Crash Bandicoot 3: Warped is a platformer developed by Naughty Dog for the original Sony PlayStation. The game is a sequel to the previous entry in the franchise, Crash Bandicoot 2: Cortex Strikes Back. It was the last platformer developed by Naughty Dog for this franchise, who then went on to make the successful Crash Team Racing which would become the last Crash title developed by them.
The story centers on Crash and his sister Coco Bandicoot and their ongoing goal to gather pink crystals, that have been scattered across time, before their enemies can do the same. There are sections in which the player plays as Crash, while in other sections the player controls Coco. Warped was the first Crash Bandicoot game to feature a demo of Insomniac Games' highly successful Spyro The Dragon. These demos would last until until a later entry in the Crash franchise, Crash Bash, was released.
At the end of Crash Bandicoot 2 Cortex's Vortex was destroyed and it's pieces fell down to earth. One of those pieces hit an ancient temple located on Cortex's island. This freed the ancient mask known as Uka Uka, Aku Aku's evil brother. We find out that Uka Uka had been commanding Cortex from inside his temple prison and is now angry about the way the past two endeavours have gone. Uka Uka tells Cortex that there are still crystals left, all scattered across time, The two get the help of Dr.N.Trophy to build a time machine and send their minions on a mission to get the crystals. back on N.Sanity Island, Aku Aku senses something wrong and finds the warp rooms so Crash and Coco can stop Cortex and Uka Uka's new plot. After Collecting all of the Crystals, Gems and relics, Crash faces Cortex and Uka Uka for a final time. The Time rift sends Cortex, Uka Uka and N. Trophy through a time rift where they discover that they have turned into babies. If not the two get trapped in a hole after the last fight. Whilst the former ending is the 100% ending, there is speculation whether it is canonical or not if we regard the next game in the series, Crash Team Racing, to be canonical as Cortex, Uka Uka and N.Trophy make an appearance.
As well as a Crystal and a Gem, levels now had relics. Once the crystal was acquired in a level and Crash went back in a clock was available at the start if Crash hit the clock a timer would start and a time trial began. If crash could beat a time a relic would be unlocked. Whilst the game would accept any relic for the game's full ending, there were three kinds, each depending on the player's time. The three relics were normal, gold, and platinum.
A new crate that switches its contents depending on when it is it. The change of contents would continually become faster; if players did not break the box in time it would turn to steel, meaning the player can not obtain the level's gem.
Crash Bandicoot Warped follows a very similar style to its two predecessors, Crash has to jump and spin his way through a series of levels and boss fights to complete the game, smashing all boxes in the level to obtain a gem. The game was most like Crash Bandicoot 2 in that Crash had to find a Crystal in each level to complete it. Like in Crash Bandicoot 2, Crash would gain a new skill after fighting every boss, such as a double jump or a body slam. Crash Bandicoot: Warped had the most varied gameplay of the series with new levels such as Jet ski challenges, motorbike races, and airplane fights. Coco is playable in the game, however she was always riding a tiger, in a jet ski, or in a plane. Bonus levels worked the same way that they did in Crash Bandicoot 2, giving puzzles to those that wished to obtain the gem. Crash Bandicoot: Warped was the first Crash game not to be set on the three islands alone, Crash would visit a number of locations on the globe spanning millions of years of history in order to get the crystals. The image below shows some of those locations.
Crash Bandicoot: Warped has a similar structure to Crash Bandicoot 2, the player is given levels in sets of five through five warp rooms - also known as time travel areas in this game. The player can tackle these levels in any order. Once the Crystal has been unlocked in all five levels, a boss fight is unlocked and needs to be beaten in order to progress to the next set of levels. The Warp Rooms aren't in scattered locations like in the second game but were all branching off one main hub.
Warp Room One
A Medieval looking hub.
- Toad Village - A fairy tale inspired medieval level with wizards goats and magical transformed frogs to avoid.
- Under Pressure - An underwater side scrolling level with sharks and turbines in Crash's way.
- Orient Express - The first animal ride level, Coco must ride Pura the tiger across the Great Wall of China.
- Bone Yard - Crash must escape from a rampaging triceratops.
- Makin' Waves - Coco must use her jet ski to avoid bombs and pirate ships.
Warp Room End Boss - Tiny Tiger
Tiny Tiger makes a return in Crash Bandicoot 3 after his original appearance in Crash Bandicoot 2. Tiny demands that Crash give his crystals to him in a Colosseum in ancient Rome. Crash must avoid Tiny until he gets his fork stuck in the ground, leaving him open. After Tiny is hit he calls upon lions that run out at Crash. After Tiny is defeated, Crash gets the body slam ability. This differs from the normal body slam in that Crash spins 360 degrees in the air and it has a larger damage radius.
Warp Room Two
A Persian looking hub.
- Gee Wiz- The second Medieval level, wizards will try and turn Crash into a frog here.
- Hang 'Em High - An Arabian town where sword wielding guards and bouncing carpets face crash.
- Hog Ride- The first motorbike race, set in the fifties.
- Tomb Time - A level set in ancient Egypt, Crash enters an ancient tomb.
- Midnight Run - The second animal ride on the Great Wall, this time at night.
Warp Room End Boss - Dingodile
Dingodile is one of Cortex's experiments. He is half dingo half crocodile, Crash must fight Dingodile in a frozen cave but avoid his lava gun. Dingodile will shoot upward so crash will have to look for the shadows of the lava shots to avoid them. Spinning shards of ice will then fall and obstruct crash from Dingodile, if Crash can get through in time then he can hit Dingodile. Double jump is unlocked after Dingodile is defeated.
Warp Room Three
An oriental looking hub
- Dino Might!- another prehistoric level, here Crash crosses tar pits and meets a friendly baby T.Rex.
- Deep Trouble- The second under water level.
- High Time- The second Arabian level, Crash has to monkey over pits avoiding scorpions.
- Road Crash- The second bike race, watch out for alien signs!
- Double header- A medieval level with double headed giants.
Warp Room End Boss - Dr. N. Tropy
Dr N. Tropy will use his time traveling powers to change the area of the boss battle many times. He will remain at one end of a large gap with Crash at the other. Crash must avoid his shots to eventually get a pathway to hit N.Tropy. After the battle Crash gets a death tornado spin move.
Warp Room Four
An ancient Egyptian style hub
- Sphynxinator- Another Egyptian level inside a Cortex shaped Sphynx.
- Bye Bye Blimps- The first airplane level where Crash must destroy blimps whilst fending off Cortex's minions.
- Tell No Tales- The second Jet Ski level.
- Future Frenzy- A level in a futuristic metropolis, avoiding lasers and minions in hover vehicles.
- Tomb Wader- An Egyptian level where Crash has to time his jumps over rising and falling water levels.
Warp Room End Boss - Dr. N. Gin
N.Gin returns with a larger mech than before. This time Coco must use a spaceship to fight N.Gin, After his initial ship is destroyed the machine has a back up, Coco must shoot the weapons of N.Gin's ship when they show their weak points. After the battle Crash gets a Bazooka loaded with wumpa fruit to destroy far away enemies.
Warp Room Five
A futuristic style hub.
- Gone Tomorrow- Another future metropolis level that makes good use of the Bazooka.
- Orange Asphalt- Another motorbike race taking place at sunset.
- Flaming Passion - An Arabian level with enemies throwing flammable objects out of windows
- Mad Bombers- Crash must shoot down bomber planes to get the crystal.
- Bug Light- Crash must make his way through the dark Egyptian tomb with the aid of fireflies.
Warp Room End Boss - Dr. Neo Cortex and Uka Uka
In this final fight, Crash must face against Cortex whilst Aku Aku faces Uka Uka. Crash must dodge Cortex's shots whilst avoiding what Aku Aku and Uka Uka are doing. Cortex will drop mines which cause his shields to drop, if crash knocks him off his hover board he can be spun into the central hole and damaged before Uka Uka saves him. Eventually the two will fall down the hole and one of the endings will play depending on the players progress. After beating Cortex, Crash obtains the 'Crash Dash' ability. This allows Crash to run much faster than normal and is a very useful ability when attempting to earn relics.
Secret Warp Room
When the player obtains enough Relics a platform will appear in the middle of the main hub, this leads to a secret warp room.
- Ski Crazed- A radioactive Jet Ski level.
- Hang 'Em High- A return to level 7 to get the yellow gem.
- Area 51- A motorbike race against UFOs.
- Future Frenzy- A return to level 19 to get the gem.
- Rings Of Fire- An airplane level that involves flying through rings to complete.
If the player collects 30 gold relics and talks to Coco a fireworks display will occur.
There are also 2 more secret levels through 2 levels in the the 3rd warp room, Dino Might!, and Road Crash. The first secret level, known as Eggipus Rex, is in Dino Might!. This level is very similar to Dino Might!, however it is more of a side-scroller and has no crystal. In order to gain entrance, players must have the yellow gem (as the way in is on that route). when players first start running from the triceratops they will notice multiple pterodactyls. The 2nd one, will take players to the first secret level (it will also be on the left side to make it easier).
The 2nd secret level, known as Hot Coco is a water ski level with Coco. Like the other secret level this one has no crystal in it, so it is not needed to beat the game with the regular ending. To enter Hot Coco, players need to play Road Crash and ram into an unusual sign with an alien on it. This level is very similar to other jet ski levels except it is in a giant circle and the entrance is also the exit. However in order to get the gem in this level, players must still get all the boxes by going around the entire area and hitting them.
Crash Bandicoot 3: Warped has received positive reviews from fans and major critics alike, and has sold well over 5.16 million copies worldwide, with 3.76 million copies selling in the United States alone, and an additional 1.4 million copies selling in Japan. The game, although being released only to the original PlayStation, was released for download on both the PlayStation Portable and PlayStation3 on February 7 2008 on the PlayStation Network. Thus giving a new generation of gamers a chance to play this acclaimed sequel of the successful franchise.