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Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Enemies rushing off cliffs in order to get the protagonist or enemies that are sent to the abyss by the protagonist.
A poltergeist is a soulless spirit that is invisible to the human eye. It manifests itself by moving and manipulating objects.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A pseudonym is a fictional name that is different from the owner's real or legal name. They can be pen names, secret identities, or even alternative names because their real name is unpronouncable or shouldn't be said.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Quidditch is a wizarding sport played on flying broomsticks.
Radial Menus are menus that appear in a circular pattern to display the options the player has.
A portion of a shooter or action game where players are forced into an on rail shooting sequence.
One of the four Hogwarts houses in Harry Potter. It was founded by Rowena Ravenclaw.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Dialogue from NPCs that constantly repeats.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Special locations in game that allow the player to manually save their progress.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
A hairstyle, sans hair.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A lead character who never says a word, despite being spoken to.
A co-op system where two players control one character at the same time.
PlayStation 3 games that utilize the "tilt" functionality of the SIXAXIS or DualShock 3 controllers for minor or major gameplay mechanics.
A low friction surface, causing a person or vehicle to either glide or tumble.
One of the four Hogwarts houses in Harry Potter. It was founded by Salazar Slytherin.
A cloud of fine particles.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
Non-stealth games with a mission or level where you must sneak/creep through an area undetected.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
Splash damage is a term used in several types of games, most notably in first-person shooter and real-time strategy games, to refer to damage taken by players or objects in the area surrounding a point of weapon impact.
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