Overview
Final Fantasy Crystal Chronicles: Ring of Fates is an action RPG released by
Square Enix in March 2008 for the
Nintendo DS. It is the spiritual successor to 2004's
Final Fantasy Crystal Chronicles on the
GameCube.
Plot
In traditional
Final Fantasy style, Ring of Fates is not a direct sequel to the GameCube original. Instead, it is a prequel, set in the same world but focusing on different characters and a different storyline. In Ring of Fates, the plot focuses on a pair of Clavat twins named Yuri and Chelinka.
The Game also features several hints and references to the original
Final Fantasy Crystal Chronicles.
Gameplay
Ring of Fates is an action RPG, similar to
Kingdom Hearts (another popular Square Enix franchise). Like most RPGs, the gameplay has three main focuses: visiting towns, exploring dungeons, and engaging in combat. Like its predecessor, Ring of Fates also features a wealth of dedicated multiplayer content.
The Overworld and Towns
As with most RPGs, Ring of Fates uses an
overworld, commonly referred to as a "world map". While the majority of RPGs feature fully explorable over worlds, Ring of Fates follows the example set by the original Crystal Chronicles and offers an overworld which acts as more of a map. There are several destinations on this map, and rather than physically walking from place to place, the player can simply cycle through the locations using the DS' D-pad and select a town or dungeon using the A button. The game can be saved at any point on the world map by pressing the Y button.
The town of Rebena Te Ra acts as the central hub for the game's proceedings. Here, players can shop for new weapons, armour, magicite and items before venturing into a dungeon.
Players can find three types of items throughout their adventure,
- magicite which acts as a resource to cast magic
- Recipes which allow you to craft new weapons and armour whilst at Rebena Te Ra
- Materials which are required to craft items from recipes.
Items are gained by using recipes, each time generating a slightly different item.
Final Fantasy Crystal Chronicles Ring of Fates features a unique multiplayer mode that strips the game of its story and cutscenes but adds a unique quest system, this adds up to an excellent multiplayer cooperative experience.
In multiplayer players can complete quests for rewards, these quests involve the players completing a unique challenge such as defeating all enemies within a time limit ect.
in these challenge stages, unique power-ups appear such as super jump or invincibility.
Soundtrack
The soundtrack for Final Fantasy Ring of Fates was composed by Kumi Tanioka, and the soundtrack was released September 17, 2007.
FINAL FANTASY CRYSTAL CHRONICLES Ring of Fates Original SoundtrackFINAL FANTASY CRYSTAL CHRONICLES Ring of Fates Original Soundtrack
Total length: 76:03- Ring of Fates
- The Beginning
- The World Where We Live
- Peaceful Everyday
- The Cave in the Hill Behind Our House
- Mog's Tutoring
- A Duel!
- Get the Treasure!
- A Moment of Silence
- Light of the Crystal
- Scenery of the Castle Town
- Shopping
- Abandoned Town
- Teteo's Feelings
- Pope Gardes
- Picking Moogle Grass
- Evil Shadow
- With Sadness and Despair
- Determination
- Courage From Friends
- An Important Comrade
- The Tainted Forest
- The Person Living in the Forest
- Rabena Te Ra Castle
- A City Resting At the Bottom of the Sea
- Reckless Meeth
- A Small Vestment
- Island of Sinners
- Battle
- The Underworld
- The Caretaker of Souls
- Father Possessed
- Lela Ciel
- The City's Collapse
- Existence of the Crystal
- Temple of the Crystal
- Temple of the Moon
- Final Decisive Battle
- Destruction of the Ego
- Crystal Record
- Bonds
- The Place I've Longed For
- Welcome Back... I'm Home
- Finale
- Character Making
- Quest Together! No. 1
- Level Up
- Game Over
- Quest Together! No. 2
- Prize Contest
- Race Start!
- The Race and the Royal Balcony
- Race Victory
- Race... Defeat
- A Moogle Outing
- RoF Medley
- Memories of the Ring of Fates
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