BloodRayne 2 last edited by reverendhunt on 09/16/21 11:24AM View full history


BloodRayne 2 is a horror-themed action-adventure game developed by Terminal Reality and published by Majesco for the PlayStation 2 and Xbox in North America on October 12, 2004. A PC port was released in North America on August 2, 2005. All version were later released in Europe by THQ on February 17, 2006. The Russian PC port was published by Buka Entertainment.

The Xbox version is backwards compatible with the Xbox 360 and was released on the system's online storefront on October 23, 2017. On October 24, 2017, it was made backwards compatible with the Xbox One.

BloodRayne 2: Terminal Cut

No Caption Provided

On November 19th, 2020 a remastered version of the game was released on Steam titled BloodRayne 2: Terminal Cut. This version of the game was published by Ziggurat.

This version contains upscaled cinematics, higher resolution support, Xinput support for more modern controllers, and the original uncompressed textures.


BloodRayne 2 does not directly follow on from the first game. Instead it is set some 60 years later and follows Rayne as she battles against the Cult of Kagan; the offspring of Rayne's evil father.

The Cult of Kagan has developed a substance known as "The Shroud" which not only renders the sun's rays harmless to vampires but corrupts nature itself. Using this substance, the Cult of Kagan plans to bring about a new age of vampiric supremacy and reduce humanity to mere cattle.


Very much akin to the original BloodRayne you fight in a third person perspective. Using Rayne's arm mounted blades you cut and slice your enemies much like the Devil May Cry or God of War games. In addition to her blades, Rayne can also use her dragon pistols and has a harpoon to catch and throw enemies.

Many areas of BloodRayne 2 have been changed from its predecessor.

BloodRayne 2 introduces a manual lock on. Manual lock on is used for harpoon an enemy or object, aim in gun combat, and to attack an individual enemy in melee combat. BloodRayne 2's manual lock on replaces its predecessor's auto lock on for all gun combat.

Rayne's dragon pistols replace human weapons for gun combat. Improved shot types replace the finding of new weapons. These include: blood shot, blood stream, blood spray, blood bomb, blood flame, and blood hammer.

BloodRayne 2 adds environmental and combat oriented acrobatic moves to Rayne's move list. In the environment, she can now climb pipes, jump back and forth between chain link fences, swing on and jump from poles, and grind along rails. In combat, Rayne can now dodge toward away, over, and around enemies while locked onto them.

Special Powers

As a Dhampir, a child of a human mother and vampire father, Rayne is able to feed on her enemies to restore her health. This also provides her with the ability to remain in sunlight while taking only minimal damage.

Rayne also has a three tier set of other special powers. They are an attack/defense upgrade tier, a passive power tier, and time related tier. Each tier has three special powers that are acquired throughout the game.

  • Attack/Defense Tier
  1. Blood Rage
  2. Blood Fury
  3. Blood Storm
  • Passive Tier
  1. Aura Vision
  2. Ghost Feed
  3. Enthrall
  • Time Tier
  1. Dilated Perception
  2. Super Speed
  3. Freeze Time


  • The game was lightly modified for use in the movie "Grandma's Boy" (2006) where it appeared as Eternal Death Slayer 3.

System Requirements (PC)


  • OS : Windows XP / Vista
  • Processor : 1 GHz processor
  • Memory : 256 MB RAM
  • Graphics : 3D graphics card compatible with DirectX 7
  • Hard Drive :2 GB available space


  • OS : Windows XP / Vista
  • Processor : 1.4 GHz processor
  • Memory : 512 MB RAM
  • Graphics : 3D graphics card compatible with DirectX 9
  • Hard Drive : 2 GB available space

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.