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Game » consists of 4 releases. Released Sep 22, 2009
Some games allow players to alter the color of their armor and clothing through the use of armor dye. The dye is an an actual in-game item, sometimes crafted by the player, and is required in order to customize the colors.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
Classes are different archetypes and playstyles that players can choose to play their game with.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
The game engine that was used in the first Far Cry games, developed by Crytek. It was later succeeded by Cryengine 2
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A tattoo that is on a person's face. They are said to make one look more bad-ass and cool.
Receiving damage or dying as a result of falling.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Constantly performing an in-game action to progress a certain attribute.
Invisible bridges and walkways force the player to either take a leap of faith or find a way to reveal the path in order to reach their destination.
Characters who possess the ability to "fly", but only for a limited time or by gradually descending.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
PC games that support the use of two or more monitors.
The 2008 Penny Arcade Expo (PAX) took place at the Washington State Convention & Trade Center in Seattle, Washington on August 29-31.
The 2009 Penny Arcade Expo (PAX) took place at the Washington State Convention & Trade Center in Seattle, Washington on September 4-6.
The 2010 Penny Arcade Expo (PAX) took place at the Washington State Convention Center in Seattle, Washington from September 3-5.
Many online games, particularly MMORPGs, require a monthly payment to pay. This fee goes towards upkeep for the game, such as maintaining servers or the salaries of customer support,etc.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Scouts explore new terrain, providing their leaders with strategic advantages. Low armor. High mobility.
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