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Game » consists of 3 releases. Released Oct 25, 2002
Boo is a ghost-enemy in the Mario universe who pursue Mario until he looks in their direction. They earned their reputation for being "shy" this way. Don't turn your back on them!
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
A feature in Game Boy Advance, Nintendo DS, and Nintendo 3DS games allowing linked multiplayer with only one cartridge.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
The 2002 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 22-24.
Cold-blooded aquatic animals that have scales and breathe through gills.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Moblins are humanoid, bulldog-like monsters from the Legend of Zelda series. They are a very common enemy that usually reside in the forest.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
A creature which is made up of mostly identical segments and has an elongated shape.
Stalfos are skeletal enemies in the Legend of Zelda series, commonly wielding swords with surprising skill, and wishing for nothing else than to murder the living. Ocarina of Time implied that adults who enter the Lost Woods are transformed into Stalfos.
Toads are a species of intelligent mushrooms and the dominant species of the Mushroom Kingdom.
Wigglers are enemies that look like caterpillars. They first appeared in Super Mario World, where if Mario, Luigi, or Yoshi jumped on it, the Wiggler would turn red and start running fast, as well as being able to move in the character's direction.
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