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Game » consists of 5 releases. Released December 2000
Games that have animals (except humans) as the main character. The character must be playable.
The ability to stop or reduce the damage from an oncoming attack.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
A physics simulation or manual animation of a character's posterior.
Feline animals commonly kept as pets. There are many different breeds and varieties.
Typically found in fighting games, combos are a series of strung-together moves.
"Hand to hand. It is the basis of all combat." -Gray Fox
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Complete move list for character actions that are already in the game itself. Usually accessed via pause menu.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
Leopards are a species of cat most recognizable by the rosettes that cover their fur. They are similar to jaguars, but smaller.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
An arcade system board by Namco based on PlayStation 2 hardware, used for a variety of arcade games throughout the 2000's.
Early and smaller PS2 games were produced on CD-ROM rather than DVD-ROM. They are easily recognized by the iconic, deep blue color of the underside of the disc.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
Characters that are designed to be scantily-clad.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
A transformation is a different stage or form for something. Usually an upgrade.
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