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The primary healing unit of the Myth series, the Journeyman is a remnant of the ancient order of the Heron Guard, protectors of the Cath Bruig Empire.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Sometimes known as Shadows, Mahir are vengeful undead in the Myth universe who exist only partially in the physical realm. They are typically beings of obsession and ill intent that haunt specific areas, attacking any living thing they come in contact with.
In the Myth universe, Mauls are pig-like humanoids that occupy the Blind Steppes. They have high hit points and a slow though damaging attack.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Micromanagement is the act of increasing the efficiency and longevity of units during a battle, or managing equipment, statistics and abilities on an obsessive level.
An evil flesh-eating race in the Myth universe known for their horrific skull platforms, Myrkridia were imprisoned in the Tain by Connacht during the Wind Age only to be resurrected by Soulblighter more than a thousand years later.
With their massive size and devastating explosive skull attack, the Myrkridian Giants of the Myth universe are even more deadly and terrifying than the average Myrkridia, which is a truly staggering feat.
Myrmidons are a variety of quick, free-thinking undead in the Myth universe. They were once a race of fearsome warriors, but long ago pledged their services to Balor in exchange for immortality.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Classic form of numbering that gives things a more regal feel.
In the Myth franchise, a Shade is an undead sorcerer that serves the Dark in exchange for power, usually occupying an important position within its hierarchy. While a serviceable unit in melee combat, their main threat is the devastating Dispersal Dream spell, which decimates units in close proximity.
Shaman are mediums between the mortal and spiritual realms. In games, they are often priests with the ability to heal via magic and crafted potions.
Soulless are a variety of undead in the Myth series consisting of the levitating spectral half-skeletons of former humans. They function as the Dark equivalent of Archers and Bowmen, throwing poisonous barbed javelins which they store on their backs.
A Stygian Knight is a hollow suit of armor animated through sorcery. They saw significant use by Soulblighter during his campaign against the Province.
Employed during the Great War, The Fallen Lords was a group of six generals of terrible skill and ruthlessness who were bound to the service of Balor.
In the Myth series, The Nine was a gathering of nine powerful Avatara who led mankind in the war against their Dark counterparts, The Fallen Lords.
The Thrall of the Myth universe are human corpses reanimated through magic and bound to the will of their creators.
As massive as they are ancient, the Trow are prominent worshipers of Nyx recognized as the oldest and most intimidating race in the Myth series.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
An individual who specializes in armed combat.
The Wight is a variety of shambling undead in the Myth series rendered dangerously explosive by highly pressurized corpse gases.
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