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The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
When a song is played over the end-credits, often by a famous artist.
Many video game villains oftentimes laugh in evil ways, be it a vicious cackle, a sneering chuckle, or a booming laugh. Common evil laughs often include "Bwa-ha-ha", "Mwa-ha-ha", or "Ho ho ho".
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
An unofficial translation of a video game, created by people not associated with the original development team.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Fairly weak enemies (not specific characters) that go down in a couple shots or swings, but will keep coming in droves.
FreeLC is free downloadable content. It is a sub-category of DLC which encompasses only free downloadable content.
In Japanese games, this is the practice of placing hiragana readings above any kanji to make reading text easier.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Wii games that can be played using a GameCube controller.
A game based on an anime.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Some games shift forward in time part-way through, moving focus from the original characters to a new cast. Often, this is done to transition the story's focus from the original protagonist to the protagonist's grown son or daughter.
A grapple is a maneuver in which one character grabs an enemy and usually throws or damages the enemy. Most grapples occur in fighting games.
The Greek alphabet is one of the oldest proper alphabets, having been in use since the 9th century B.C.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
The best way to make sure even the stupidest players know that certain people, places, terms, or concepts in a game are important is to highlight those words in the text with different coloured letters, or through the use of bold, italicized, or all-caps text.
Complete move list for character actions that are already in the game itself. Usually accessed via pause menu.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
The interactive loading screen has thankfully relieved some of the boredom that comes with long load times through entertaining us with small minigames. These generally involve simply moving objects around on screen usually with some relevance to the game itself.
A game mechanic where the player's possessions occupy a certain amount of space on a matrix; inventory items can be manually manipulated to fit within the grid.
Games released coinciding with new hardware.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Some games will give the player hints and tips on how to play while the game loads.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
Londo Bell is the protagonist group from Mobile Suit Gundam: Char's Counterattack and Mobile Suit Gundam Unicorn. It is also the name given to the player's team in most early Super Robot Wars games.
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