:

Okay, the thing that stands out from that list is the existence of the LANG ZONE.

"Xbox, go to the Lang Zone"

#21 Edited by DonPixel (2585 posts) -

Pretty cool, they have a nice line up there. I hope they do a good job curating games on the Xbone, I'm all down for indies but man: steam, iOS, Android, all open platforms are crowded with shovelware and paid-2-alpha kick starters.

#23 Posted by Parsnip (1081 posts) -
#24 Posted by Rebel_Scum (676 posts) -

No Chair? Does that mean we'll get Shadow Complex 2 on other platforms?

#25 Posted by TheMasterDS (2042 posts) -

I will buy another version of Divekick.

#26 Edited by Jay_Ray (1075 posts) -

No Chair? Does that mean we'll get Shadow Complex 2 on other platforms?

Chair is owned by Epic, so Epic would have to be on that list. Also Shenmue 3 will happen before Shadow Complex 2.

#27 Posted by NoK (305 posts) -

@sooty: What are you talking about? That game looks like it is coming along just fine.

#28 Posted by Winternet (8012 posts) -

It's great to see these little development teams get a chance to get their games on a next gen console. You know, teams like Crytek.

#30 Posted by Nashvilleskyline (197 posts) -
#31 Edited by Franstone (1107 posts) -

I'm guessing Crytek may be trying to bring Warface over?
Mmmmaybe?
Maybe not?

#32 Posted by Zero_ (1973 posts) -

There is no confirmation there is a Divekick coming to XBOX ONE. The kust of developers on the IGN article simply note what the developers are known for, eg : one of the developers on the list has listed nezr to them Little Big Planet Vita which obviiysky won't come to XBOX

#33 Posted by afrofools (1335 posts) -

I can see into the future. One of those games will feature puzzles.

#34 Edited by Scotto (1174 posts) -

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

By becoming Microsoft's best friend, I assume you mean "requesting a devkit to self-publish future games on the XBOX One", right?

I also don't understand the idea that Double Fine can do nothing but live and breathe Broken Age 24/7, until that game is released.

In conclusion - great post.

#35 Posted by Sooty (8082 posts) -

@scotto said:

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

By becoming Microsoft's best friend, I assume you mean "requesting a devkit to self-publish future games on the XBOX One", right?

I also don't understand the idea that Double Fine can do nothing but live and breathe Broken Age 24/7, until that game is released.

In conclusion - great post.

Not sure why people are reacting so badly to my post, Double Fine might be pretty likeable but it doesn't give them a free pass.

I like some of their games, but let's not pretend Broken Age's development hasn't been a bit of a mess along with them making additional Kickstarters. I think it's lame to ask for money for a second game when you've already messed up the financing of your first Kickstarter title.

#36 Posted by zombie2011 (4972 posts) -

So I clicked on Bongfish to see a list of games they made and I was not disappointed.

#37 Posted by defenestr8ed (36 posts) -

@sooty said:

@scotto said:

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

By becoming Microsoft's best friend, I assume you mean "requesting a devkit to self-publish future games on the XBOX One", right?

I also don't understand the idea that Double Fine can do nothing but live and breathe Broken Age 24/7, until that game is released.

In conclusion - great post.

Not sure why people are reacting so badly to my post, Double Fine might be pretty likeable but it doesn't give them a free pass.

I like some of their games, but let's not pretend Broken Age's development hasn't been a bit of a mess along with them making additional Kickstarters. I think it's lame to ask for money for a second game when you've already messed up the financing of your first Kickstarter title.

But that's just not how Double Fine works these days. They're a multiple small-ish project studio now. If they did nothing but work on Broken Age until it was done, they would probably have to fire 3/4 of the studio, including a lot of really talented people working on things like Massive Chalice and Spacebase DF-9.

Different parts of the dev cycle are more or less intensive on different disciplines, be it art, programming, design, etc. The advantage of having multiple projects like this is you can rotate artists, programmers and designers in and out on projects based on demand and not have them sitting around waiting for everyone else to finish their part of the game before they move on to something else. It's just the way a studio like Double Fine is built to work, and asking them to drop everything to finish a single game is basically asking them to go out of business.

#38 Posted by zFUBARz (625 posts) -

@sooty said:

@scotto said:

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

...

But that's just not how Double Fine works these days. They're a multiple small-ish project studio now. If they did nothing but work on Broken Age until it was done, they would probably have to fire 3/4 of the studio, including a lot of really talented people working on things like Massive Chalice and Spacebase DF-9.

Different parts of the dev cycle are more or less intensive on different disciplines, be it art, programming, design, etc. The advantage of having multiple projects like this is you can rotate artists, programmers and designers in and out on projects based on demand and not have them sitting around waiting for everyone else to finish their part of the game before they move on to something else. It's just the way a studio like Double Fine is built to work, and asking them to drop everything to finish a single game is basically asking them to go out of business.

Very much this. not to mention they've also talked about it extensively with backers before hand in some of the video's and on the forums.

They've released games without help since Broken Age was announced, and they've asked for support as well. Whatever it takes to keep being independant and release quality products is fine by me.

Would you rather they lose talented people like brad Muir because he's not able to make the games he wants?

It's also not really a strange thing, most large studio's do it as well, Double Fine is just a small-mid sized studio that works on many projects at a time.

#39 Posted by BisonHero (6393 posts) -

@sooty said:

@scotto said:

@sooty said:

Double Fine should make good on Broken Age before signing up to be Microsoft's best friend for the Xbox One.

By becoming Microsoft's best friend, I assume you mean "requesting a devkit to self-publish future games on the XBOX One", right?

I also don't understand the idea that Double Fine can do nothing but live and breathe Broken Age 24/7, until that game is released.

In conclusion - great post.

Not sure why people are reacting so badly to my post, Double Fine might be pretty likeable but it doesn't give them a free pass.

Everybody is yelling at you because you're super duper wrong, it turns out. Who would've thought!

#41 Posted by Blu3V3nom07 (4184 posts) -

Why can't we just have nice things and not fight about it?..

Here's hoping for Fez II!.

#42 Posted by Darji (5294 posts) -
#43 Edited by OldManLight (834 posts) -

i signed up for ID@xbox.com hoping to get a console. If i ever do get one, first i will laugh my ass off then i will make "hand masseur" which will be program that will vibrate the controller for you.

#44 Posted by SomeJerk (3203 posts) -

"Release on IndieXB1 and PS4 at the same time or we won't let you release on IndieXB1 at all" - Microsoft

#45 Posted by TreeTrunk (115 posts) -

psychonauts 2 pls

#47 Posted by KirillOrlov (219 posts) -

Ow, what's with the spam posts all of a sudden?

#48 Posted by Evercaptor (391 posts) -

Yay for more Double Fine!

#49 Posted by AlexGBRO (294 posts) -

@patrickklepek: i think this is just more for news because like you there are no games mentioned or dates but nice 4 platforms for those dev to put games on

#50 Posted by AlexGBRO (294 posts) -

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