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End Credits Rap Songs
Rap song that is played as the end credits roll. Usually contains subject matter pertaining to the game/developer, or performed by a character in the game.
Appears in 14 games
First appeared in Shadow Warrior
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Unseen Recurring Characters
Supporting characters who are heard throughout the course of the game, but are never seen physically by the player.
Appears in 55 games
First appeared in The Trap Door
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Kuchuka
Kuchukas are rare enemies that chuck bombs at the Kongs. They reside in purple barrels and cannot be destroyed.
Appears in 2 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Sneek
Sneeks are rats that have aligned with the Kremlings. They are common but minor nuisances to overcome, well, unless you're Ellie.
Appears in 2 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Buzz
A species of mechanical bees that can be found nearly everywhere on the Northern Kremisphere.
Appears in 2 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Krumple
Krumples are big, blue and burly members of the Kremling Krew.
Appears in 2 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Poisoncraft
Many games feature poison, but sometimes the art of creating poisons is an available trade skill to learn. Rogues generally excel in this profession.
Appears in 27 games
First appeared in EverQuest
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Jewelcraft
Jewelcraft is the art of creating jewelery from precious metals and gemstones. The necklaces, rings, bracelets, earrings, and other items crafted by this trade skill are often highly sought after.
Appears in 25 games
First appeared in EverQuest
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Foraging
Foraging is the ability to effectively gather food and drink from ones surroundings. Rangers, druids, and elves often excel in this skill.
Appears in 30 games
First appeared in EverQuest
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Fletching
Fletching the process by which aerodynamic arrows are crafted. This trade skill is often a chosen profession of rangers, rogues, and warriors. In games, the fletching usually includes the skill of crafting bows as well.
Appears in 20 games
First appeared in EverQuest
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Tailoring
Tailoring is the process of crafting clothing through the sewing and cutting of fabrics. It is a popular trade skill in many RPG's.
Appears in 31 games
First appeared in EverQuest
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Tinkering
Tinkering is a tradeskill typically reserved for gnomes. It involves the crafting of machinery and gadgets using gears and sprockets sometimes powered by steam or magic.
Appears in 27 games
First appeared in EverQuest
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Brewing
Brewing is the production of alcoholic beverages through the process of fermentation. It is most closely associated with beer, but can also include wine, tea, cider, mead and other liquids.
Appears in 31 games
First appeared in EverQuest
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Drakkin
Drakkin are a race of people in the EverQuest series. They were artificially created by the dragons of Crystalwing by infusing draconic blood with captured humans.
Appears in 5 games
First appeared in EverQuest: The Serpent's Spine
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Bazuka
Bazukas are small, pink kremlings with enormous bazookas.
Appears in 2 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Re-Koil
Re-Koils are kremlings with very elastic tails, making them able to leap great distances.
Appears in 2 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Planes of Existence
Many games feature the concept of alternate dimensions. These can include the Physical, Astral, Elemental, and Ethereal among others depending on the theology. RPG's sometimes utilize these planes as the realms of gods.
Appears in 15 games
First appeared in EverQuest
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Qwilfish
Water-poison type Pokemon of the second generation. It does not evolve.
Appears in 25 games
First appeared in Pokémon Gold/Silver
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Honchkrow
Fourth generation dark-flying type Pokemon introduced as an evolution for Murkrow.
Appears in 17 games
First appeared in Pokémon Mystery Dungeon: Explorers of Darkness/Time
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Murkrow
Dark-Flying type crow Pokemon introduced in the Gold and Silver versions.
Appears in 30 games
First appeared in Pokémon Gold/Silver
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Gliscor
Fourth generation Ground-Flying type Pokemon created as an evolution for Gligar.
Appears in 15 games
First appeared in Pokémon Mystery Dungeon: Explorers of Darkness/Time
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Gligar
Second generation Ground-Flying type Pokemon.
Appears in 27 games
First appeared in Pokémon Gold/Silver
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Yanmega
Fourth generation dragonfly Pokemon created as an evolution for Yanma.
Appears in 16 games
First appeared in Pokémon Mystery Dungeon: Explorers of Darkness/Time
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Yanma
Dragonfly Pokemon first introduced in the Gold and Silver versions.
Appears in 26 games
First appeared in Pokémon Gold/Silver
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Togekiss
Normal-flying type Pokemon of the fourth generation. It evolves from Togetic when exposed to a Shiny Stone.
Appears in 17 games
First appeared in Pokémon Mystery Dungeon: Explorers of Darkness/Time
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Togetic
Normal-flying type Pokemon which evolves from Togepi.
Appears in 21 games
First appeared in Pokémon Gold/Silver
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Sudowoodo
Rock-type Pokemon introduced in the second generation. Its name translates to "Pseudo-Wood" and refers to the way it likes to mimic real trees.
Appears in 30 games
First appeared in Pokémon Gold/Silver
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Bonsly
Rock-type Pokemon introduced in the fourth generation as Sudowoodo's baby form.
Appears in 21 games
First appeared in Pokémon XD: Gale of Darkness
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Breaking Through Windows
Whether jumping, crashing, or being thrown, objects & characters traveling loudly through windows never ceases to be entertaining.
Appears in 62 games
First appeared in Paperboy
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Pervert
Sexual behaviour that deviates from the norms of society.
Appears in 80 games
First appeared in Custer's Revenge
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Rock Music
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Appears in 439 games
First appeared in Super Locomotive
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Franchise Reboot
The idea of taking an existing franchise and starting over from scratch, overhauling the gameplay and sometimes going so far as to remove it from any connection to previous games in a series. Such is sometimes done when attempting to revitalize a franchise that is showing its age and has fallen into disfavor.
Appears in 73 games
First appeared in Dragon Slayer: The Legend of Heroes
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Simon Says
Players must repeat a series of inputs, dictated by the game, in order to progress. It is very similar in nature to Simon Says, or more accurately, the electronic game, Simon.
Appears in 31 games
First appeared in StarTropics
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Honda
Honda manufactures vehicles such as the Civic, S2000 and the NSX. Honda is featured in racing game franchises such as Gran Turismo, Forza and the Need for speed series.
Appears in 19 games
First appeared in Super Hang-On
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Nissan Motor Company
The Nissan Motor Company is a Japanese automotive manufacturer, well-known in gaming for its variety of sports, luxury and civilian cars.
Appears in 24 games
First appeared in GT Racing
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Mitsubishi Motors Corporation
Mitsubishi Motors makes Vehicles, The Evo series of Lancer are quite popular, and feature in most Racing game franchises, most notably Gran Turismo, Forza Motorsport, Midnight Club and the Need for Speed series.
Appears in 19 games
First appeared in Gran Turismo
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Body Stuck Between Elevator Doors
Someone has gotten themselves killed near an elevator, and now the doors keep closing on their lifeless body.
Appears in 6 games
First appeared in SWAT 4
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Students
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
Appears in 146 games
First appeared in Danchi Tsuma no Yuwaku
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Team Aqua
Team Aqua is one of the two teams players can interact with during Pokemon Sapphire, Ruby, and Emerald.
Appears in 3 games
First appeared in Pokémon Ruby/Sapphire
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Team Magma
Team Magma is one of two teams that players can interact with during Pokemon Sapphire, Ruby, and Emerald.
Appears in 3 games
First appeared in Pokémon Ruby/Sapphire
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Silcoon
Cocoon Pokemon of the third generation which evolves from Wurmple.
Appears in 23 games
First appeared in Pokémon Ruby/Sapphire
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Dustox
Moth Pokemon of the third generation. Evolves from Cascoon.
Appears in 22 games
First appeared in Pokémon Ruby/Sapphire
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Umbreon
Second generation Pokemon which evolves from Eevee. One of two starters in Pokemon Colosseum for the Gamecube.
Appears in 28 games
First appeared in Pokémon Gold/Silver
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Roselia
Third generation rose Pokemon which gains an evolved form and a baby form in the fourth generation of Pokemon games.
Appears in 24 games
First appeared in Pokémon Ruby/Sapphire
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