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Game » consists of 2 releases. Released Feb 15, 2005
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
A hairstyle, sans hair.
A shield bash is the act of using one's shield as a weapon to stun, knock back, or otherwise inflict damage on an enemy.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Characters who at some point possess the ability to shrink in size.
A gesture used to express indifference or resignation. Not that it matters to you, or anything...
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
When a game lets you sit down somewhere for no other reason than to simply sit down. Often seen in MMORPGs as a way of hanging out and talking to friends.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
The skeleton is the framework of the human body.
Player assignable points that unlock or enhance skills allowing for character customization.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Smithing is a trade skill used to craft and shape metal. Steel, iron, gold, silver, pewter, tin, copper, and other metals can be used to craft armor, blades, guns, coins, arrowheads, locks, and a myriad of other objects.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Stacking songs, first in EverQuest as the bard class, allowing you to use multiple songs at once.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
A visual representation showing the spells or skills collected by the player. This is in reference part of the user interface, not to book objects within a game.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
Quite possibly the most famous spell in all of EverQuest, and easily the most requested buff of all time. Spirit of Wolf (SoW) grants a 34-55% increase in speed depending on the level of the one who casts the spell.
The supernatural power is often used by an Eastern wizard, miko, Taoist, exorcist... and so on.
This bar keeps track of your Stamina. If it's depleted, you need to take a rest.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
Like a critical hit, this is a special action invoked from certain attacks in games or caused randomly on attacks by a character's statistic. It causes opponents to lose the ability to attack back for a certain period of time, and usually invokes the hit character to go into a special animation.
The act of taking one's own life.
A magician who specializes in the arcane arts of summoning. Conjurers are able to call forth otherworldly beasts and guardians to their aid.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
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