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consists of 9 releases.
Released September 1988
AGI stands for Adventure Game Interpreter and was a tool developed by Sierra On-Line to create graphic adventure games in the 1980s. The interpreter supported 16-color graphics in a 160x200 resolution and took full advantage of the three-channel sound capabilities of the PCjr and Tandy platforms.
Games that earned the "ASM-Hit"-Award. ASM (Aktueller Software Markt) was a popular German multi-platform computer games magazine that was published from 1986 until 1995.
One of the smartest mammals on the planet and star of the Ecco the Dolphin games, dolphins live in the ocean and can perform a variety of tricks. Dolphins also have a particular fondness for fish.
Dwarves are a short, stout race that appear in any number of fantasy games and stories. They are almost always depicted as short with bushy beards similar to vikings. They can also be identified by their love for ale and gold.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
This concept is for games where at least one of the main characters is female.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
A type of game in which the player gives commands by inputting complete words and sentences. Often associated with the adventure genre.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Puzzle points are found in many adventure games from the 80s and 90s. They are used to gauge the player's progress through the game and how thorough they have been in the game.
Classic form of numbering that gives things a more regal feel.
Monarchs and their families.
SCI stands for Sierra's Creative Interpreter and was a tool developed by Sierra On-Line to replace the AGI (Adventure Game Interpreter) engine. Games created with SCI featured more colors (from 16 up to 256) and higher resolutions (from 320x200 up to 640x480), as well as sound card support.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
These games are designed to be played by one person, and one person only.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Witches are women who can perform magic. There can be good witches and bad witches.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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