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Space, the Final Frontier, the focal point and main location of space faring games, from Asteroids to the Mass Effect series.
A large densely wooded area.
A dark opening in a solid mass, like rock.
The United States serves as the location or the back-story of countless video games. It also plays host to some of the largest game development studios and publishers in the world.
Deserts are typically depicted as hot arid places.
A large building constructed of stone, used as a defensive structure. They usually date from the Middle Ages.
A city is a large and densely populated urban area.
These games often take place in submerged environments or have underwater swimming levels.
Beaches are slopes of sand, gravel, or pebbles that lead down to the water of an ocean, sea, river, or lake.
A room which is devoted entirely to hygiene, containing a toilet and sometimes a sink. Residential bathrooms typically have a shower or bathtub.
One of the traditional seven continents, Europe is a favorite source of video game settings. In the real world, European countries have produced a host of notable developers and publishers, and compose a large gaming market.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
Underneath a planet's surface is considered to be underground, especially if it is near the top of the surface. Some of the games have you digging through the dirt.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
A elevation of land rising to a height greater than 610 meters.
Japan is an island country located in Eastern Asia and the Northwestern Pacific Ocean. In the video game industry, Japan has for a long time been one of the most important territories for the development and sale of video games.
A network of underground tunnels designed for the disposal of waste.
Generic level #23. About all dungeon crawlers have at least 1 mine in it. Most mines that are in games are the underground local and usually have plenty of booty hidden in the mine. Also, plenty of monsters usually inhabit mines in video games.
France is a republic in Western Europe. Its capital city is Paris. It is also the origin of the baguette.
Germany is a country in Central Europe which borders eight countries and is one of the founding members of the European Union. Most World War II-themed games take place in a (mostly caricatured) Nazi-Germany (1939-1945), whether they are RTS or FPS. Frequently, Nazi villains are stereotypical Germans.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
Earth is a rocky planet orbiting the Sun, and the homeworld of Humanity. The Hitchhiker's Guide to the Galaxy defines Earth as "mostly harmless."
Home is where the heart is, and a good place to go back to when you want some rest. A home can also be a good place to save your game, change your clothes, and change your options.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
In the jungle, the mighty jungle, the lion sleeps tonight...
A generic run-of-the-mill landmass surrounded by water
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
The United Kingdom is a constitutional monarchy, and an island nation, comprising of Great Britain and Northern Ireland. Its capital city is London. The country has the second largest economy in Europe after Germany.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
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