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Finishing moves are typically moves that end a fight in a traditional fighting game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
GamersGate is a client-free digital distribution service.
Games based on literature. This does not include licenses of another adaptation.
Eurogamer's digital distribution service.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
An acrobatic move, where you turn over in midair using your hands to prevent your head from hitting the ground. Sort of like a front or back flip but you put your hands on the ground after turning 180 degrees.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
House Party 2011 is a promotion during which five Xbox Live Arcade games will be released between February 16 and March 16.
Games often feature in-game music, however some have taken the effort to create their own radio stations, with DJ's, talkback, and a variety of music.
Games in which the two main protagonists are of different species.
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
In Beyond Good & Evil, the IRIS Network is a small, secret cadre dedicated to exposing the evils of the Alpha Section military. They hire the player, Jade, as an operative to gather photographic evidence of the Alpha Section's activity.
Game engine developed by Ubisoft Montpillier with the involvement of Michel Ancel for Ubisoft games used on the Xbox, Gamecube, PS2 and PC. It was first introduced in 2003 with the release of Beyond Good & Evil (deriving it's name from, Jade, the main character of the game). It had since been used in several games of that generation.
A reporter for a news-outlet, whether it be as a writer or photographer.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Kart racers are cartoon-like racing games that often feature fantastical power-ups.
Puzzles where light beams must be manipulated in certain ways, usually with a series of mirrors. Popular in action-adventure games.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Ubisoft's successor to the Jade Engine designed to be scalable between hardware generations.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Sometimes one playable character just isn't enough.
Start doesn't mean "A". Start means "start", son. Kids these days...
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
The second annual PAX East took place at the Boston Convention & Exhibition Center in Boston, Massachusetts on March 11-13, 2011.
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