I know you can. My buddy finished with over 7000 points. But again, you MUST play multiplayer to boost that number up otherwise it will be lowered because of Galactic Readiness. I'm pretty sure it is mathematically impossible to get the 5000 or even 4000 points without doing so. At the absolute most you can get 7500 to 8000 total points, and that is a picture perfect playthrough from 1 to 3 meticulously crafted from beginning to end to get the absolute best point statistic for the final game. At that point it's less of choose your own adventure and more of follow this flowchart. I could be wrong with the Readiness rating having to be at 100%, but there's so much shit out there that it's hard to discern fact from fiction. All I do know is that it is impossible, or damn near impossible, to get the full ending playing single player alone. From a series known for single player, built on single player, and pushing a true single player experience to do this seems like a slap in the face to everyone that followed the series before it launched. Just because people don't want to play multiplayer to get the best ending doesn't mean they should be punished.@AiurFlux said:
@DeShawn2ks said:I don't remember having to play the multiplayer to get the "best" ending. My bar was filled before I did the last couple of missions maybe even before that. I didn't mess with the multiplayer until I was going for the defender acheivement.
You don't remember having to, but if you want the best one you MUST play multiplayer. And in the best ending you
And as I said, you need 100% Galactic Readiness and a minimum of 5000 points. This is a documented fact. They blatantly lied about being able to get the best ending without having to play multiplayer just as they blatantly lied about From Ashes being developed when the game went into certification (all assets are on the disc and you can unlock it on the PC by altering a .ini file, that's it). They did a massive amount of shady shit with ME3, and I'm not happy to see BioWare getting all the flak for it since it's clearly EA exploiting them, the franchise, and the gamers. Yet again. Them asking for feedback on twitter is nothing more than a ploy to placate people giving them false hope.
No, you misunderstand.
You can get way more than 5000 points, so you need a readiness percentage which puts your effective force at 5000 or more. (Actually, I think you get the "Shepard lives" snippet at 4000)
And my point about time still stands, what in the hell is someone going to do 5 years down the line when nobody is playing it? If they're on PC they can hack it or use a trainer, but what about a console with backwards compatibility? What about when the servers go offline? They're stuck. It's a stupid idea that never should have been implemented and hopefully it's a lesson for developers everywhere. Single player is single player, multiplayer is multiplayer, and one should never factor into the other outside of co-op, which is optional.
Anyway, this entire point is stupid. We all know they're going to release DLC for the ending and continue to slap their customers and fans in the face. Nothing out of the ordinary for EA. I love Mass Effect and games in general, but business practices like this make me think I need a new hobby because it's blatant exploitation that they're doing. And sad thing is they're getting away with it. It breaks my heart to see my childhood in games like Super Mario World and Donkey Kong Country be reduced to the ashes of 15 dollar map packs, content on the disc that is locked that you must pay for, and money taking incentive over creativity and innovation. Everyone's looking for that billion dollar princess to beat Call of Duty instead of that million dollar gem that can inspire a generation.
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