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A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
We all know that explosions will get you to buy a game. This is why you want stuff blowing up on your game cover!
Envisioned by the prominent science fiction author Robert A. Heinlein and popularized by the movie Aliens, the Female Dropship Pilot is always ready to pull your bacon out of the fryer.
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
Some games want to stand out on the retail shelf, and being shiny is one way to do that. Sometimes the foil is simply shiny and other times they stand out even more by being holographic.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A government is a group of people who are responsible for the running of a country
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Rooms that are either invisible or extremely hidden. Players are rewarded with health, easter eggs, weapons or traps.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
"Horde" is a type of multiplayer game mode in which players battle co-operatively against increasingly difficult waves of computer-controlled enemies.
One who invents, preferably stuff that no one have thought of before.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
A comparison between how many kills a player has made and how many deaths they have suffered. A staple of multiplayer FPS matches as an at-a-glance measure of performance.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
A page dedicated to the art of making someone else's mech one's own.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A device by which a character's motivations or expectations are influenced by a suspiciously absent family member.
One of four factions you can side with in Mechwarrior 4 Mercenaries.
Games which allow players to interact with others over the internet.
Open source games are games that have had their source code officially released to the public, allowing anyone to modify, distribute, and create ports of the game.
Game bundled with gaming hardware (usually a console) in order to boost sales. Most often these games are first party titles, meaning that the hardware and software are products of the same company.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
PlayStation Underground was a CD magazine published by Sony for the original PlayStation from 1997 to 2001. Each of the 17 issues included demos, video interviews, behind the scenes content, and much more.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
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